Player Matchup

Vamana
Vamana
 
Vamana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DizzzyTy
Ishtar
Level 62
God Stats
4W - 2L
1,519 SR
Queue Stats
12W - 16L
1,312 Elo+
Party 1
Janus
Janus
Hugothekidd
Janus
Level 156
God Stats
1W - 1L
1,195 SR
Queue Stats
104W - 121L
1,410 Elo+
Party 1
Team Averages
Level 102
1,405 SR
1,407 Elo+

VS

Team Averages
Level 55
1,520 SR
1,458 Elo+
Ishtar
Ishtar
GhostSoldier900
Ishtar
Level 82
God Stats
3W - 4L
1,682 SR
Queue Stats
43W - 68L
1,358 Elo+
Solo
Amaterasu
Amaterasu
LordAstrogo
Amaterasu
Level 33
God Stats
0W - 2L
1,442 SR
Queue Stats
13W - 17L
1,633 Elo+
Solo
Anubis
Anubis
Player13852
Anubis
Level 51
God Stats
23W - 31L
1,437 SR
Queue Stats
314W - 388L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 0 / 3
10,011
770
11,741
14,464
13,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
DizzzyTy
Ishtar
11
1 / 2 / 5
8,188
630
6,471
6,132
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 2
8,677
667
11,211
7,500
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
7,697
592
6,796
9,145
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
LordAstrogo
Amaterasu
12
1 / 2 / 2
8,027
617
3,903
13,735
13,736
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
13
1 / 3 / 3
8,243
634
7,660
10,185
5,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
7
Kills
4
4
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
0
3
5.5
W
Ishtar
DizzzyTy
Ishtar
1
2
5
1.75
L
2
2
1
1.25
W
2
2
2
1.5
L
Amaterasu
LordAstrogo
Amaterasu
1
2
2
1
L
Anubis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,423
Damage
18,359
28,096
Taken
33,065
18,840
Mitigated
23,588
10,701
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,741
5,723
670
7,644
14,464
13,588
110
3,005
11,459
0
24,846
W
Ishtar
DizzzyTy
Ishtar
6,471
3,001
277
422
6,132
2,469
185
1,258
4,874
0
12,214
L
6,796
3,560
0
856
9,145
4,351
0
4,477
4,668
0
20,147
W
11,211
568
0
1,688
7,500
2,783
300
4,033
3,467
55,507
0
L
Amaterasu
LordAstrogo
Amaterasu
3,903
1,778
127
2,225
13,735
13,736
0
4,322
9,413
0
15,341
L
Anubis
7,660
476
0
2,492
10,185
5,501
0
2,606
7,579
39,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,876
Gold Earned
23,967
152
Minions Killed
126
6
Camps Cleared
6
718,391
Distance Traveled
635,090
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,011
770
33
3
0
280,826
4
W
Ishtar
8,188
630
20
2
1
203,556
0
L
Ishtar
7,697
592
34
3
0
183,082
5
W
Janus
8,677
667
99
8
5
234,009
7
L
Amaterasu
8,027
617
32
2
1
259,638
4
L
Anubis
8,243
634
60
5
5
192,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role