Player Matchup

Atlas
Atlas
HNC-CodeRed
Atlas
Level 148
God Stats
101W - 87L
1,663 SR
Queue Stats
254W - 282L
1,610 Elo+
Party 1
Ravana
Ravana
HNC-Nitroxygen
Ravana
Level 127
God Stats
13W - 6L
1,694 SR
Queue Stats
233W - 220L
1,601 Elo+
Party 1
Ishtar
Ishtar
HNC-Zechbell22
Ishtar
Level 158
God Stats
10W - 12L
1,688 SR
Queue Stats
204W - 228L
1,583 Elo+
Party 1
Odin
Odin
HNCxZestyLemons
Odin
Level 100
God Stats
1W - 2L
1,504 SR
Queue Stats
230W - 226L
1,580 Elo+
Party 1
Sol
Sol
TTVYskcarnage
Sol
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 114L
1,573 Elo+
Party 1
Team Averages
Level 132
1,610 SR
1,590 Elo+

VS

Team Averages
Level 149
1,622 SR
1,558 Elo+
Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
TheTirelessWiper
Discordia
Level 126
God Stats
5W - 5L
1,650 SR
Queue Stats
242W - 238L
1,597 Elo+
Solo
Ishtar
Ishtar
dbsteelers
Ishtar
Level 151
God Stats
24W - 10L
1,706 SR
Queue Stats
695W - 693L
1,621 Elo+
Solo
Xbalanque
Xbalanque
luckycharms92
Xbalanque
Level 158
God Stats
6W - 5L
1,757 SR
Queue Stats
204W - 200L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,489
561
2,725
4,560
2,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 1 / 1
5,366
671
3,091
3,364
1,155
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 2 / 2
4,406
551
3,976
4,737
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 1
5,147
643
2,074
4,591
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 1
4,521
565
2,328
4,624
1,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 0 / 2
4,465
558
1,853
5,829
2,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
 
Mulan
6
0 / 3 / 0
3,947
493
955
5,742
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
9
0 / 1 / 0
5,033
629
2,946
3,898
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
dbsteelers
Ishtar
8
1 / 1 / 0
4,776
597
2,078
4,636
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
luckycharms92
Xbalanque
7
2 / 2 / 0
4,325
541
4,412
5,594
1,486
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
7
Kills
3
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
2
1
L
Mulan
 
Mulan
0
3
0
0
W
2
0
1
2.5
W
2
1
1
2.5
W
1
2
2
1
W
2
0
1
2.5
W
0
0
1
0.5
L
Discordia
0
1
0
0
L
Ishtar
dbsteelers
Ishtar
1
1
0
1
L
Xbalanque
luckycharms92
Xbalanque
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,194
Damage
12,244
21,876
Taken
25,699
8,746
Mitigated
10,019
7,234
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,853
275
0
1,961
5,829
2,789
0
1,615
4,214
13,240
0
L
Mulan
 
Mulan
955
265
0
2,100
5,742
2,642
0
0
5,742
0
15,843
W
2,725
1,283
146
648
4,560
2,136
0
1,602
2,934
10,821
2,175
W
3,091
870
0
1,133
3,364
1,155
204
0
3,260
0
32,028
W
3,976
1,709
0
887
4,737
1,890
0
1,443
3,288
0
25,355
W
2,074
1,453
0
2,288
4,591
1,926
0
19
4,517
0
27,597
W
2,328
473
0
2,132
4,624
1,639
0
1,279
2,951
24,776
3,464
L
Discordia
2,946
228
0
975
3,898
1,210
0
1,779
2,119
35,481
0
L
Ishtar
dbsteelers
Ishtar
2,078
1,417
0
1,671
4,636
1,892
0
80
4,556
0
27,330
L
Xbalanque
luckycharms92
Xbalanque
4,412
1,374
0
1,119
5,594
1,486
0
994
4,600
0
25,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,929
Gold Earned
22,546
229
Minions Killed
232
0
Camps Cleared
0
810,149
Distance Traveled
770,626
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,465
558
21
3
0
177,280
2
L
Mulan
3,947
493
33
4
0
109,045
2
W
Atlas
4,489
561
19
2
0
163,073
0
W
Ravana
5,366
671
53
7
0
171,079
3
W
Ishtar
4,406
551
38
5
0
141,031
3
W
Odin
5,147
643
68
9
0
190,437
0
W
Sol
4,521
565
51
6
0
144,529
3
L
Discordia
5,033
629
69
9
0
166,611
2
L
Ishtar
4,776
597
67
8
0
170,067
0
L
Xbalanque
4,325
541
42
5
0
147,623
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role