Player Matchup

Cupid
Cupid
Diamond IV
 
Cupid
Diamond IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
CringeSolo
Lancelot
Masters
Level 109
God Stats
4W - 8L
1,537 SR
Queue Stats
673W - 672L
2,156 MMR
Party 3
Yu Huang
Yu Huang
Masters
SavageDora
Yu Huang
Masters
Level 150
God Stats
42W - 37L
1,700 SR
Queue Stats
361W - 347L
2,130 MMR
Party 3
Terra
Terra
Diamond V
zhoporval
Terra
Diamond V
Level 157
God Stats
26W - 32L
1,450 SR
Queue Stats
1,125W - 1,143L
2,054 MMR
Party 2
Thanatos
Thanatos
Diamond IV
уз6а7ойся
Thanatos
Diamond IV
Level 110
God Stats
8W - 4L
1,753 SR
Queue Stats
59W - 47L
2,211 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,588 SR
2,010 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,657 SR
1,844 MMR
Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Diamond V
 
Freya
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond III
CrypticEvil
Loki
Diamond III
Level 160
God Stats
97W - 68L
1,678 SR
Queue Stats
154W - 129L
2,215 MMR
Party 1
Neith
Neith
Platinum III
Shidο
Neith
Platinum III
Level 105
God Stats
1W - 1L
1,910 SR
Queue Stats
31W - 25L
2,010 MMR
Party 4
Horus
Horus
Platinum I
kkeeno92
Horus
Platinum I
Level 112
God Stats
7W - 7L
1,698 SR
Queue Stats
98W - 78L
1,998 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 3 / 3
9,520
501
13,574
17,337
6,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
CringeSolo
Lancelot
16
1 / 3 / 0
10,153
534
8,694
15,096
9,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
SavageDora
Yu Huang
17
1 / 1 / 2
10,314
543
13,645
10,005
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
zhoporval
Terra
11
2 / 4 / 2
7,554
398
8,225
17,513
15,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 8 / 4
9,012
474
7,782
18,196
6,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Ah Muzen CabHadesNemesisKaliRatatoskr

VS

Bans
KhepriHou YiSobekThothCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
1 / 2 / 5
10,327
544
5,806
14,535
8,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Freya
 
Freya
16
1 / 5 / 1
9,748
513
11,195
16,708
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Earring

Mystical Earring

+15
Mp 5

18
8 / 2 / 2
10,939
576
16,439
16,980
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Shidο
Neith
18
8 / 1 / 3
11,100
584
18,714
12,958
5,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
kkeeno92
Horus
14
0 / 0 / 9
9,072
477
5,260
17,036
16,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
10
Kills
18
19
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
3
3
1.5
W
Aphrodite
 
Aphrodite
1
2
5
1.75
W
Freya
 
Freya
1
5
1
0.3
L
Lancelot
CringeSolo
Lancelot
1
3
0
0.33
W
8
2
2
4.5
L
Yu Huang
SavageDora
Yu Huang
1
1
2
2
W
Neith
Shidο
Neith
8
1
3
9.5
W
Horus
kkeeno92
Horus
0
0
9
4.5
L
Terra
zhoporval
Terra
2
4
2
0.75
L
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,920
Damage
57,414
78,147
Taken
78,217
43,034
Mitigated
43,188
26,172
Healing
40,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
13,574
8,272
91
6,688
17,337
6,919
0
8,474
8,863
0
74,181
W
Aphrodite
 
Aphrodite
5,806
435
3,425
8,494
14,535
8,624
0
3,215
11,205
73,388
0
W
Freya
 
Freya
11,195
3,454
0
6,886
16,708
5,665
116
1,329
15,307
89,143
0
L
Lancelot
CringeSolo
Lancelot
8,694
1,666
0
5,615
15,096
9,749
0
2,802
12,012
0
85,264
W
16,439
6,127
0
6,936
16,980
6,808
26
3,879
13,021
0
112,859
L
Yu Huang
SavageDora
Yu Huang
13,645
989
0
612
10,005
4,697
0
272
9,713
103,093
0
W
Neith
Shidο
Neith
18,714
6,188
0
3,658
12,958
5,736
1,502
6,662
6,050
42
122,691
W
Horus
kkeeno92
Horus
5,260
1,982
3,418
8,141
17,036
16,355
0
5,754
10,764
7
19,771
L
Terra
zhoporval
Terra
8,225
1,173
1,981
3,900
17,513
15,302
0
3,494
13,961
30,194
0
L
7,782
3,038
0
7,285
18,196
6,367
0
1,608
16,548
0
53,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,553
Gold Earned
51,186
576
Minions Killed
699
0
Camps Cleared
0
1,898,357
Distance Traveled
1,851,946
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,520
501
130
7
0
331,515
4
W
Aphrodite
10,327
544
175
9
0
367,801
6
W
Freya
9,748
513
139
7
0
313,802
1
L
Lancelot
10,153
534
143
8
0
388,223
3
W
Loki
10,939
576
167
9
0
422,336
0
L
Yu Huang
10,314
543
182
10
0
369,547
5
W
Neith
11,100
584
191
10
0
362,446
4
W
Horus
9,072
477
27
1
0
385,561
9
L
Terra
7,554
398
43
2
0
399,311
6
L
Thanatos
9,012
474
78
4
0
409,761
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role