Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Platinum V
UnGilneanoMas
Anubis
Platinum V
Level 118
God Stats
5W - 3L
1,524 SR
Queue Stats
138W - 128L
1,682 MMR
Party 1
Thanatos
Thanatos
Platinum III
ecasillas75
Thanatos
Platinum III
Level 135
God Stats
3W - 3L
1,371 SR
Queue Stats
203W - 177L
1,693 MMR
Party 2
Ymir
Ymir
Gold III
psyhcogunniboy
Ymir
Gold III
Level 129
God Stats
45W - 39L
1,620 SR
Queue Stats
506W - 498L
1,499 MMR
Solo
Nike
Nike
Gold IV
rlvq2002
Nike
Gold IV
Level 105
God Stats
5W - 11L
1,310 SR
Queue Stats
104W - 104L
1,321 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,465 SR
1,539 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,676 SR
1,538 MMR
Fenrir
Fenrir
Gold II
OsoDanny
Fenrir
Gold II
Level 118
God Stats
8W - 7L
1,854 SR
Queue Stats
85W - 81L
1,618 MMR
Party 3
Osiris
Osiris
Bronze V
TTV_MetriqSaberZ
Osiris
Bronze V
Level 155
God Stats
0W - 1L
1,725 SR
Queue Stats
8W - 7L
1,548 MMR
Party 4
Poseidon
Poseidon
Platinum V
XxSGT SEMTExX
Poseidon
Platinum V
Level 124
God Stats
11W - 11L
1,586 SR
Queue Stats
308W - 301L
1,450 MMR
Party 3
Cerberus
Cerberus
Gold I
eX Novah
Cerberus
Gold I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,468 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
noob__looool
Zhong Kui
Silver II
Level 159
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 13L
1,603 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
4 / 7 / 8
15,532
536
13,668
23,107
11,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 8 / 4
17,230
594
28,401
35,567
24,029
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
ecasillas75
Thanatos
20
9 / 9 / 8
16,176
558
21,579
28,093
15,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 7 / 13
13,447
464
10,080
33,249
50,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nike
20
1 / 7 / 12
14,340
494
13,608
28,890
32,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AwilixXbalanqueArachneHou Yi

VS

Bans
KaliLokiLancelotShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OsoDanny
Fenrir
20
15 / 7 / 6
15,603
538
23,728
30,231
14,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 6 / 10
15,028
518
16,071
30,690
27,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
XxSGT SEMTExX
Poseidon
20
13 / 5 / 9
17,002
586
31,194
25,190
10,543
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
eX Novah
Cerberus
5
0 / 2 / 0
8,229
284
483
5,499
1,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
noob__looool
Zhong Kui
20
4 / 5 / 17
14,488
500
33,587
30,292
19,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
78
25
Kills
36
38
Deaths
25
45
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
7
8
1.14
L
Fenrir
OsoDanny
Fenrir
15
7
6
2.57
L
4
6
10
1.5
W
10
8
4
1.5
L
Poseidon
XxSGT SEMTExX
Poseidon
13
5
9
3.5
L
Cerberus
eX Novah
Cerberus
0
2
0
0
W
Thanatos
ecasillas75
Thanatos
9
9
8
1.44
L
Zhong Kui
noob__looool
Zhong Kui
4
5
17
2.5
W
1
7
13
1.07
W
Nike
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,336
Damage
105,063
148,906
Taken
121,902
133,819
Mitigated
74,121
51,686
Healing
46,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,668
5,048
0
1,837
23,107
11,460
4,492
10,490
12,617
0
146,424
L
Fenrir
OsoDanny
Fenrir
23,728
6,895
0
10,104
30,231
14,956
196
4,830
25,401
0
132,078
L
16,071
7,060
0
9,544
30,690
27,577
1,836
9,251
21,439
0
102,402
W
28,401
1,784
0
18,773
35,567
24,029
1,444
16,561
19,006
152,931
0
L
Poseidon
XxSGT SEMTExX
Poseidon
31,194
7,549
0
13,948
25,190
10,543
4,452
7,972
17,218
175,681
0
L
Cerberus
eX Novah
Cerberus
483
69
0
1,007
5,499
1,590
0
4,269
1,230
3,666
0
W
Thanatos
ecasillas75
Thanatos
21,579
8,296
0
21,279
28,093
15,204
1,410
10,118
17,975
0
118,641
L
Zhong Kui
noob__looool
Zhong Kui
33,587
1,316
0
12,019
30,292
19,455
2,446
12,159
18,133
119,248
0
W
10,080
2,221
854
5,431
33,249
50,810
351
19,852
13,397
43,716
0
W
Nike
13,608
877
0
3,512
28,890
32,316
1,625
10,229
18,661
0
88,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,725
Gold Earned
70,350
705
Minions Killed
676
0
Camps Cleared
0
2,499,779
Distance Traveled
2,109,334
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,532
536
188
6
0
515,669
2
L
Fenrir
15,603
538
138
5
0
572,046
3
L
Osiris
15,028
518
171
6
0
480,160
6
W
Anubis
17,230
594
179
6
0
447,209
0
L
Poseidon
17,002
586
212
7
0
516,481
1
L
Cerberus
8,229
284
7
0
0
35,680
0
W
Thanatos
16,176
558
145
5
0
511,754
1
L
Zhong Kui
14,488
500
148
5
0
504,967
6
W
Ymir
13,447
464
51
2
0
467,660
20
W
Nike
14,340
494
142
5
0
557,487
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role