Player Matchup

Cthulhu
Cthulhu
DediddillyDong
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,272 Elo+
Party 1
Ullr
Ullr
Luckedinho98
Ullr
Level 93
God Stats
4W - 4L
1,436 SR
Queue Stats
5W - 12L
1,299 Elo+
Party 1
Baron Samedi
Baron Samedi
MoreFace
Baron Samedi
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 14L
1,307 Elo+
Party 1
Team Averages
Level 76
1,550 SR
1,293 Elo+

VS

Team Averages
Level 111
1,421 SR
1,638 Elo+
Janus
Janus
Jmolero_esp
Janus
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 29L
1,567 Elo+
Party 2
Lancelot
Lancelot
Tony_Brown_Jr
Lancelot
Level 158
God Stats
4W - 6L
1,264 SR
Queue Stats
254W - 133L
1,732 Elo+
Party 2
Thanatos
Thanatos
Waloko
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
7,137
714
5,479
14,176
10,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 7 / 1
5,970
597
3,236
11,027
4,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
MoreFace
Baron Samedi
10
3 / 7 / 0
7,554
755
3,737
10,289
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
8,569
857
14,158
5,983
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Tony_Brown_Jr
Lancelot
14
8 / 0 / 9
8,888
889
11,161
9,391
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Waloko
Thanatos
12
5 / 1 / 11
8,452
845
7,123
8,814
4,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
18
18
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
5
2
8
4.5
L
0
7
1
0.07
L
Baron Samedi
MoreFace
Baron Samedi
3
7
0
0.43
W
Lancelot
Tony_Brown_Jr
Lancelot
8
0
9
12.5
W
Thanatos
Waloko
Thanatos
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,452
Damage
32,442
35,492
Taken
24,188
19,532
Mitigated
13,500
3,895
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,479
741
0
1,815
14,176
10,812
0
4,495
8,862
15,118
0
W
14,158
761
0
1,122
5,983
2,467
550
2,426
3,557
41,310
0
L
3,236
1,898
0
343
11,027
4,216
0
5,251
5,286
0
9,448
L
Baron Samedi
MoreFace
Baron Samedi
3,737
389
427
1,310
10,289
4,504
0
3,642
6,137
15,093
0
W
Lancelot
Tony_Brown_Jr
Lancelot
11,161
1,650
0
766
9,391
6,402
35
3,752
5,639
0
23,073
W
Thanatos
Waloko
Thanatos
7,123
1,426
0
6,897
8,814
4,631
0
3,429
5,385
0
24,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,661
Gold Earned
25,909
70
Minions Killed
126
0
Camps Cleared
9
527,203
Distance Traveled
641,069
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,137
714
26
3
0
191,972
2
W
Janus
8,569
857
65
7
2
190,514
2
L
Ullr
5,970
597
17
2
0
168,757
3
L
Baron Samedi
7,554
755
27
3
0
166,474
3
W
Lancelot
8,888
889
26
3
4
224,065
0
W
Thanatos
8,452
845
35
4
3
226,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role