Player Matchup

Ganesha
Ganesha
Ent3E3nd
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,419 Elo+
Party 1
Vulcan
Vulcan
HowitzerSymphony
Vulcan
Level 89
God Stats
6W - 2L
1,990 SR
Queue Stats
275W - 291L
1,406 Elo+
Party 3
Ishtar
Ishtar
InFaMoUsRoSe
Ishtar
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 169L
1,385 Elo+
Party 3
Ah Puch
Ah Puch
KrulDed
Ah Puch
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
RoyalWolf4
Danzaburou
Level 120
God Stats
1W - 1L
1,672 SR
Queue Stats
60W - 52L
1,488 Elo+
Party 1
Team Averages
Level 70
1,632 SR
1,425 Elo+

VS

Team Averages
Level 101
1,560 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
Kg Anubis
Tsukuyomi
Level 106
God Stats
5W - 2L
1,760 SR
Queue Stats
185W - 222L
1,358 Elo+
Solo
Medusa
Medusa
Nickipicki
Medusa
Level 63
God Stats
4W - 5L
1,399 SR
Queue Stats
177W - 178L
1,462 Elo+
Party 2
Bacchus
Bacchus
P3RSIST
Bacchus
Level 144
God Stats
4W - 2L
1,616 SR
Queue Stats
291W - 258L
1,502 Elo+
Party 2
Artemis
Artemis
Samsquamnch
Artemis
Level 74
God Stats
1W - 1L
1,311 SR
Queue Stats
13W - 13L
1,436 Elo+
Solo
Freya
Freya
X0x baki x0X
Freya
Level 119
God Stats
3W - 1L
1,715 SR
Queue Stats
129W - 135L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ent3E3nd
Ganesha
18
0 / 7 / 15
12,246
645
7,449
27,158
37,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 3 / 15
13,327
701
25,544
15,358
9,621
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
20
6 / 6 / 12
12,404
653
13,053
16,686
10,465
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Puch
KrulDed
Ah Puch
20
4 / 7 / 12
12,740
671
21,622
21,505
12,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
RoyalWolf4
Danzaburou
19
11 / 7 / 8
12,983
683
16,870
21,825
12,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kg Anubis
Tsukuyomi
19
5 / 5 / 8
12,881
678
14,675
11,547
4,894
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Nickipicki
Medusa
20
5 / 6 / 10
12,004
632
9,016
18,814
8,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
P3RSIST
Bacchus
20
8 / 5 / 17
14,207
748
13,651
23,535
37,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Samsquamnch
Artemis
20
5 / 6 / 15
12,948
681
23,060
19,680
8,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 4 / 13
13,057
687
20,948
20,604
9,532
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
92
26
Kills
29
30
Deaths
26
62
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ent3E3nd
Ganesha
0
7
15
1.07
L
5
3
15
4.17
L
Ishtar
6
6
12
2
W
Tsukuyomi
Kg Anubis
Tsukuyomi
5
5
8
1.8
L
Ah Puch
KrulDed
Ah Puch
4
7
12
1.43
W
Medusa
Nickipicki
Medusa
5
6
10
1.67
W
Bacchus
P3RSIST
Bacchus
8
5
17
3.3
L
Danzaburou
RoyalWolf4
Danzaburou
11
7
8
2.14
W
Artemis
Samsquamnch
Artemis
5
6
15
2.08
W
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,538
Damage
81,350
102,532
Taken
94,180
82,738
Mitigated
68,033
24,846
Healing
36,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ent3E3nd
Ganesha
7,449
595
904
2,234
27,158
37,427
402
6,111
21,047
13,109
0
L
25,544
8,656
1,501
2,114
15,358
9,621
818
3,220
12,138
61,027
0
L
Ishtar
13,053
6,164
940
1,369
16,686
10,465
1,262
7,100
9,586
0
24,970
W
Tsukuyomi
Kg Anubis
Tsukuyomi
14,675
2,803
0
1,220
11,547
4,894
1,066
5,472
6,075
0
36,768
L
Ah Puch
KrulDed
Ah Puch
21,622
988
1,700
7,085
21,505
12,459
212
10,802
10,703
42,976
0
W
Medusa
Nickipicki
Medusa
9,016
4,323
2,466
3,729
18,814
8,022
1,103
12,937
5,877
0
24,028
W
Bacchus
P3RSIST
Bacchus
13,651
1,205
3,291
4,535
23,535
37,074
722
11,982
11,553
25,228
0
L
Danzaburou
RoyalWolf4
Danzaburou
16,870
4,328
2,348
4,651
21,825
12,766
1,620
7,366
14,459
0
33,739
W
Artemis
Samsquamnch
Artemis
23,060
6,247
3,555
5,336
19,680
8,511
3,022
13,971
5,709
0
47,477
W
20,948
5,555
1,747
10,326
20,604
9,532
2,303
10,253
10,351
47,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,700
Gold Earned
65,097
200
Minions Killed
234
0
Camps Cleared
0
1,494,134
Distance Traveled
1,572,679
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,246
645
0
0
0
288,962
0
L
Vulcan
13,327
701
87
5
0
328,397
3
L
Ishtar
12,404
653
24
1
0
277,549
0
W
Tsukuyomi
12,881
678
32
2
0
211,309
2
L
Ah Puch
12,740
671
48
3
0
323,509
0
W
Medusa
12,004
632
57
3
0
333,600
0
W
Bacchus
14,207
748
13
1
0
383,523
0
L
Danzaburou
12,983
683
41
2
0
275,717
0
W
Artemis
12,948
681
65
3
0
316,582
0
W
Freya
13,057
687
67
4
0
327,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role