Player Matchup

Yu Huang
Yu Huang
Exzctify
Yu Huang
Level 155
God Stats
1W - 0L
1,621 SR
Queue Stats
54W - 48L
1,670 Elo+
Party 2
Ishtar
Ishtar
The_Plugzz420
Ishtar
Level 159
God Stats
11W - 3L
2,001 SR
Queue Stats
92W - 67L
1,660 Elo+
Party 2
Ganesha
Ganesha
blopblopp
Ganesha
Level 160
God Stats
5W - 1L
1,625 SR
Queue Stats
24W - 25L
1,534 Elo+
Party 2
Lancelot
Lancelot
l-SkinuZaru-l
Lancelot
Level 160
God Stats
6W - 2L
1,760 SR
Queue Stats
36W - 30L
1,630 Elo+
Party 2
Awilix
Awilix
ochlag
Awilix
Level 29
God Stats
3W - 0L
1,691 SR
Queue Stats
33W - 3L
1,877 Elo+
Party 2
Team Averages
Level 133
1,740 SR
1,674 Elo+

VS

Team Averages
Level 77
1,668 SR
1,526 Elo+
Jormungandr
Jormungandr
Dr PaImer
Jormungandr
Level 145
God Stats
6W - 2L
1,962 SR
Queue Stats
114W - 83L
1,559 Elo+
Party 1
Pele
Pele
LACatfish08
Pele
Level 69
God Stats
5W - 3L
1,762 SR
Queue Stats
78W - 54L
1,532 Elo+
Party 1
Chaac
Chaac
MADERAXIV
Chaac
Level 154
God Stats
33W - 26L
1,621 SR
Queue Stats
230W - 239L
1,503 Elo+
Party 3
Baron Samedi
Baron Samedi
TenMinsYet
Baron Samedi
Level 7
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 3L
1,473 Elo+
Party 3
Izanami
Izanami
W1gSH0pP3r
Izanami
Level 8
God Stats
4W - 5L
1,708 SR
Queue Stats
5W - 8L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Exzctify
Yu Huang
17
9 / 4 / 6
11,187
622
16,288
11,368
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 1 / 3
10,998
611
14,492
15,059
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
blopblopp
Ganesha
15
0 / 1 / 11
9,842
547
3,575
15,234
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
l-SkinuZaru-l
Lancelot
18
6 / 2 / 3
11,892
661
16,766
19,008
12,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
ochlag
Awilix
18
8 / 4 / 10
11,540
641
18,474
19,133
8,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dr PaImer
Jormungandr
14
4 / 8 / 4
9,335
519
11,509
23,221
9,201
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 9 / 2
7,845
436
4,585
20,124
7,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
MADERAXIV
Chaac
14
3 / 6 / 1
9,235
513
11,357
25,121
19,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
TenMinsYet
Baron Samedi
12
2 / 1 / 4
7,811
434
11,639
8,740
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
W1gSH0pP3r
Izanami
13
1 / 5 / 0
8,549
475
5,536
11,539
4,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
29
Kills
12
12
Deaths
29
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dr PaImer
Jormungandr
4
8
4
0.75
W
Yu Huang
Exzctify
Yu Huang
9
4
6
3
L
2
9
2
0.33
L
Chaac
MADERAXIV
Chaac
3
6
1
0.58
L
Baron Samedi
TenMinsYet
Baron Samedi
2
1
4
4
W
6
1
3
7.5
L
Izanami
W1gSH0pP3r
Izanami
1
5
0
0.2
W
Ganesha
blopblopp
Ganesha
0
1
11
5.5
W
Lancelot
l-SkinuZaru-l
Lancelot
6
2
3
3.75
W
Awilix
ochlag
Awilix
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,595
Damage
44,626
79,802
Taken
88,745
49,093
Mitigated
44,472
24,124
Healing
19,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dr PaImer
Jormungandr
11,509
2,142
0
4,426
23,221
9,201
36
5,971
16,902
56,967
0
W
Yu Huang
Exzctify
Yu Huang
16,288
1,809
0
500
11,368
5,168
466
3,772
7,462
81,413
0
L
4,585
1,227
0
2,469
20,124
7,028
0
4,764
15,182
0
50,461
L
Chaac
MADERAXIV
Chaac
11,357
1,561
0
8,749
25,121
19,988
0
5,709
19,229
0
60,893
L
Baron Samedi
TenMinsYet
Baron Samedi
11,639
920
1,050
2,150
8,740
4,074
0
2,258
6,342
48,384
0
W
14,492
8,043
0
5,076
15,059
7,128
636
3,093
11,753
0
99,590
L
Izanami
W1gSH0pP3r
Izanami
5,536
2,701
0
1,026
11,539
4,181
1,320
312
11,227
0
66,988
W
Ganesha
blopblopp
Ganesha
3,575
197
808
2,448
15,234
15,696
0
6,293
8,590
27,993
0
W
Lancelot
l-SkinuZaru-l
Lancelot
16,766
4,792
0
8,896
19,008
12,731
0
3,646
15,314
0
96,687
W
Awilix
ochlag
Awilix
18,474
7,122
0
6,396
19,133
8,370
1,302
5,786
13,199
0
105,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,459
Gold Earned
42,775
621
Minions Killed
456
0
Camps Cleared
0
1,835,829
Distance Traveled
1,695,861
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,335
519
91
5
0
304,793
0
W
Yu Huang
11,187
622
145
8
0
351,138
1
L
Pele
7,845
436
72
4
0
351,735
1
L
Chaac
9,235
513
92
5
0
366,722
2
L
Baron Samedi
7,811
434
75
4
0
352,406
2
W
Ishtar
10,998
611
157
9
0
317,789
2
L
Izanami
8,549
475
126
7
0
320,205
1
W
Ganesha
9,842
547
13
1
0
366,286
6
W
Lancelot
11,892
661
176
10
0
369,885
0
W
Awilix
11,540
641
130
7
0
430,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role