Player Matchup

Janus
Janus
CrimsonReaper44
Janus
Level 104
God Stats
31W - 46L
1,308 SR
Queue Stats
272W - 317L
1,383 Elo+
Party 1
Medusa
Medusa
Jabbafam
Medusa
Level 93
God Stats
14W - 18L
1,423 SR
Queue Stats
91W - 123L
1,346 Elo+
Party 1
Osiris
Osiris
iCrackedGod
Osiris
Level 126
God Stats
2W - 10L
1,411 SR
Queue Stats
171W - 112L
1,576 Elo+
Solo
Team Averages
Level 108
1,381 SR
1,435 Elo+

VS

Team Averages
Level 88
1,571 SR
1,490 Elo+
Vamana
Vamana
 
Vamana
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CatchinTheNeck
Ishtar
Level 69
God Stats
1W - 1L
1,714 SR
Queue Stats
39W - 72L
1,351 Elo+
Solo
Janus
Janus
ELM Taco
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 60L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
9,277
714
6,361
9,811
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Jabbafam
Medusa
12
1 / 1 / 3
8,475
652
6,399
8,529
3,946
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
14
4 / 0 / 4
9,341
719
8,195
14,357
14,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 1 / 0
6,859
528
1,996
3,722
2,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 2
7,661
589
5,823
12,306
5,636
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
ELM Taco
Janus
14
3 / 3 / 0
8,697
669
11,451
9,660
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
0
4
2
0.25
W
3
2
3
2.25
L
Janus
ELM Taco
Janus
3
3
0
1
W
Medusa
Jabbafam
Medusa
1
1
3
2.5
W
Osiris
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,955
Damage
19,270
32,697
Taken
25,688
23,043
Mitigated
11,659
6,794
Healing
1,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,996
759
174
853
3,722
2,014
0
1,076
2,408
0
5,397
L
5,823
2,266
94
412
12,306
5,636
128
2,229
9,919
0
24,534
W
6,361
68
0
767
9,811
4,840
1,166
6,209
3,602
35,540
0
L
Janus
ELM Taco
Janus
11,451
295
0
115
9,660
4,009
0
2,647
6,781
38,590
0
W
Medusa
Jabbafam
Medusa
6,399
1,698
585
893
8,529
3,946
605
2,604
5,925
0
39,623
W
Osiris
8,195
2,301
0
4,549
14,357
14,257
538
3,788
10,569
0
22,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
23,217
146
Minions Killed
105
9
Camps Cleared
2
728,024
Distance Traveled
541,114
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,859
528
12
1
0
78,745
2
L
Ishtar
7,661
589
32
2
1
221,687
4
W
Janus
9,277
714
86
7
3
251,651
2
L
Janus
8,697
669
61
5
1
240,682
2
W
Medusa
8,475
652
41
3
4
229,750
3
W
Osiris
9,341
719
19
1
2
246,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role