Player Matchup

Chaac
Chaac
Cosmictails1412
Chaac
Level 38
God Stats
9W - 14L
1,409 SR
Queue Stats
65W - 99L
1,357 Elo+
Party 2
Ishtar
Ishtar
De_Scott29
Ishtar
Level 113
God Stats
35W - 39L
1,232 SR
Queue Stats
1,188W - 1,376L
1,357 Elo+
Party 1
Pele
Pele
HibikiTachibana
Pele
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Solo
Vulcan
Vulcan
Quinbo36
Vulcan
Level 140
God Stats
90W - 120L
1,367 SR
Queue Stats
804W - 989L
1,339 Elo+
Party 1
Ra
Ra
YourCreepyPastor
Ra
Level 143
God Stats
3W - 8L
1,465 SR
Queue Stats
63W - 87L
1,339 Elo+
Party 2
Team Averages
Level 93
1,395 SR
1,330 Elo+

VS

Team Averages
Level 91
1,515 SR
1,442 Elo+
Nu Wa
Nu Wa
BaronesaDukkes
Nu Wa
Level 79
God Stats
221W - 190L
1,473 SR
Queue Stats
310W - 312L
1,430 Elo+
Solo
Ao Kuang
Ao Kuang
LilSwanSwan
Ao Kuang
Level 146
God Stats
47W - 58L
1,282 SR
Queue Stats
84W - 83L
1,462 Elo+
Solo
Agni
Agni
OrangeSeason16
Agni
Level 67
God Stats
1W - 0L
1,536 SR
Queue Stats
104W - 94L
1,452 Elo+
Solo
Hera
Hera
Tenbin-Za
Hera
Level 40
God Stats
10W - 5L
1,758 SR
Queue Stats
31W - 44L
1,448 Elo+
Solo
Loki
Loki
conanloko22
Loki
Level 125
God Stats
45W - 38L
1,529 SR
Queue Stats
727W - 816L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
9,000
900
7,050
18,248
10,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
De_Scott29
Ishtar
15
0 / 1 / 1
9,475
948
4,311
6,146
2,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 7 / 0
9,304
930
4,069
17,909
6,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
Quinbo36
Vulcan
15
0 / 0 / 1
9,554
955
6,081
3,693
1,556
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 0
9,957
996
9,479
8,368
3,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

203

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 12
10,492
1,049
14,779
1,815
756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
LilSwanSwan
Ao Kuang
16
6 / 0 / 5
10,875
1,088
4,466
6,902
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 0 / 9
10,499
1,050
12,316
7,272
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
16
4 / 1 / 8
10,739
1,074
11,200
7,427
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 0 / 8
9,781
978
7,353
9,303
4,120
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
57
1
Kills
15
15
Deaths
1
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
L
0
6
0
0
L
Ishtar
De_Scott29
Ishtar
0
1
1
0.5
L
0
7
0
0
W
Ao Kuang
LilSwanSwan
Ao Kuang
6
0
5
8.5
W
2
0
9
6.5
L
Vulcan
Quinbo36
Vulcan
0
0
1
0.5
W
Hera
4
1
8
8
L
1
1
0
1
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,990
Damage
50,114
54,364
Taken
32,719
24,502
Mitigated
15,354
9,081
Healing
2,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,779
6,187
0
0
1,815
756
0
764
981
30,101
0
L
7,050
1,360
635
3,049
18,248
10,833
0
15,836
2,412
0
17,527
L
Ishtar
De_Scott29
Ishtar
4,311
2,157
0
638
6,146
2,297
0
3,730
2,416
0
18,670
L
4,069
453
0
2,452
17,909
6,568
0
15,151
2,758
0
24,103
W
Ao Kuang
LilSwanSwan
Ao Kuang
4,466
288
0
1,158
6,902
3,425
0
3,192
3,592
13,603
0
W
12,316
1,661
0
146
7,272
3,076
0
2,405
4,791
37,572
0
L
Vulcan
Quinbo36
Vulcan
6,081
2,804
0
0
3,693
1,556
0
2,259
1,434
33,831
0
W
Hera
11,200
1,739
0
789
7,427
3,977
0
3,059
4,150
42,232
0
L
9,479
558
913
1,394
8,368
3,248
0
5,785
2,583
51,899
0
W
7,353
1,309
0
33
9,303
4,120
0
5,556
3,645
0
16,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,290
Gold Earned
52,386
257
Minions Killed
225
5
Camps Cleared
8
989,816
Distance Traveled
964,093
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,492
1,049
21
2
3
210,477
1
L
Chaac
9,000
900
18
2
1
185,441
0
L
Ishtar
9,475
948
29
3
2
185,607
0
L
Pele
9,304
930
44
4
1
193,974
0
W
Ao Kuang
10,875
1,088
24
2
0
218,184
0
W
Agni
10,499
1,050
79
8
3
170,893
0
L
Vulcan
9,554
955
42
4
0
195,081
1
W
Hera
10,739
1,074
86
9
2
179,405
0
L
Ra
9,957
996
124
12
1
229,713
2
W
Loki
9,781
978
15
2
0
185,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role