Player Matchup

Cerberus
Cerberus
Firel0rdAzula
Cerberus
Level 160
God Stats
8W - 2L
1,814 SR
Queue Stats
979W - 695L
1,867 Elo+
Party 1
Eset
Eset
Ryalicious
Eset
Level 160
God Stats
2W - 0L
1,847 SR
Queue Stats
202W - 39L
2,031 Elo+
Party 1
Osiris
Osiris
SeetheHarder
Osiris
Level 138
God Stats
4W - 0L
1,747 SR
Queue Stats
311W - 113L
1,856 Elo+
Party 1
Awilix
Awilix
deathwіsh
Awilix
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
2,142 Elo+
Party 1
Ishtar
Ishtar
hellfired
Ishtar
Level 160
God Stats
12W - 2L
2,050 SR
Queue Stats
120W - 55L
1,875 Elo+
Party 1
Team Averages
Level 156
1,792 SR
1,954 Elo+

VS

Team Averages
Level 160
1,489 SR
1,668 Elo+
Kukulkan
Kukulkan
Figgyyooyyggif
Kukulkan
Level 158
God Stats
60W - 48L
1,598 SR
Queue Stats
440W - 402L
1,589 Elo+
Solo
Fafnir
Fafnir
Sevnnnn
Fafnir
Level 160
God Stats
0W - 2L
1,240 SR
Queue Stats
452W - 313L
1,700 Elo+
Solo
Hou Yi
Hou Yi
bussy10k
Hou Yi
Level 160
God Stats
5W - 5L
1,491 SR
Queue Stats
305W - 266L
1,693 Elo+
Solo
Hun Batz
Hun Batz
killerelite155
Hun Batz
Level 160
God Stats
6W - 3L
1,629 SR
Queue Stats
440W - 312L
1,733 Elo+
Solo
Tyr
Tyr
m1nny
Tyr
Level 160
God Stats
3W - 3L
1,485 SR
Queue Stats
422W - 360L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Firel0rdAzula
Cerberus
12
1 / 0 / 5
7,755
554
4,283
11,459
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 2
8,471
605
7,713
8,119
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
1 / 1 / 6
8,413
601
9,819
15,635
17,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
deathwіsh
Awilix
15
9 / 3 / 5
9,164
655
11,035
11,874
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
hellfired
Ishtar
15
6 / 1 / 3
9,395
671
9,308
9,234
5,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 5 / 1
6,481
463
5,953
9,257
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Sevnnnn
Fafnir
11
0 / 2 / 1
7,049
504
4,415
12,077
12,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
bussy10k
Hou Yi
14
2 / 4 / 0
8,090
578
5,539
11,282
4,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
14
2 / 5 / 2
7,979
570
5,612
12,314
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
m1nny
Tyr
13
2 / 3 / 1
7,748
553
12,707
16,815
12,403
Mystical Earring

Mystical Earring

+15
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
19
Kills
6
6
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
5
1
0.1
W
Cerberus
Firel0rdAzula
Cerberus
1
0
5
3.5
W
2
1
2
3
W
Osiris
1
1
6
4
L
Fafnir
Sevnnnn
Fafnir
0
2
1
0.25
L
Hou Yi
bussy10k
Hou Yi
2
4
0
0.5
W
Awilix
deathwіsh
Awilix
9
3
5
3.83
W
Ishtar
hellfired
Ishtar
6
1
3
7.5
L
Hun Batz
2
5
2
0.6
L
Tyr
m1nny
Tyr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,158
Damage
34,226
56,321
Taken
61,745
42,741
Mitigated
37,777
20,025
Healing
17,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
5,953
1,008
0
1,085
9,257
3,302
0
106
9,151
50,856
0
W
Cerberus
Firel0rdAzula
Cerberus
4,283
310
0
3,818
11,459
10,665
360
3,715
7,744
27,430
0
W
7,713
836
158
1,634
8,119
3,329
708
835
7,284
75,966
0
W
Osiris
9,819
4,338
0
8,185
15,635
17,870
276
1,121
14,514
0
59,028
L
Fafnir
Sevnnnn
Fafnir
4,415
1,535
0
2,571
12,077
12,952
16
2,430
9,647
21,540
0
L
Hou Yi
bussy10k
Hou Yi
5,539
2,267
0
2,022
11,282
4,407
0
6,437
4,845
0
66,502
W
Awilix
deathwіsh
Awilix
11,035
5,047
0
4,032
11,874
5,618
785
2,094
9,780
0
73,656
W
Ishtar
hellfired
Ishtar
9,308
5,665
0
2,198
9,234
5,259
883
2,603
6,631
0
82,844
L
Hun Batz
5,612
2,163
0
3,436
12,314
4,713
0
2,452
9,862
0
53,934
L
Tyr
m1nny
Tyr
12,707
2,693
0
8,179
16,815
12,403
0
571
16,244
0
56,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
37,347
551
Minions Killed
435
0
Camps Cleared
0
1,455,831
Distance Traveled
1,375,135
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,481
463
98
7
0
262,991
9
W
Cerberus
7,755
554
33
2
0
296,689
4
W
Eset
8,471
605
143
10
0
265,744
5
W
Osiris
8,413
601
112
8
0
288,572
2
L
Fafnir
7,049
504
18
1
0
264,988
7
L
Hou Yi
8,090
578
124
9
0
242,929
4
W
Awilix
9,164
655
113
8
0
337,385
1
W
Ishtar
9,395
671
150
11
0
267,441
5
L
Hun Batz
7,979
570
102
7
0
309,456
3
L
Tyr
7,748
553
93
7
0
294,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role