Player Matchup

Hachiman
Hachiman
Armenio_artur777
Hachiman
Level 45
God Stats
2W - 2L
1,315 SR
Queue Stats
131W - 153L
1,429 Elo+
Party 4
Mulan
Mulan
Busterwolf302
Mulan
Level 145
God Stats
19W - 14L
1,633 SR
Queue Stats
119W - 135L
1,397 Elo+
Party 3
Ganesha
Ganesha
Hish_AXYB
Ganesha
Level 33
God Stats
2W - 0L
1,737 SR
Queue Stats
92W - 109L
1,389 Elo+
Party 3
Ra
Ra
UnamedPerson11
Ra
Level 127
God Stats
2W - 1L
1,889 SR
Queue Stats
93W - 86L
1,453 Elo+
Party 3
Ravana
Ravana
Xulapooo
Ravana
Level 75
God Stats
7W - 3L
1,791 SR
Queue Stats
327W - 358L
1,443 Elo+
Party 4
Team Averages
Level 85
1,673 SR
1,422 Elo+

VS

Team Averages
Level 59
1,492 SR
1,434 Elo+
Arachne
Arachne
Gnarlysoxrule23
Arachne
Level 38
God Stats
1W - 2L
1,483 SR
Queue Stats
17W - 19L
1,434 Elo+
Party 2
Bacchus
Bacchus
Pp338501
Bacchus
Level 46
God Stats
24W - 24L
1,436 SR
Queue Stats
125W - 139L
1,399 Elo+
Solo
Skadi
Skadi
Queennie22
Skadi
Level 49
God Stats
18W - 24L
1,469 SR
Queue Stats
107W - 132L
1,435 Elo+
Party 1
Cabrakan
Cabrakan
S1R B1SCU1T
Cabrakan
Level 42
God Stats
6W - 6L
1,573 SR
Queue Stats
19W - 21L
1,424 Elo+
Party 2
Hades
Hades
TheRitterz
Hades
Level 120
God Stats
20W - 20L
1,497 SR
Queue Stats
387W - 440L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 7
10,538
439
9,696
15,584
6,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 2 / 8
12,277
512
22,895
27,764
31,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Hish_AXYB
Ganesha
14
0 / 5 / 14
10,416
434
8,619
30,114
36,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 1 / 10
12,101
504
20,562
13,029
7,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Xulapooo
Ravana
19
9 / 4 / 9
12,496
521
21,783
19,861
12,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
11,157
465
12,731
26,176
12,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Pp338501
Bacchus
15
2 / 2 / 5
10,706
446
10,018
24,013
39,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
16
2 / 4 / 7
10,141
423
16,524
18,339
7,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
S1R B1SCU1T
Cabrakan
17
3 / 6 / 3
11,363
473
18,117
23,774
16,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hades
15
1 / 7 / 3
9,871
411
13,974
23,647
14,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
22
Kills
15
15
Deaths
23
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
8
2
8
6
L
7
4
3
2.13
W
Ganesha
Hish_AXYB
Ganesha
0
5
14
1.4
L
Bacchus
Pp338501
Bacchus
2
2
5
2.25
L
Skadi
2
4
7
1.38
L
Cabrakan
S1R B1SCU1T
Cabrakan
3
6
3
0.75
L
Hades
1
7
3
0.36
W
4
1
10
9
W
Ravana
Xulapooo
Ravana
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,555
Damage
71,364
106,352
Taken
115,949
94,897
Mitigated
89,614
40,827
Healing
27,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,696
5,346
1,332
6,661
15,584
6,860
3,456
5,119
10,465
0
75,018
W
22,895
2,145
0
9,639
27,764
31,683
448
13,239
14,525
0
83,097
L
12,731
9,382
0
4,979
26,176
12,017
0
7,225
18,791
0
73,077
W
Ganesha
Hish_AXYB
Ganesha
8,619
772
908
6,230
30,114
36,724
183
9,981
20,133
34,378
0
L
Bacchus
Pp338501
Bacchus
10,018
1,628
0
4,894
24,013
39,100
0
10,027
13,783
40,769
0
L
Skadi
16,524
7,482
0
3,309
18,339
7,804
1,440
4,007
14,119
0
78,155
L
Cabrakan
S1R B1SCU1T
Cabrakan
18,117
2,566
389
4,575
23,774
16,243
0
6,892
16,343
74,271
0
L
Hades
13,974
717
1,377
8,081
23,647
14,450
0
7,318
16,158
87,429
0
W
20,562
2,534
5,685
6,308
13,029
7,232
660
7,432
5,597
119,702
0
W
Ravana
Xulapooo
Ravana
21,783
7,149
0
4,064
19,861
12,398
1,589
6,338
13,523
0
102,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,828
Gold Earned
53,238
611
Minions Killed
483
0
Camps Cleared
0
2,173,221
Distance Traveled
2,132,440
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,538
439
130
5
0
424,216
0
W
Mulan
12,277
512
148
6
0
425,751
1
L
Arachne
11,157
465
87
4
0
452,620
5
W
Ganesha
10,416
434
10
0
0
390,949
5
L
Bacchus
10,706
446
39
2
0
479,845
1
L
Skadi
10,141
423
99
4
0
402,399
0
L
Cabrakan
11,363
473
118
5
0
408,624
1
L
Hades
9,871
411
140
6
0
388,952
1
W
Ra
12,101
504
179
7
0
446,453
5
W
Ravana
12,496
521
144
6
0
485,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role