Player Matchup

Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
AtheneNoctua22
Ishtar
Level 120
God Stats
79W - 66L
1,381 SR
Queue Stats
248W - 258L
1,450 Elo+
Solo
Da Ji
Da Ji
Gooberjam
Da Ji
Level 68
God Stats
10W - 12L
1,550 SR
Queue Stats
42W - 48L
1,477 Elo+
Solo
Terra
Terra
IvanVonKrunkle
Terra
Level 144
God Stats
15W - 10L
1,517 SR
Queue Stats
282W - 302L
1,587 Elo+
Party 2
Mulan
Mulan
SpiderBryan
Mulan
Level 69
God Stats
2W - 2L
1,177 SR
Queue Stats
86W - 81L
1,486 Elo+
Solo
Team Averages
Level 105
1,425 SR
1,500 Elo+

VS

Team Averages
Level 119
1,535 SR
1,494 Elo+
Ishtar
Ishtar
DigitalFeline16
Ishtar
Level 107
God Stats
1W - 2L
1,543 SR
Queue Stats
15W - 19L
1,367 Elo+
Party 1
Camazotz
Camazotz
DoctorCoins
Camazotz
Level 105
God Stats
0W - 2L
1,543 SR
Queue Stats
51W - 64L
1,531 Elo+
Solo
Ymir
Ymir
M3rcut1o
Ymir
Level 129
God Stats
0W - 2L
1,496 SR
Queue Stats
45W - 54L
1,455 Elo+
Party 1
Bakasura
Bakasura
MarcoliusB
Bakasura
Level 121
God Stats
1W - 2L
1,515 SR
Queue Stats
189W - 206L
1,548 Elo+
Solo
Vulcan
Vulcan
halodanger201
Vulcan
Level 135
God Stats
3W - 2L
1,576 SR
Queue Stats
53W - 35L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
5 / 0 / 5
6,943
1,389
7,976
2,545
1,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 9
6,071
1,214
4,170
2,441
1,086
Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Gooberjam
Da Ji
11
3 / 0 / 5
6,297
1,259
3,672
3,405
1,475
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 8
6,636
1,327
5,578
6,866
7,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 1 / 9
5,692
1,138
2,825
3,111
2,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

391

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,386
1,077
4,160
5,892
2,391
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Camazotz
DoctorCoins
Camazotz
10
2 / 1 / 0
6,024
1,205
4,574
6,541
3,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
10
0 / 2 / 2
6,022
1,204
3,477
7,284
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
MarcoliusB
Bakasura
11
0 / 4 / 2
5,899
1,180
3,017
8,638
4,689
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 0
4,899
980
0
0
0

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
10
Kills
2
2
Deaths
10
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
5
7.5
W
1
0
9
5.5
L
0
3
1
0.17
L
Camazotz
DoctorCoins
Camazotz
2
1
0
2
W
Da Ji
Gooberjam
Da Ji
3
0
5
5.5
W
1
1
8
5
L
Ymir
0
2
2
0.5
L
Bakasura
MarcoliusB
Bakasura
0
4
2
0.25
W
0
1
9
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,221
Damage
15,228
18,368
Taken
28,355
14,024
Mitigated
17,008
7,301
Healing
3,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,976
3,170
0
1,522
2,545
1,094
0
692
1,821
23,220
2,303
W
4,170
2,620
203
826
2,441
1,086
0
584
1,782
0
13,168
L
4,160
2,249
0
642
5,892
2,391
0
2,511
3,381
0
13,351
L
Camazotz
DoctorCoins
Camazotz
4,574
1,120
0
2,123
6,541
3,281
0
2,155
4,386
0
13,118
W
Da Ji
Gooberjam
Da Ji
3,672
292
0
0
3,405
1,475
0
887
2,284
0
8,971
W
5,578
960
2,454
2,123
6,866
7,872
0
888
5,349
10,583
0
L
Ymir
3,477
617
0
463
7,284
6,647
0
3,775
3,509
10,531
0
L
Bakasura
MarcoliusB
Bakasura
3,017
1,932
0
664
8,638
4,689
0
4,288
4,350
0
14,388
W
2,825
958
0
173
3,111
2,497
0
426
2,468
0
10,734
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
28,230
109
Minions Killed
92
6
Camps Cleared
6
499,402
Distance Traveled
381,821
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,943
1,389
47
9
1
88,114
0
W
Ishtar
6,071
1,214
21
4
0
99,247
0
L
Ishtar
5,386
1,077
29
6
0
87,983
1
L
Camazotz
6,024
1,205
15
3
2
100,957
0
W
Da Ji
6,297
1,259
13
3
2
95,881
0
W
Terra
6,636
1,327
9
2
1
106,260
0
L
Ymir
6,022
1,204
16
3
0
94,251
1
L
Bakasura
5,899
1,180
32
6
4
97,530
0
W
Mulan
5,692
1,138
19
4
2
109,900
2
L
Vulcan
4,899
980
0
0
0
1,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role