Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CopiousApe69
Danzaburou
Level 58
God Stats
6W - 9L
1,452 SR
Queue Stats
131W - 126L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
H2Coty
Kukulkan
Level 66
God Stats
13W - 5L
1,677 SR
Queue Stats
168W - 148L
1,512 Elo+
Party 2
Arachne
Arachne
MADERAXIV
Arachne
Level 154
God Stats
4W - 3L
1,888 SR
Queue Stats
230W - 239L
1,514 Elo+
Party 4
Bacchus
Bacchus
TenMinsYet
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,586 Elo+
Party 4
Team Averages
Level 61
1,603 SR
1,523 Elo+

VS

Team Averages
Level 77
1,611 SR
1,508 Elo+
King Arthur
King Arthur
Dr PaImer
King Arthur
Level 145
God Stats
4W - 5L
1,452 SR
Queue Stats
114W - 83L
1,550 Elo+
Party 1
Atlas
Atlas
LACatfish08
Atlas
Level 69
God Stats
5W - 1L
1,752 SR
Queue Stats
78W - 54L
1,523 Elo+
Party 1
Izanami
Izanami
W1gSH0pP3r
Izanami
Level 8
God Stats
4W - 5L
1,607 SR
Queue Stats
5W - 8L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
kitaug
Kukulkan
Level 37
God Stats
2W - 1L
1,755 SR
Queue Stats
84W - 74L
1,481 Elo+
Party 3
Loki
Loki
mortofdays
Loki
Level 128
God Stats
12W - 10L
1,487 SR
Queue Stats
198W - 170L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 4 / 0
7,621
544
6,244
10,791
8,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
CopiousApe69
Danzaburou
12
3 / 2 / 1
7,296
521
5,599
8,335
3,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
H2Coty
Kukulkan
11
1 / 2 / 1
6,570
469
5,089
6,164
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
MADERAXIV
Arachne
9
1 / 2 / 2
5,531
395
2,577
12,006
4,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
TenMinsYet
Bacchus
10
2 / 1 / 4
6,863
490
6,460
9,170
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dr PaImer
King Arthur
15
6 / 0 / 1
9,242
660
9,217
13,768
11,919
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 3
6,362
454
3,556
13,304
10,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
W1gSH0pP3r
Izanami
13
0 / 2 / 1
7,444
532
3,332
5,203
1,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
kitaug
Kukulkan
12
1 / 1 / 2
6,782
484
8,373
6,649
2,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 1 / 3
7,321
523
4,770
8,491
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
11
11
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
0
0
L
Danzaburou
CopiousApe69
Danzaburou
3
2
1
1.75
W
King Arthur
Dr PaImer
King Arthur
6
0
1
6.5
L
Kukulkan
H2Coty
Kukulkan
1
2
1
0.75
W
0
3
3
0.5
L
Arachne
MADERAXIV
Arachne
1
2
2
1
L
Bacchus
TenMinsYet
Bacchus
2
1
4
4
W
Izanami
W1gSH0pP3r
Izanami
0
2
1
0.25
W
Kukulkan
kitaug
Kukulkan
1
1
2
2
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
29,248
46,466
Taken
47,415
29,531
Mitigated
30,086
12,423
Healing
10,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,244
1,745
0
1,050
10,791
8,153
0
0
10,791
60,968
0
L
Danzaburou
CopiousApe69
Danzaburou
5,599
2,690
0
2,610
8,335
3,635
0
1,644
6,691
0
52,661
W
King Arthur
Dr PaImer
King Arthur
9,217
1,334
0
2,810
13,768
11,919
0
5,865
7,418
0
72,935
L
Kukulkan
H2Coty
Kukulkan
5,089
275
0
600
6,164
2,857
0
3,428
2,736
49,249
0
W
3,556
1,371
369
2,701
13,304
10,030
0
5,104
8,200
19,712
0
L
Arachne
MADERAXIV
Arachne
2,577
2,140
0
4,666
12,006
4,576
0
2,449
9,557
0
22,330
L
Bacchus
TenMinsYet
Bacchus
6,460
1,014
0
3,497
9,170
10,310
0
4,408
4,762
27,392
0
W
Izanami
W1gSH0pP3r
Izanami
3,332
1,946
0
823
5,203
1,855
2,684
909
4,294
0
65,046
W
Kukulkan
kitaug
Kukulkan
8,373
380
0
603
6,649
2,896
390
3,461
3,188
53,015
0
W
4,770
575
0
2,821
8,491
3,386
462
1,969
6,522
0
40,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,881
Gold Earned
37,151
404
Minions Killed
460
0
Camps Cleared
0
1,288,179
Distance Traveled
1,276,912
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,621
544
144
10
0
245,631
4
L
Danzaburou
7,296
521
99
7
0
244,510
3
W
King Arthur
9,242
660
147
11
0
256,450
2
L
Kukulkan
6,570
469
92
7
0
256,663
3
W
Atlas
6,362
454
20
1
0
226,698
1
L
Arachne
5,531
395
30
2
0
285,878
0
L
Bacchus
6,863
490
39
3
0
255,497
4
W
Izanami
7,444
532
119
9
0
274,693
0
W
Kukulkan
6,782
484
100
7
0
242,739
2
W
Loki
7,321
523
74
5
0
276,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role