Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Eboyeee_
Kuzenbo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,756 Elo+
Solo
Arachne
Arachne
GeometricDuck
Arachne
Level 109
God Stats
39W - 34L
1,551 SR
Queue Stats
142W - 128L
1,435 Elo+
Party 2
Janus
Janus
GripThatShi
Janus
Level 145
God Stats
1W - 3L
1,560 SR
Queue Stats
60W - 58L
1,455 Elo+
Solo
Cthulhu
Cthulhu
x Jafet
Cthulhu
Level 155
God Stats
7W - 4L
1,635 SR
Queue Stats
336W - 331L
1,482 Elo+
Party 2
Team Averages
Level 139
1,549 SR
1,525 Elo+

VS

Team Averages
Level 116
1,512 SR
1,458 Elo+
Persephone
Persephone
 
Persephone
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ItsJustJordanTM
Chang'e
Level 134
God Stats
16W - 18L
1,541 SR
Queue Stats
143W - 146L
1,440 Elo+
Party 1
Pele
Pele
Panda3333
Pele
Level 108
God Stats
9W - 10L
1,529 SR
Queue Stats
150W - 139L
1,477 Elo+
Solo
Freya
Freya
UiGodCell
Freya
Level 155
God Stats
20W - 14L
1,490 SR
Queue Stats
320W - 319L
1,471 Elo+
Party 1
Fafnir
Fafnir
alegregenio027
Fafnir
Level 92
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 60L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 0 / 1
7,127
509
4,231
5,208
1,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Eboyeee_
Kuzenbo
10
0 / 0 / 1
6,733
481
2,117
4,569
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
12
4 / 1 / 0
7,480
534
4,608
10,792
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 0 / 4
7,575
541
6,333
6,773
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
x Jafet
Cthulhu
12
5 / 2 / 3
7,776
555
6,551
8,685
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
1 / 7 / 1
6,044
432
5,996
7,429
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 2 / 1
6,180
441
4,033
9,934
4,096
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
13
0 / 0 / 0
7,067
505
1,872
8,367
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
UiGodCell
Freya
3
0 / 0 / 0
4,376
313
414
1,234
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 1 / 0
6,530
466
1,863
9,545
9,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
3
3
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
1
1.5
L
Persephone
 
Persephone
1
7
1
0.21
W
Kuzenbo
Eboyeee_
Kuzenbo
0
0
1
0.5
W
Arachne
4
1
0
4
W
0
0
4
2
L
1
2
1
0.75
L
Pele
0
0
0
0
L
Freya
UiGodCell
Freya
0
0
0
0
L
1
1
0
1
W
Cthulhu
x Jafet
Cthulhu
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
14,178
36,027
Taken
36,509
18,824
Mitigated
20,438
9,447
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,231
1,292
0
1,825
5,208
1,955
3,272
799
4,369
0
59,741
L
Persephone
 
Persephone
5,996
435
0
385
7,429
2,659
186
3,628
3,470
25,512
0
W
Kuzenbo
Eboyeee_
Kuzenbo
2,117
973
0
1,267
4,569
4,768
1,231
2,195
2,250
13,831
0
W
Arachne
4,608
2,921
0
2,854
10,792
4,083
0
2,805
7,987
0
44,888
W
6,333
504
0
1,211
6,773
2,855
0
3,074
3,699
64,129
0
L
4,033
43
1,070
3,241
9,934
4,096
152
4,718
4,844
46,081
0
L
Pele
1,872
515
0
534
8,367
3,393
0
801
7,472
0
64,857
L
Freya
UiGodCell
Freya
414
104
0
675
1,234
291
0
224
1,010
5,554
0
L
1,863
318
0
2,254
9,545
9,999
0
4,469
4,710
14,571
0
W
Cthulhu
x Jafet
Cthulhu
6,551
263
475
1,815
8,685
5,163
0
3,269
5,416
36,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,691
Gold Earned
30,197
404
Minions Killed
290
0
Camps Cleared
0
1,262,905
Distance Traveled
1,025,047
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,127
509
114
8
0
241,090
2
L
Persephone
6,044
432
41
3
0
240,044
0
W
Kuzenbo
6,733
481
21
2
0
235,043
3
W
Arachne
7,480
534
76
5
0
301,517
3
W
Janus
7,575
541
111
8
0
254,586
0
L
Chang'e
6,180
441
83
6
0
245,616
3
L
Pele
7,067
505
132
9
0
288,423
1
L
Freya
4,376
313
10
1
0
81,839
0
L
Fafnir
6,530
466
24
2
0
169,125
0
W
Cthulhu
7,776
555
82
6
0
230,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role