Player Matchup

Raijin
Raijin
DELOW2COOL110
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,300 Elo+
Solo
Fafnir
Fafnir
DubstepsGhost
Fafnir
Level 127
God Stats
1W - 3L
1,614 SR
Queue Stats
66W - 71L
1,475 Elo+
Solo
Shiva
Shiva
Machinemade
Shiva
Level 108
God Stats
0W - 2L
1,317 SR
Queue Stats
122W - 114L
1,541 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RedgiantChungus
Cu Chulainn
Level 27
God Stats
3W - 1L
1,473 SR
Queue Stats
102W - 109L
1,471 Elo+
Solo
Nu Wa
Nu Wa
giggles9250
Nu Wa
Level 24
God Stats
0W - 2L
1,476 SR
Queue Stats
36W - 45L
1,480 Elo+
Party 2
Team Averages
Level 61
1,476 SR
1,454 Elo+

VS

Team Averages
Level 90
1,610 SR
1,526 Elo+
Xbalanque
Xbalanque
BigSteppaSupreme
Xbalanque
Level 88
God Stats
2W - 0L
1,801 SR
Queue Stats
97W - 45L
1,695 Elo+
Party 1
Freya
Freya
ItsMartinBro
Freya
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 44L
1,106 Elo+
Solo
Sobek
Sobek
OmegaBryant657
Sobek
Level 158
God Stats
2W - 0L
1,747 SR
Queue Stats
29W - 9L
1,784 Elo+
Party 1
Cupid
Cupid
Professor-Tanky
Cupid
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,247 Elo+
Party 1
Hera
Hera
RangdasEnjoyer
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 17L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 6
9,367
721
11,788
17,646
8,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 6 / 7
8,747
673
8,208
18,524
23,037
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 7 / 6
8,053
619
15,881
21,682
14,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
RedgiantChungus
Cu Chulainn
16
1 / 5 / 8
9,372
721
11,302
19,495
26,453
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
4 / 8 / 8
8,882
683
18,065
14,893
6,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
20
17 / 4 / 13
12,154
935
30,214
18,139
9,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 2 / 15
10,486
807
14,935
16,202
9,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 4 / 24
10,284
791
7,170
23,548
26,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 2 / 23
10,562
812
13,921
13,901
7,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
8 / 2 / 20
11,136
857
16,099
13,335
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
130
14
Kills
35
35
Deaths
14
35
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
17
4
13
5.88
L
4
9
6
0.78
L
3
6
7
1.08
W
6
2
15
6.75
L
2
7
6
0.71
W
1
4
24
3.25
W
3
2
23
7.25
W
8
2
20
9
L
Cu Chulainn
RedgiantChungus
Cu Chulainn
1
5
8
1
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,244
Damage
82,339
92,240
Taken
85,125
78,398
Mitigated
60,891
23,116
Healing
40,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
30,214
15,245
1,484
5,905
18,139
9,925
3,313
9,601
8,538
0
51,211
L
11,788
852
2,104
1,755
17,646
8,088
228
8,088
9,558
25,096
0
L
8,208
2,032
692
3,808
18,524
23,037
0
6,914
11,610
14,276
0
W
14,935
5,131
1,307
7,324
16,202
9,079
1,211
8,272
7,930
25,395
0
L
15,881
1,320
1,473
6,343
21,682
14,588
0
7,604
14,078
0
28,255
W
7,170
596
574
6,123
23,548
26,811
757
6,508
17,040
15,624
0
W
13,921
6,301
6,462
5,367
13,901
7,814
852
6,931
6,970
0
46,252
W
16,099
5,474
1,456
4,206
13,335
7,262
2,177
6,749
6,586
27,016
0
L
Cu Chulainn
RedgiantChungus
Cu Chulainn
11,302
1,254
1,651
3,929
19,495
26,453
0
9,666
9,829
0
24,978
L
18,065
3,950
252
1,109
14,893
6,232
840
5,932
8,961
27,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,421
Gold Earned
54,622
103
Minions Killed
168
0
Camps Cleared
0
1,055,128
Distance Traveled
1,157,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,154
935
37
3
0
240,770
0
L
Raijin
9,367
721
41
3
0
189,480
0
L
Fafnir
8,747
673
9
1
0
208,466
0
W
Freya
10,486
807
28
2
0
242,804
0
L
Shiva
8,053
619
19
1
0
234,678
0
W
Sobek
10,284
791
9
1
0
226,521
0
W
Cupid
10,562
812
68
5
0
230,284
0
W
Hera
11,136
857
26
2
0
216,778
0
L
Cu Chulainn
9,372
721
26
2
0
242,001
0
L
Nu Wa
8,882
683
8
1
0
180,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role