Player Matchup

Xing Tian
Xing Tian
AWutsUrBuild
Xing Tian
Level 123
God Stats
15W - 12L
1,723 SR
Queue Stats
753W - 749L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Alex_e_may
Nu Wa
Level 156
God Stats
17W - 12L
1,508 SR
Queue Stats
177W - 185L
1,375 Elo+
Solo
Hercules
Hercules
Mtrkhart
Hercules
Level 63
God Stats
11W - 8L
1,474 SR
Queue Stats
94W - 68L
1,524 Elo+
Solo
Ishtar
Ishtar
Raiden13798
Ishtar
Level 105
God Stats
5W - 2L
1,660 SR
Queue Stats
384W - 387L
1,436 Elo+
Solo
Erlang Shen
Erlang Shen
lmaginar
Erlang Shen
Level 89
God Stats
8W - 6L
1,691 SR
Queue Stats
351W - 330L
1,512 Elo+
Solo
Team Averages
Level 107
1,611 SR
1,452 Elo+

VS

Team Averages
Level 97
1,546 SR
1,470 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Endlessbrand
Nemesis
Level 88
God Stats
7W - 4L
1,625 SR
Queue Stats
112W - 96L
1,502 Elo+
Solo
Khepri
Khepri
NeCrOz 247D
Khepri
Level 89
God Stats
20W - 9L
1,826 SR
Queue Stats
50W - 39L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
SIaughtermeIons
Kukulkan
Level 117
God Stats
17W - 6L
1,501 SR
Queue Stats
129W - 126L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
mattcraft857
Sun Wukong
Level 105
God Stats
1W - 2L
1,277 SR
Queue Stats
224W - 246L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AWutsUrBuild
Xing Tian
12
4 / 1 / 7
8,179
545
6,472
13,162
10,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
14
3 / 0 / 5
8,301
553
9,839
7,337
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Mtrkhart
Hercules
13
1 / 1 / 0
7,693
513
7,224
10,036
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
12
4 / 1 / 3
7,414
494
7,681
7,945
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
lmaginar
Erlang Shen
14
2 / 0 / 6
8,102
540
6,669
13,585
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 5 / 1
6,877
458
8,312
12,129
4,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Endlessbrand
Nemesis
12
0 / 2 / 2
7,231
482
6,662
14,816
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
10
1 / 2 / 0
6,167
411
2,740
7,986
6,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
13
0 / 3 / 0
7,128
475
6,721
8,248
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
mattcraft857
Sun Wukong
12
1 / 2 / 0
7,451
497
5,531
11,501
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
3
3
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
1
0.3
W
Xing Tian
AWutsUrBuild
Xing Tian
4
1
7
7.5
W
Nu Wa
3
0
5
5.5
L
Nemesis
Endlessbrand
Nemesis
0
2
2
0.5
W
Hercules
Mtrkhart
Hercules
1
1
0
1
L
Khepri
1
2
0
0.5
W
Ishtar
4
1
3
5.5
L
Kukulkan
0
3
0
0
W
Erlang Shen
lmaginar
Erlang Shen
2
0
6
5
L
Sun Wukong
mattcraft857
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,885
Damage
29,966
52,065
Taken
54,680
31,221
Mitigated
26,244
16,798
Healing
14,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,312
2,713
0
4,178
12,129
4,641
0
3,021
9,050
0
55,758
W
Xing Tian
AWutsUrBuild
Xing Tian
6,472
538
614
3,736
13,162
10,053
59
2,754
10,408
37,582
0
W
Nu Wa
9,839
5,658
0
2,360
7,337
3,051
1,246
1,595
5,742
60,974
0
L
Nemesis
Endlessbrand
Nemesis
6,662
2,368
0
4,576
14,816
5,815
0
4,276
10,347
0
55,969
W
Hercules
Mtrkhart
Hercules
7,224
3,961
0
2,545
10,036
7,223
547
429
9,607
0
55,722
L
Khepri
2,740
54
90
695
7,986
6,209
0
2,872
5,054
15,363
0
W
Ishtar
7,681
3,949
0
428
7,945
3,813
0
1,378
6,567
0
44,783
L
Kukulkan
6,721
439
0
1,250
8,248
3,190
0
3,761
4,340
63,551
0
W
Erlang Shen
lmaginar
Erlang Shen
6,669
3,775
0
7,115
13,585
7,081
710
3,305
10,280
0
64,134
L
Sun Wukong
mattcraft857
Sun Wukong
5,531
1,475
0
3,656
11,501
6,389
1,056
1,815
9,578
0
44,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,689
Gold Earned
34,854
461
Minions Killed
371
0
Camps Cleared
0
1,481,943
Distance Traveled
1,485,404
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,877
458
82
5
0
285,385
0
W
Xing Tian
8,179
545
42
3
0
297,866
2
W
Nu Wa
8,301
553
94
6
0
267,107
3
L
Nemesis
7,231
482
91
6
0
336,663
0
W
Hercules
7,693
513
102
7
0
291,707
0
L
Khepri
6,167
411
18
1
0
303,088
0
W
Ishtar
7,414
494
99
7
0
269,584
0
L
Kukulkan
7,128
475
108
7
0
281,653
6
W
Erlang Shen
8,102
540
124
8
0
355,679
5
L
Sun Wukong
7,451
497
72
5
0
278,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role