Player Matchup

Charybdis
Charybdis
TheCasualOne
Charybdis
Level 105
God Stats
2W - 0L
1,625 SR
Queue Stats
14W - 3L
1,866 Elo+
Party 1
Ares
Ares
UltHerePls
Ares
Level 119
God Stats
7W - 2L
1,723 SR
Queue Stats
93W - 80L
1,589 Elo+
Party 1
Thoth
Thoth
aDeerInTheROAD
Thoth
Level 160
God Stats
1W - 0L
1,399 SR
Queue Stats
385W - 297L
1,683 Elo+
Party 1
Team Averages
Level 128
1,582 SR
1,713 Elo+

VS

Team Averages
Level 131
1,649 SR
1,676 Elo+
Baron Samedi
Baron Samedi
Bazey
Baron Samedi
Level 140
God Stats
58W - 38L
1,653 SR
Queue Stats
897W - 647L
1,651 Elo+
Solo
Tyr
Tyr
SookMadeek
Tyr
Level 128
God Stats
9W - 12L
1,540 SR
Queue Stats
212W - 183L
1,690 Elo+
Party 2
Ishtar
Ishtar
Zalatar
Ishtar
Level 124
God Stats
1W - 1L
1,753 SR
Queue Stats
46W - 35L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TheCasualOne
Charybdis
14
5 / 2 / 4
8,786
799
9,328
11,192
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 8
9,247
841
6,350
12,577
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 2 / 5
8,747
795
9,925
7,377
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bazey
Baron Samedi
9
0 / 3 / 3
6,734
612
5,238
6,736
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 5 / 1
8,574
779
5,056
15,177
9,093
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
Zalatar
Ishtar
11
1 / 2 / 2
7,161
651
9,135
12,661
7,654
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
5
5
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bazey
Baron Samedi
0
3
3
0.5
L
4
5
1
0.9
W
Charybdis
TheCasualOne
Charybdis
5
2
4
3.5
W
1
1
8
5
L
Ishtar
Zalatar
Ishtar
1
2
2
1
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
19,429
31,146
Taken
34,574
21,433
Mitigated
20,124
10,019
Healing
6,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bazey
Baron Samedi
5,238
720
848
2,127
6,736
3,377
0
3,018
3,529
18,138
0
L
5,056
347
0
3,019
15,177
9,093
0
6,848
7,931
0
15,402
W
Charybdis
TheCasualOne
Charybdis
9,328
4,883
0
3,904
11,192
5,319
1,736
2,699
8,493
0
50,550
W
6,350
335
677
4,938
12,577
13,060
150
1,841
10,736
16,794
0
L
Ishtar
Zalatar
Ishtar
9,135
3,855
0
111
12,661
7,654
0
5,834
6,547
0
21,179
W
9,925
267
0
500
7,377
3,054
452
1,149
6,228
29,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,780
Gold Earned
22,469
142
Minions Killed
88
7
Camps Cleared
2
625,054
Distance Traveled
537,881
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,734
612
29
3
2
122,010
2
L
Tyr
8,574
779
33
3
0
213,065
4
W
Charybdis
8,786
799
79
7
2
202,236
3
W
Ares
9,247
841
22
2
4
219,891
3
L
Ishtar
7,161
651
26
2
0
202,806
1
W
Thoth
8,747
795
41
4
1
202,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role