Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond III
 
Ah Muzen Cab
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Masters
kingkarlos3
Sylvanus
Masters
Level 160
God Stats
2W - 1L
1,822 SR
Queue Stats
133W - 40L
2,632 MMR
Party 1
Thoth
Thoth
Masters
lm G3470
Thoth
Masters
Level 160
God Stats
2W - 0L
1,761 SR
Queue Stats
136W - 45L
2,467 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,694 SR
2,200 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 131
1,646 SR
2,137 MMR
Hachiman
Hachiman
Diamond III
DireWolf177
Hachiman
Diamond III
Level 153
God Stats
1W - 1L
1,757 SR
Queue Stats
184W - 208L
2,260 MMR
Solo
Hera
Hera
Gold I
arduvi27
Hera
Gold I
Level 117
God Stats
1W - 2L
1,654 SR
Queue Stats
28W - 17L
1,911 MMR
Solo
Mulan
Mulan
Diamond IV
sT_Souless
Mulan
Diamond IV
Level 123
God Stats
104W - 125L
1,526 SR
Queue Stats
212W - 257L
2,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
3 / 1 / 11
9,448
675
13,400
12,296
10,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
kingkarlos3
Sylvanus
14
5 / 1 / 8
9,496
678
8,307
11,146
13,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
lm G3470
Thoth
15
6 / 0 / 8
10,076
720
17,282
11,123
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FenrirHou YiAtlasBaron SamediBaba Yaga

VS

Bans
GilgameshCabrakanBacchusGebXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DireWolf177
Hachiman
11
0 / 6 / 1
7,916
565
7,044
16,109
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
12
1 / 4 / 1
8,285
592
11,410
9,483
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
12
1 / 4 / 0
8,575
613
5,938
17,888
18,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
14
Kills
2
2
Deaths
14
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
11
8.5
L
Hachiman
DireWolf177
Hachiman
0
6
1
0.08
L
Hera
1
4
1
0.38
W
Sylvanus
kingkarlos3
Sylvanus
5
1
8
9
W
Thoth
lm G3470
Thoth
6
0
8
10
L
Mulan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,989
Damage
24,392
34,565
Taken
43,480
30,690
Mitigated
27,538
19,716
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,400
2,980
0
2,932
12,296
10,683
633
5,034
7,262
0
46,941
L
Hachiman
DireWolf177
Hachiman
7,044
3,225
0
2,140
16,109
5,890
0
10,653
4,908
0
30,971
L
Hera
11,410
3,068
0
741
9,483
3,322
0
5,144
4,102
29,200
0
W
Sylvanus
kingkarlos3
Sylvanus
8,307
2,733
6,150
4,656
11,146
13,151
420
2,412
8,734
16,331
4,973
W
Thoth
lm G3470
Thoth
17,282
367
0
5,978
11,123
6,856
886
4,574
6,549
52,392
0
L
Mulan
5,938
376
0
3,334
17,888
18,326
0
8,778
8,637
0
14,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,020
Gold Earned
24,776
163
Minions Killed
150
9
Camps Cleared
3
748,967
Distance Traveled
726,369
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,448
675
58
4
2
261,893
2
L
Hachiman
7,916
565
60
4
0
226,492
1
L
Hera
8,285
592
58
4
1
255,590
6
W
Sylvanus
9,496
678
30
2
5
214,097
4
W
Thoth
10,076
720
75
5
2
272,977
1
L
Mulan
8,575
613
32
2
2
244,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role