Player Matchup

Janus
Janus
ArcAngelBlazer
Janus
Level 139
God Stats
7W - 4L
1,563 SR
Queue Stats
120W - 96L
1,709 Elo+
Party 2
Ishtar
Ishtar
IamCanter
Ishtar
Level 126
God Stats
2W - 3L
1,386 SR
Queue Stats
320W - 251L
1,705 Elo+
Party 2
Cthulhu
Cthulhu
logansta12
Cthulhu
Level 85
God Stats
14W - 6L
1,794 SR
Queue Stats
89W - 66L
1,610 Elo+
Party 2
Team Averages
Level 117
1,581 SR
1,674 Elo+

VS

Team Averages
Level 23
1,306 SR
1,203 Elo+
Cthulhu
Cthulhu
Chipottie
Cthulhu
Level 8
God Stats
0W - 2L
1,139 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 1
Nu Wa
Nu Wa
JustGoDieBud
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
spacecat88
Ah Muzen Cab
Level 33
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 3L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 0
9,544
795
12,437
6,163
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
IamCanter
Ishtar
12
0 / 0 / 5
7,858
655
6,123
7,453
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
logansta12
Cthulhu
13
0 / 2 / 7
8,774
731
5,785
10,189
8,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chipottie
Cthulhu
11
0 / 3 / 2
7,756
646
5,051
10,961
11,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 2
7,195
600
5,861
6,052
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
spacecat88
Ah Muzen Cab
11
2 / 3 / 0
7,456
621
8,075
10,584
5,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
0
8
L
Cthulhu
Chipottie
Cthulhu
0
3
2
0.33
W
Ishtar
IamCanter
Ishtar
0
0
5
2.5
L
0
2
2
0.5
W
Cthulhu
logansta12
Cthulhu
0
2
7
1.75
L
Ah Muzen Cab
spacecat88
Ah Muzen Cab
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,345
Damage
18,987
23,805
Taken
27,597
15,365
Mitigated
20,268
5,391
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,437
470
64
1,583
6,163
2,650
376
3,092
3,071
46,501
0
L
Cthulhu
Chipottie
Cthulhu
5,051
369
124
1,071
10,961
11,986
0
6,927
4,034
12,088
0
W
Ishtar
IamCanter
Ishtar
6,123
3,742
0
2,104
7,453
3,898
420
2,590
4,863
0
34,981
L
5,861
1,937
0
279
6,052
3,072
0
5,607
445
28,636
0
W
Cthulhu
logansta12
Cthulhu
5,785
73
322
1,318
10,189
8,817
243
5,474
4,715
14,701
0
L
Ah Muzen Cab
spacecat88
Ah Muzen Cab
8,075
2,367
0
1,479
10,584
5,210
0
5,994
4,590
0
22,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,176
Gold Earned
22,407
192
Minions Killed
115
9
Camps Cleared
3
686,502
Distance Traveled
642,032
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,544
795
91
8
3
241,482
0
L
Cthulhu
7,756
646
20
2
0
208,270
0
W
Ishtar
7,858
655
87
7
5
226,040
4
L
Nu Wa
7,195
600
54
5
2
219,606
0
W
Cthulhu
8,774
731
14
1
1
218,980
4
L
Ah Muzen Cab
7,456
621
41
3
1
214,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role