Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigSteppaSupreme
Ah Muzen Cab
Level 88
God Stats
16W - 7L
1,649 SR
Queue Stats
522W - 261L
1,666 Elo+
Party 1
Ganesha
Ganesha
OmegaBryant657
Ganesha
Level 158
God Stats
29W - 12L
1,730 SR
Queue Stats
233W - 131L
1,642 Elo+
Party 1
Vamana
Vamana
Professor-Tanky
Vamana
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 47L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
RangdasEnjoyer
Amaterasu
Level 28
God Stats
13W - 4L
1,729 SR
Queue Stats
232W - 71L
1,772 Elo+
Party 1
Nu Wa
Nu Wa
ghwenhyer
Nu Wa
Level 40
God Stats
4W - 3L
1,500 SR
Queue Stats
37W - 45L
1,424 Elo+
Solo
Team Averages
Level 94
1,622 SR
1,610 Elo+

VS

Team Averages
Level 76
1,478 SR
1,514 Elo+
Discordia
Discordia
Nicoatnite
Discordia
Level 77
God Stats
0W - 2L
1,204 SR
Queue Stats
42W - 41L
1,556 Elo+
Party 2
Ishtar
Ishtar
Sanoris
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,592 Elo+
Party 2
Odin
Odin
Skekletor
Odin
Level 34
God Stats
23W - 16L
1,516 SR
Queue Stats
234W - 212L
1,491 Elo+
Party 3
Cabrakan
Cabrakan
demhoes
Cabrakan
Level 149
God Stats
10W - 9L
1,637 SR
Queue Stats
288W - 300L
1,468 Elo+
Party 3
Fenrir
Fenrir
itslordvegeta
Fenrir
Level 31
God Stats
9W - 10L
1,534 SR
Queue Stats
277W - 305L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigSteppaSupreme
Ah Muzen Cab
17
4 / 3 / 17
10,890
1,089
13,029
11,831
17,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 4 / 21
10,278
1,028
14,787
16,158
6,934
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
13 / 2 / 12
13,170
1,317
17,864
14,200
6,325
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
RangdasEnjoyer
Amaterasu
17
10 / 3 / 16
12,580
1,258
16,849
11,347
4,799
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
ghwenhyer
Nu Wa
17
2 / 2 / 17
10,307
1,031
17,425
10,669
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

254

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nicoatnite
Discordia
16
3 / 6 / 6
10,883
1,088
12,401
12,568
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
Sanoris
Ishtar
15
3 / 10 / 7
10,047
1,005
13,560
22,068
8,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
16
1 / 3 / 9
9,797
980
12,423
11,739
13,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
demhoes
Cabrakan
15
3 / 8 / 8
10,795
1,080
10,782
21,957
31,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 2 / 6
10,611
1,061
8,204
17,966
15,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
50
29
Kills
14
14
Deaths
29
83
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigSteppaSupreme
Ah Muzen Cab
4
3
17
4.17
L
Discordia
Nicoatnite
Discordia
3
6
6
1
W
0
4
21
2.63
W
13
2
12
9.5
W
Amaterasu
RangdasEnjoyer
Amaterasu
10
3
16
6
L
Ishtar
Sanoris
Ishtar
3
10
7
0.65
L
Odin
1
3
9
1.83
L
Cabrakan
demhoes
Cabrakan
3
8
8
0.88
W
Nu Wa
ghwenhyer
Nu Wa
2
2
17
5.25
L
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,954
Damage
57,370
64,205
Taken
86,298
40,824
Mitigated
73,257
10,746
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigSteppaSupreme
Ah Muzen Cab
13,029
3,829
0
2,514
11,831
17,909
0
4,628
6,815
0
29,010
L
Discordia
Nicoatnite
Discordia
12,401
227
0
0
12,568
4,363
0
3,477
9,091
40,600
0
W
14,787
1,401
0
1,237
16,158
6,934
0
6,897
9,029
30,161
0
W
17,864
10,059
0
1,775
14,200
6,325
0
3,748
10,018
0
26,774
W
Amaterasu
RangdasEnjoyer
Amaterasu
16,849
7,941
0
2,628
11,347
4,799
0
4,160
6,286
0
34,347
L
Ishtar
Sanoris
Ishtar
13,560
8,082
0
2,667
22,068
8,662
0
9,073
12,995
0
29,345
L
Odin
12,423
1,244
0
604
11,739
13,092
0
5,262
6,477
0
19,895
L
Cabrakan
demhoes
Cabrakan
10,782
1,039
0
1,031
21,957
31,253
0
10,569
11,388
27,394
0
W
Nu Wa
ghwenhyer
Nu Wa
17,425
5,030
0
2,592
10,669
4,857
0
4,053
6,541
38,746
0
L
8,204
2,934
0
1,454
17,966
15,887
0
3,831
14,135
303
18,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,225
Gold Earned
52,133
181
Minions Killed
201
10
Camps Cleared
4
939,618
Distance Traveled
892,695
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,890
1,089
46
5
3
181,560
0
L
Discordia
10,883
1,088
71
7
2
165,522
0
W
Ganesha
10,278
1,028
11
1
0
189,409
0
W
Vamana
13,170
1,317
23
2
1
202,686
0
W
Amaterasu
12,580
1,258
48
5
4
199,115
0
L
Ishtar
10,047
1,005
40
4
2
151,656
0
L
Odin
9,797
980
26
3
0
199,329
0
L
Cabrakan
10,795
1,080
35
4
0
173,346
3
W
Nu Wa
10,307
1,031
53
5
2
166,848
0
L
Fenrir
10,611
1,061
29
3
0
202,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role