Player Matchup

Morgan Le Fay
Morgan Le Fay
Ro11ing_Shad0w
Morgan Le Fay
Level 158
God Stats
2W - 1L
1,718 SR
Queue Stats
65W - 74L
1,547 Elo+
Party 1
Chronos
Chronos
if2Bachwasback
Chronos
Level 160
God Stats
10W - 11L
1,454 SR
Queue Stats
581W - 541L
1,561 Elo+
Party 2
King Arthur
King Arthur
kadeshadey
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,590 Elo+
Solo
Hercules
Hercules
russdamus38
Hercules
Level 109
God Stats
24W - 18L
1,548 SR
Queue Stats
486W - 422L
1,553 Elo+
Party 2
Olorun
Olorun
thebestsniper47
Olorun
Level 155
God Stats
1W - 2L
1,717 SR
Queue Stats
71W - 84L
1,521 Elo+
Party 1
Team Averages
Level 129
1,588 SR
1,555 Elo+

VS

Team Averages
Level 131
1,538 SR
1,477 Elo+
Osiris
Osiris
Alirus23
Osiris
Level 157
God Stats
4W - 3L
1,603 SR
Queue Stats
665W - 682L
1,519 Elo+
Solo
Baron Samedi
Baron Samedi
Christian7u7r
Baron Samedi
Level 145
God Stats
5W - 1L
1,569 SR
Queue Stats
151W - 152L
1,562 Elo+
Solo
Jormungandr
Jormungandr
Cryptolinguist
Jormungandr
Level 149
God Stats
4W - 2L
1,565 SR
Queue Stats
236W - 259L
1,532 Elo+
Solo
Nike
Nike
Efurys
Nike
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,211 Elo+
Solo
Chaac
Chaac
Throwing a Fitt
Chaac
Level 140
God Stats
2W - 2L
1,455 SR
Queue Stats
239W - 257L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ro11ing_Shad0w
Morgan Le Fay
14
4 / 9 / 5
8,821
735
12,026
16,038
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 9
8,332
694
10,084
19,639
8,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
kadeshadey
King Arthur
15
2 / 7 / 2
8,249
687
10,260
18,190
14,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
russdamus38
Hercules
17
4 / 3 / 6
8,736
728
12,183
22,238
13,005
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 3 / 8
8,533
711
9,029
14,829
7,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alirus23
Osiris
15
3 / 4 / 19
9,960
830
9,990
16,557
22,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Christian7u7r
Baron Samedi
18
8 / 2 / 17
10,623
885
25,214
15,324
9,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Cryptolinguist
Jormungandr
15
5 / 5 / 15
10,097
841
18,755
21,447
27,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
Efurys
Nike
18
6 / 0 / 15
10,741
895
14,298
18,710
12,604
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
5 / 3 / 13
9,917
826
17,436
21,189
21,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
106
14
Kills
27
27
Deaths
14
30
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Osiris
Alirus23
Osiris
3
4
19
3.13
W
Baron Samedi
Christian7u7r
Baron Samedi
8
2
17
8.25
W
Jormungandr
Cryptolinguist
Jormungandr
5
5
15
2.5
W
Nike
Efurys
Nike
6
0
15
13.5
L
Morgan Le Fay
Ro11ing_Shad0w
Morgan Le Fay
4
9
5
0.72
W
5
3
13
3.83
L
1
5
9
1.1
L
King Arthur
kadeshadey
King Arthur
2
7
2
0.43
L
Hercules
russdamus38
Hercules
4
3
6
2.33
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,582
Damage
85,693
90,934
Taken
93,227
50,133
Mitigated
93,971
31,434
Healing
44,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Alirus23
Osiris
9,990
2,771
1,534
1,005
16,557
22,451
1,378
4,464
12,093
0
16,177
W
Baron Samedi
Christian7u7r
Baron Samedi
25,214
1,680
12,537
6,749
15,324
9,915
1,137
6,652
8,672
44,206
0
W
Jormungandr
Cryptolinguist
Jormungandr
18,755
3,669
925
1,590
21,447
27,032
605
8,972
12,475
38,115
0
W
Nike
Efurys
Nike
14,298
806
2,509
8,040
18,710
12,604
1,278
5,982
12,728
0
20,469
L
Morgan Le Fay
Ro11ing_Shad0w
Morgan Le Fay
12,026
1,066
992
964
16,038
7,143
0
8,961
6,763
17,464
0
W
17,436
748
2,111
7,700
21,189
21,969
1,581
5,069
16,120
0
32,080
L
10,084
1,496
1,163
3,918
19,639
8,121
0
9,127
10,330
17,219
0
L
King Arthur
kadeshadey
King Arthur
10,260
1,414
1,057
3,423
18,190
14,421
0
7,974
10,000
0
18,162
L
Hercules
russdamus38
Hercules
12,183
2,895
476
5,940
22,238
13,005
0
9,726
12,339
0
19,576
L
9,029
3,965
5,587
7,914
14,829
7,443
0
8,181
6,489
23,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
51,338
97
Minions Killed
126
0
Camps Cleared
0
1,034,061
Distance Traveled
1,170,921
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,960
830
8
1
0
222,417
0
W
Baron Samedi
10,623
885
45
4
0
220,282
1
W
Jormungandr
10,097
841
30
3
0
198,971
1
W
Nike
10,741
895
12
1
0
286,108
4
L
Morgan Le Fay
8,821
735
15
1
0
180,919
0
W
Chaac
9,917
826
31
3
0
243,143
3
L
Chronos
8,332
694
15
1
0
213,859
2
L
King Arthur
8,249
687
12
1
0
218,180
0
L
Hercules
8,736
728
15
1
0
229,400
0
L
Olorun
8,533
711
40
3
0
191,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role