Player Matchup

Ishtar
Ishtar
Dog-On-Show
Ishtar
Level 156
God Stats
10W - 19L
1,159 SR
Queue Stats
379W - 405L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
El_Pepito_23_
Baron Samedi
Level 97
God Stats
304W - 308L
1,395 SR
Queue Stats
730W - 744L
1,321 Elo+
Solo
Hades
Hades
FoX Kappa Ix
Hades
Level 103
God Stats
5W - 8L
1,130 SR
Queue Stats
131W - 164L
1,251 Elo+
Party 1
Arachne
Arachne
Opa Rudiger
Arachne
Level 56
God Stats
6W - 10L
1,259 SR
Queue Stats
144W - 201L
1,259 Elo+
Party 1
Chaac
Chaac
xXMarcelXx73
Chaac
Level 42
God Stats
4W - 3L
1,228 SR
Queue Stats
35W - 58L
1,249 Elo+
Party 1
Team Averages
Level 91
1,234 SR
1,291 Elo+

VS

Team Averages
Level 74
1,265 SR
1,280 Elo+
Apollo
Apollo
Chatovaldezs2
Apollo
Level 49
God Stats
40W - 48L
1,414 SR
Queue Stats
72W - 94L
1,269 Elo+
Solo
Atlas
Atlas
DaJoecard420
Atlas
Level 36
God Stats
2W - 9L
1,160 SR
Queue Stats
70W - 127L
1,159 Elo+
Solo
Ra
Ra
EdwinVanDerSar99
Ra
Level 89
God Stats
4W - 10L
1,240 SR
Queue Stats
118W - 138L
1,329 Elo+
Solo
Arachne
Arachne
Tianshi07
Arachne
Level 106
God Stats
5W - 11L
1,342 SR
Queue Stats
514W - 509L
1,329 Elo+
Solo
Ishtar
Ishtar
josea023
Ishtar
Level 92
God Stats
1W - 4L
1,171 SR
Queue Stats
9W - 19L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
3 / 1 / 1
8,128
542
6,426
9,963
3,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
El_Pepito_23_
Baron Samedi
11
2 / 1 / 7
7,173
478
6,132
8,568
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 0 / 5
7,901
527
6,520
7,624
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Opa Rudiger
Arachne
10
2 / 3 / 5
6,757
450
4,604
7,861
3,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 0 / 2
8,792
586
8,547
8,094
4,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
4,958
331
976
3,283
819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 2
6,403
427
5,454
11,886
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 4 / 2
7,155
477
5,344
8,673
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Tianshi07
Arachne
12
2 / 3 / 1
7,177
478
4,660
14,168
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
josea023
Ishtar
13
2 / 2 / 0
7,620
508
5,900
10,313
5,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
5
5
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
4
2
0.5
W
Ishtar
3
1
1
3.5
L
0
4
2
0.25
W
Baron Samedi
El_Pepito_23_
Baron Samedi
2
1
7
5.5
W
2
0
5
4.5
W
Arachne
Opa Rudiger
Arachne
2
3
5
1.5
L
Arachne
Tianshi07
Arachne
2
3
1
0.83
L
Ishtar
josea023
Ishtar
2
2
0
1
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,229
Damage
22,334
42,110
Taken
48,323
19,842
Mitigated
22,254
18,049
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
976
552
0
430
3,283
819
0
0
3,283
0
11,383
L
5,454
2,222
159
1,136
11,886
7,150
0
2,626
9,232
24,388
0
W
Ishtar
6,426
4,179
0
3,213
9,963
3,686
1,602
474
9,455
0
55,518
L
5,344
77
415
1,443
8,673
3,653
0
5,540
2,937
50,930
0
W
Baron Samedi
El_Pepito_23_
Baron Samedi
6,132
503
830
2,890
8,568
3,941
0
2,176
6,350
30,185
0
W
6,520
198
1,298
5,058
7,624
4,327
103
3,185
4,264
44,852
0
W
Arachne
Opa Rudiger
Arachne
4,604
3,581
0
1,429
7,861
3,599
0
1,908
5,915
0
23,626
L
Arachne
Tianshi07
Arachne
4,660
3,595
94
5,890
14,168
5,618
0
2,425
11,655
0
42,993
L
Ishtar
josea023
Ishtar
5,900
2,667
293
2,705
10,313
5,014
1,188
1,709
8,564
0
57,779
W
8,547
2,186
67
3,264
8,094
4,289
600
2,688
5,328
0
55,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,751
Gold Earned
33,313
372
Minions Killed
348
0
Camps Cleared
0
1,378,862
Distance Traveled
1,121,245
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,958
331
20
1
0
78,108
0
L
Atlas
6,403
427
26
2
0
254,839
3
W
Ishtar
8,128
542
81
5
0
272,928
2
L
Ra
7,155
477
115
8
0
254,786
3
W
Baron Samedi
7,173
478
46
3
0
280,144
3
W
Hades
7,901
527
102
7
0
219,951
7
W
Arachne
6,757
450
38
3
0
295,555
1
L
Arachne
7,177
478
81
5
0
276,247
3
L
Ishtar
7,620
508
106
7
0
257,265
4
W
Chaac
8,792
586
105
7
0
310,284
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role