Player Matchup

Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
LoldeTrollo
Zeus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,406 Elo+
Party 2
Mercury
Mercury
N3phi11im
Mercury
Level 86
God Stats
0W - 4L
1,091 SR
Queue Stats
171W - 190L
1,493 Elo+
Solo
Atlas
Atlas
Omari1213
Atlas
Level 109
God Stats
2W - 1L
1,680 SR
Queue Stats
64W - 71L
1,427 Elo+
Solo
Osiris
Osiris
Takeshi-San06
Osiris
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 27L
1,305 Elo+
Solo
Team Averages
Level 86
1,454 SR
1,426 Elo+

VS

Team Averages
Level 109
1,512 SR
1,379 Elo+
Cabrakan
Cabrakan
Fully4tw
Cabrakan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,294 Elo+
Solo
Jing Wei
Jing Wei
GamingSuccubus
Jing Wei
Level 126
God Stats
12W - 9L
1,539 SR
Queue Stats
484W - 488L
1,459 Elo+
Solo
Thoth
Thoth
Riotmaker2001
Thoth
Level 84
God Stats
3W - 1L
1,522 SR
Queue Stats
67W - 77L
1,340 Elo+
Solo
Raijin
Raijin
hoipolloí
Raijin
Level 130
God Stats
2W - 3L
1,500 SR
Queue Stats
130W - 142L
1,401 Elo+
Party 1
Anhur
Anhur
uhodina
Anhur
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
138W - 154L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 7 / 1
11,239
661
18,366
18,567
8,117
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 6 / 7
10,453
615
16,746
12,397
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
N3phi11im
Mercury
19
6 / 8 / 1
10,931
643
6,919
17,263
8,137
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
Omari1213
Atlas
17
1 / 4 / 11
10,224
601
15,826
16,819
16,200
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
0 / 6 / 8
8,907
524
3,145
17,301
15,013
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fully4tw
Cabrakan
20
7 / 5 / 17
12,386
729
13,532
21,384
34,824
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
20
10 / 3 / 13
12,828
755
15,826
14,579
7,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
8 / 3 / 15
12,745
750
19,901
11,899
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
hoipolloí
Raijin
19
5 / 4 / 15
11,761
692
15,903
12,913
6,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
uhodina
Anhur
17
1 / 4 / 19
10,848
638
7,771
13,609
7,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
110
16
Kills
31
31
Deaths
19
28
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
5
7
1
0.79
W
Cabrakan
Fully4tw
Cabrakan
7
5
17
3.1
W
Jing Wei
10
3
13
5.5
L
4
6
7
1.25
L
Mercury
N3phi11im
Mercury
6
8
1
0.81
L
Atlas
Omari1213
Atlas
1
4
11
1.63
W
8
3
15
5.17
L
0
6
8
0.67
W
Raijin
hoipolloí
Raijin
5
4
15
3.13
W
Anhur
uhodina
Anhur
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,002
Damage
72,933
82,347
Taken
74,384
52,561
Mitigated
62,254
21,100
Healing
30,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,366
9,333
814
4,800
18,567
8,117
448
10,691
7,876
41,968
0
W
Cabrakan
Fully4tw
Cabrakan
13,532
1,369
2,353
6,071
21,384
34,824
450
13,930
7,454
22,217
0
W
Jing Wei
15,826
9,230
3,582
4,067
14,579
7,759
3,178
11,525
3,054
0
46,619
L
16,746
1,531
3,437
1,446
12,397
5,094
57
8,243
4,154
30,999
0
L
Mercury
N3phi11im
Mercury
6,919
1,209
1,554
1,702
17,263
8,137
0
9,168
8,095
1,026
25,438
L
Atlas
Omari1213
Atlas
15,826
5,182
2,085
2,679
16,819
16,200
0
10,686
6,133
27,781
0
W
19,901
577
355
1,695
11,899
5,959
2,254
8,597
3,302
44,396
0
L
3,145
1,059
1,291
1,292
17,301
15,013
0
10,548
6,753
0
11,287
W
Raijin
hoipolloí
Raijin
15,903
1,773
4,111
3,649
12,913
6,699
1,052
7,916
4,997
31,799
0
W
Anhur
uhodina
Anhur
7,771
2,328
2,787
1,805
13,609
7,013
3,351
9,702
3,907
0
19,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,754
Gold Earned
60,568
168
Minions Killed
184
0
Camps Cleared
0
1,326,050
Distance Traveled
1,389,694
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,239
661
41
2
0
268,577
0
W
Cabrakan
12,386
729
17
1
0
273,545
0
W
Jing Wei
12,828
755
55
3
0
290,740
0
L
Zeus
10,453
615
40
2
0
259,024
0
L
Mercury
10,931
643
50
3
0
282,029
0
L
Atlas
10,224
601
19
1
0
257,778
3
W
Thoth
12,745
750
43
3
0
293,838
4
L
Osiris
8,907
524
18
1
0
258,642
0
W
Raijin
11,761
692
37
2
0
252,644
2
W
Anhur
10,848
638
32
2
0
278,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role