Player Matchup

Kukulkan
Kukulkan
DivineBrotato
Kukulkan
Level 120
God Stats
32W - 36L
1,501 SR
Queue Stats
397W - 487L
1,435 Elo+
Solo
Hades
Hades
Gary Fiddler
Hades
Level 14
God Stats
2W - 2L
1,212 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Pickle7332
Guan Yu
Level 58
God Stats
29W - 18L
1,610 SR
Queue Stats
91W - 88L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
Sinful Lad
Cthulhu
Level 82
God Stats
31W - 14L
1,673 SR
Queue Stats
62W - 50L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
Wumb0Chumbo
Hun Batz
Level 58
God Stats
3W - 1L
1,589 SR
Queue Stats
71W - 66L
1,434 Elo+
Party 2
Team Averages
Level 66
1,517 SR
1,455 Elo+

VS

Team Averages
Level 66
1,515 SR
1,368 Elo+
Cabrakan
Cabrakan
Infamous_Redhood
Cabrakan
Level 45
God Stats
35W - 30L
1,498 SR
Queue Stats
122W - 149L
1,307 Elo+
Party 1
Osiris
Osiris
LethalXxKitty
Osiris
Level 65
God Stats
7W - 12L
1,372 SR
Queue Stats
379W - 461L
1,353 Elo+
Solo
Ra
Ra
PFBoardz
Ra
Level 35
God Stats
9W - 10L
1,501 SR
Queue Stats
90W - 93L
1,447 Elo+
Solo
Chang'e
Chang'e
RokoCgn94
Chang'e
Level 65
God Stats
1W - 1L
1,496 SR
Queue Stats
84W - 89L
1,405 Elo+
Solo
Ishtar
Ishtar
RomComDom
Ishtar
Level 118
God Stats
2W - 1L
1,706 SR
Queue Stats
149W - 178L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DivineBrotato
Kukulkan
18
5 / 0 / 18
11,902
1,190
20,578
5,061
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 1 / 15
13,932
1,393
24,541
13,548
8,875
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Pickle7332
Guan Yu
19
10 / 2 / 19
13,605
1,361
19,363
17,016
26,143
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Sinful Lad
Cthulhu
17
3 / 4 / 16
10,920
1,092
15,777
25,217
36,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Wumb0Chumbo
Hun Batz
17
3 / 5 / 12
10,767
1,077
10,613
14,422
6,932
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

231

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 8
10,578
1,058
9,287
20,382
12,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
1 / 5 / 7
10,217
1,022
8,483
18,104
10,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 8
11,209
1,121
17,645
16,220
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
RokoCgn94
Chang'e
16
4 / 9 / 5
10,927
1,093
17,387
24,565
9,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
RomComDom
Ishtar
16
2 / 7 / 8
10,443
1,044
15,644
15,908
7,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
48
34
Kills
12
12
Deaths
34
80
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DivineBrotato
Kukulkan
5
0
18
14
W
13
1
15
20.5
L
2
8
8
0.75
L
1
5
7
0.9
L
3
5
8
1.4
W
Guan Yu
Pickle7332
Guan Yu
10
2
19
9.75
L
Chang'e
RokoCgn94
Chang'e
4
9
5
0.72
L
Ishtar
RomComDom
Ishtar
2
7
8
0.86
W
Cthulhu
Sinful Lad
Cthulhu
3
4
16
2.75
W
Hun Batz
Wumb0Chumbo
Hun Batz
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,872
Damage
68,446
75,264
Taken
95,179
80,490
Mitigated
47,884
19,917
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DivineBrotato
Kukulkan
20,578
2,079
26
767
5,061
2,417
0
3,312
1,749
37,783
0
W
24,541
1,969
1,101
5,045
13,548
8,875
0
8,006
5,542
39,447
0
L
9,287
1,042
0
0
20,382
12,573
0
12,191
8,191
17,008
0
L
8,483
2,513
0
550
18,104
10,997
0
11,633
6,471
0
21,285
L
17,645
2,704
2,381
2,676
16,220
7,425
0
11,899
4,321
53,621
0
W
Guan Yu
Pickle7332
Guan Yu
19,363
1,193
3,008
4,326
17,016
26,143
0
10,365
6,651
14
39,316
L
Chang'e
RokoCgn94
Chang'e
17,387
2,685
3,045
3,839
24,565
9,098
0
14,316
10,249
37,281
0
L
Ishtar
RomComDom
Ishtar
15,644
9,480
404
1,472
15,908
7,791
0
10,871
5,037
0
32,469
W
Cthulhu
Sinful Lad
Cthulhu
15,777
936
1,142
3,477
25,217
36,123
0
14,442
10,775
27,684
0
W
Hun Batz
Wumb0Chumbo
Hun Batz
10,613
2,248
0
1,025
14,422
6,932
0
8,194
6,228
0
28,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,126
Gold Earned
53,374
182
Minions Killed
197
5
Camps Cleared
7
967,387
Distance Traveled
924,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,902
1,190
49
5
0
193,607
0
W
Hades
13,932
1,393
46
5
0
163,466
0
L
Cabrakan
10,578
1,058
13
1
0
181,750
0
L
Osiris
10,217
1,022
22
2
5
201,418
0
L
Ra
11,209
1,121
85
9
1
189,968
0
W
Guan Yu
13,605
1,361
46
5
0
222,316
0
L
Chang'e
10,927
1,093
45
5
1
183,650
0
L
Ishtar
10,443
1,044
32
3
0
167,414
0
W
Cthulhu
10,920
1,092
11
1
2
204,154
0
W
Hun Batz
10,767
1,077
30
3
3
183,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role