Player Matchup

Hera
Hera
Flaviana
Hera
Level 89
God Stats
47W - 51L
1,475 SR
Queue Stats
173W - 184L
1,437 Elo+
Solo
Sylvanus
Sylvanus
Guttarae38
Sylvanus
Level 62
God Stats
3W - 1L
1,709 SR
Queue Stats
123W - 147L
1,398 Elo+
Solo
Jing Wei
Jing Wei
Kev_Mello
Jing Wei
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 139L
1,376 Elo+
Solo
Guan Yu
Guan Yu
g_jungleman
Guan Yu
Level 159
God Stats
10W - 14L
1,440 SR
Queue Stats
791W - 828L
1,312 Elo+
Solo
Arachne
Arachne
slothgamer43211
Arachne
Level 45
God Stats
3W - 1L
1,584 SR
Queue Stats
34W - 31L
1,374 Elo+
Solo
Team Averages
Level 80
1,541 SR
1,379 Elo+

VS

Team Averages
Level 72
1,592 SR
1,310 Elo+
Izanami
Izanami
Berry2D_MFD
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,224 Elo+
Party 1
Yemoja
Yemoja
J DuBB1223
Yemoja
Level 107
God Stats
11W - 7L
1,640 SR
Queue Stats
188W - 209L
1,415 Elo+
Solo
Kukulkan
Kukulkan
LadyInRed15
Kukulkan
Level 69
God Stats
28W - 14L
1,550 SR
Queue Stats
104W - 100L
1,405 Elo+
Solo
Lancelot
Lancelot
sunny301
Lancelot
Level 117
God Stats
12W - 8L
1,519 SR
Queue Stats
81W - 90L
1,420 Elo+
Solo
Odin
Odin
tempchanja
Odin
Level 62
God Stats
0W - 1L
1,749 SR
Queue Stats
1W - 9L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
5 / 0 / 15
12,333
1,121
19,808
6,654
2,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Guttarae38
Sylvanus
18
3 / 0 / 11
11,707
1,064
7,607
9,167
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
Kev_Mello
Jing Wei
17
1 / 3 / 14
11,079
1,007
12,017
9,608
4,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
g_jungleman
Guan Yu
18
7 / 0 / 10
11,811
1,074
9,035
10,133
8,031
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
16 / 2 / 10
13,584
1,235
31,462
14,320
9,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

302

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Berry2D_MFD
Izanami
15
1 / 9 / 1
9,802
891
7,536
17,418
7,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
J DuBB1223
Yemoja
15
0 / 4 / 3
9,759
887
4,755
14,477
14,017
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
LadyInRed15
Kukulkan
16
2 / 8 / 2
10,988
999
18,326
16,406
8,041
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
sunny301
Lancelot
15
0 / 9 / 4
9,913
901
9,006
18,088
11,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 2 / 2
10,459
951
4,369
18,002
23,998
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
32
Kills
5
5
Deaths
32
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
Berry2D_MFD
Izanami
1
9
1
0.17
W
Hera
5
0
15
12.5
W
Sylvanus
Guttarae38
Sylvanus
3
0
11
8.5
L
Yemoja
J DuBB1223
Yemoja
0
4
3
0.38
W
Jing Wei
Kev_Mello
Jing Wei
1
3
14
2.67
L
Kukulkan
LadyInRed15
Kukulkan
2
8
2
0.38
W
Guan Yu
g_jungleman
Guan Yu
7
0
10
12
W
16
2
10
10.5
L
Lancelot
sunny301
Lancelot
0
9
4
0.22
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,929
Damage
43,992
49,882
Taken
84,391
31,076
Mitigated
65,415
12,594
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Berry2D_MFD
Izanami
7,536
4,613
0
777
17,418
7,996
0
4,335
13,083
0
18,669
W
Hera
19,808
4,388
0
171
6,654
2,927
0
2,886
3,768
50,423
0
W
Sylvanus
Guttarae38
Sylvanus
7,607
3,534
1,724
2,109
9,167
5,904
0
5,497
3,670
26,590
4,673
L
Yemoja
J DuBB1223
Yemoja
4,755
1,259
1,850
1,337
14,477
14,017
0
5,022
9,455
14,720
0
W
Jing Wei
Kev_Mello
Jing Wei
12,017
8,379
0
250
9,608
4,704
0
5,326
4,269
0
30,682
L
Kukulkan
LadyInRed15
Kukulkan
18,326
2,022
758
274
16,406
8,041
0
6,769
9,637
64,641
0
W
Guan Yu
g_jungleman
Guan Yu
9,035
1,250
2,585
2,893
10,133
8,031
0
4,242
5,298
0
21,501
W
31,462
23,016
0
2,862
14,320
9,510
0
5,130
8,645
0
37,672
L
Lancelot
sunny301
Lancelot
9,006
2,565
0
770
18,088
11,363
0
4,321
13,767
0
17,334
L
4,369
2,020
38
463
18,002
23,998
0
5,919
12,083
0
9,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,514
Gold Earned
50,921
203
Minions Killed
187
10
Camps Cleared
2
1,017,834
Distance Traveled
845,315
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,802
891
18
2
0
139,797
1
W
Hera
12,333
1,121
61
6
2
223,285
0
W
Sylvanus
11,707
1,064
51
5
1
197,766
0
L
Yemoja
9,759
887
12
1
0
133,382
0
W
Jing Wei
11,079
1,007
45
4
2
156,254
1
L
Kukulkan
10,988
999
124
11
0
189,461
3
W
Guan Yu
11,811
1,074
31
3
3
223,194
3
W
Arachne
13,584
1,235
15
1
2
217,335
0
L
Lancelot
9,913
901
19
2
2
178,331
1
L
Odin
10,459
951
14
1
0
204,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role