Player Matchup

Chaac
Chaac
EduardoLinares95
Chaac
Level 108
God Stats
0W - 1L
1,369 SR
Queue Stats
26W - 45L
1,275 Elo+
Party 2
Izanami
Izanami
FM_Krampus
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
salamanca1096
Olorun
Level 24
God Stats
2W - 5L
1,232 SR
Queue Stats
31W - 73L
1,223 Elo+
Party 2
Team Averages
Level 46
1,367 SR
1,333 Elo+

VS

Team Averages
Level 110
1,603 SR
1,349 Elo+
Olorun
Olorun
ChaosWolfie_TT
Olorun
Level 126
God Stats
16W - 12L
1,602 SR
Queue Stats
422W - 485L
1,369 Elo+
Party 1
Cerberus
Cerberus
KidxDarwin
Cerberus
Level 119
God Stats
4W - 1L
1,695 SR
Queue Stats
266W - 338L
1,343 Elo+
Party 1
Hou Yi
Hou Yi
TrigguhMike
Hou Yi
Level 85
God Stats
1W - 0L
1,513 SR
Queue Stats
2W - 2L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,933
567
8,900
13,028
10,175
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
FM_Krampus
Izanami
13
0 / 2 / 0
8,161
583
3,427
7,285
3,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
8,036
574
8,285
8,650
4,364
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 3
10,225
730
10,211
10,042
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
KidxDarwin
Cerberus
14
0 / 1 / 8
8,828
631
5,426
11,550
13,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
14
3 / 0 / 5
9,223
659
8,420
7,393
3,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
0
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
3
1
0.17
L
Izanami
FM_Krampus
Izanami
0
2
0
0
W
Cerberus
KidxDarwin
Cerberus
0
1
8
4
W
Hou Yi
3
0
5
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,612
Damage
24,057
28,963
Taken
28,985
17,934
Mitigated
22,363
9,515
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,211
3,283
1,398
3,866
10,042
5,520
831
3,267
6,775
46,181
0
L
8,900
644
0
5,134
13,028
10,175
0
5,151
7,681
0
23,754
L
Izanami
FM_Krampus
Izanami
3,427
1,351
0
358
7,285
3,395
0
4,629
2,348
0
20,246
W
Cerberus
KidxDarwin
Cerberus
5,426
366
0
2,495
11,550
13,362
251
3,651
7,899
23,658
0
W
Hou Yi
8,420
4,161
0
3,300
7,393
3,481
551
2,254
5,139
0
35,130
L
8,285
2,823
1,291
2,732
8,650
4,364
0
5,145
3,271
32,634
2,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
28,276
141
Minions Killed
193
3
Camps Cleared
9
765,290
Distance Traveled
710,336
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,225
730
96
7
6
238,584
7
L
Chaac
7,933
567
37
3
0
246,191
4
L
Izanami
8,161
583
48
3
0
276,750
0
W
Cerberus
8,828
631
52
4
2
221,863
3
W
Hou Yi
9,223
659
45
3
1
249,889
5
L
Olorun
8,036
574
56
4
3
242,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role