Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
BeefD1ck
Ne Zha
Level 25
God Stats
8W - 1L
1,873 SR
Queue Stats
140W - 53L
1,689 Elo+
Party 3
Odin
Odin
Blunt Bishop
Odin
Level 28
God Stats
1W - 0L
1,767 SR
Queue Stats
62W - 23L
1,649 Elo+
Party 3
Rama
Rama
PompadourPrime
Rama
Level 40
God Stats
4W - 1L
1,760 SR
Queue Stats
108W - 110L
1,540 Elo+
Solo
Poseidon
Poseidon
TheRealMrSquid
Poseidon
Level 124
God Stats
7W - 7L
1,482 SR
Queue Stats
39W - 38L
1,504 Elo+
Party 3
Team Averages
Level 68
1,676 SR
1,576 Elo+

VS

Team Averages
Level 62
1,498 SR
1,526 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
JRsShirt
Cabrakan
Level 82
God Stats
12W - 8L
1,593 SR
Queue Stats
167W - 170L
1,455 Elo+
Party 2
Janus
Janus
OneLegLarry
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,684 Elo+
Party 2
Pele
Pele
QBoiiiQ
Pele
Level 28
God Stats
3W - 3L
1,305 SR
Queue Stats
54W - 56L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
oreo844
Hou Yi
Level 39
God Stats
195W - 165L
1,590 SR
Queue Stats
239W - 232L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 4 / 6
6,872
491
5,333
16,848
11,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
BeefD1ck
Ne Zha
14
4 / 1 / 7
8,618
616
9,553
12,120
7,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 0 / 0
7,826
559
5,676
11,426
7,622
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 5 / 3
7,054
504
9,798
11,519
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
14
6 / 3 / 3
8,794
628
8,127
8,082
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 4 / 5
6,614
472
4,591
14,088
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
JRsShirt
Cabrakan
12
0 / 1 / 0
7,244
517
4,354
8,668
11,582
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 1
8,033
574
6,301
9,081
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
QBoiiiQ
Pele
10
2 / 6 / 2
6,497
464
5,844
14,178
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
oreo844
Hou Yi
10
5 / 3 / 2
6,797
486
11,914
10,573
3,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
18
Kills
12
13
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
6
1.25
L
Kumbhakarna
 
Kumbhakarna
1
4
5
0.88
W
Ne Zha
BeefD1ck
Ne Zha
4
1
7
7.5
W
3
0
0
3
L
Cabrakan
JRsShirt
Cabrakan
0
1
0
0
L
4
4
1
1.13
W
3
5
3
0.9
L
Pele
QBoiiiQ
Pele
2
6
2
0.5
W
Poseidon
6
3
3
2.5
L
Hou Yi
oreo844
Hou Yi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,487
Damage
33,004
59,995
Taken
56,588
34,039
Mitigated
33,361
19,743
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,333
275
0
6,008
16,848
11,251
390
2,676
14,114
17,620
0
L
Kumbhakarna
 
Kumbhakarna
4,591
1,107
0
1,633
14,088
9,371
0
3,630
10,458
18,492
0
W
Ne Zha
BeefD1ck
Ne Zha
9,553
3,562
0
5,604
12,120
7,728
252
2,657
9,297
96
69,439
W
5,676
761
0
3,793
11,426
7,622
0
3,944
7,402
58
55,298
L
Cabrakan
JRsShirt
Cabrakan
4,354
873
0
2,477
8,668
11,582
0
185
8,483
51,304
0
L
6,301
337
0
1,108
9,081
3,453
0
3,181
5,900
63,185
0
W
9,798
7,056
0
3,004
11,519
4,221
1,062
2,184
9,315
0
44,448
L
Pele
QBoiiiQ
Pele
5,844
1,570
0
3,453
14,178
5,125
0
3,076
11,102
0
39,116
W
Poseidon
8,127
2,329
0
1,334
8,082
3,217
150
3,428
4,381
62,765
0
L
Hou Yi
oreo844
Hou Yi
11,914
6,858
0
3,506
10,573
3,830
1,248
3,542
7,031
0
42,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,164
Gold Earned
35,185
421
Minions Killed
374
0
Camps Cleared
0
1,444,335
Distance Traveled
1,314,702
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,872
491
24
2
0
284,444
2
L
Kumbhakarna
6,614
472
23
2
0
252,737
0
W
Ne Zha
8,618
616
104
7
0
331,804
2
W
Odin
7,826
559
105
8
0
286,806
8
L
Cabrakan
7,244
517
110
8
0
215,937
5
L
Janus
8,033
574
121
9
0
281,889
7
W
Rama
7,054
504
72
5
0
237,552
1
L
Pele
6,497
464
59
4
0
308,276
2
W
Poseidon
8,794
628
116
8
0
303,729
4
L
Hou Yi
6,797
486
61
4
0
255,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role