Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Darthinho
Nike
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 109L
1,539 Elo+
Solo
Hou Yi
Hou Yi
Michilada
Hou Yi
Level 160
God Stats
11W - 8L
1,587 SR
Queue Stats
756W - 817L
1,520 Elo+
Solo
Da Ji
Da Ji
RebelFireStorm
Da Ji
Level 160
God Stats
2W - 3L
1,631 SR
Queue Stats
130W - 120L
1,615 Elo+
Solo
Yemoja
Yemoja
Tirruk
Yemoja
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,720 Elo+
Solo
Team Averages
Level 145
1,544 SR
1,579 Elo+

VS

Team Averages
Level 132
1,571 SR
1,587 Elo+
Amaterasu
Amaterasu
Dejanater
Amaterasu
Level 119
God Stats
8W - 9L
1,609 SR
Queue Stats
781W - 827L
1,580 Elo+
Solo
Chiron
Chiron
Mystxgon
Chiron
Level 126
God Stats
12W - 11L
1,576 SR
Queue Stats
513W - 541L
1,594 Elo+
Solo
Arachne
Arachne
jajt
Arachne
Level 114
God Stats
3W - 2L
1,669 SR
Queue Stats
242W - 277L
1,576 Elo+
Solo
Yemoja
Yemoja
thejaviZ
Yemoja
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 209L
1,549 Elo+
Solo
Ishtar
Ishtar
xBLOODxWARx
Ishtar
Level 143
God Stats
3W - 3L
1,500 SR
Queue Stats
333W - 344L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
4 / 5 / 10
13,010
651
32,784
26,123
16,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
20
8 / 2 / 10
13,872
694
19,333
22,894
35,430
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Michilada
Hou Yi
20
3 / 3 / 14
12,536
627
21,123
19,347
13,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 5 / 8
12,492
625
23,469
23,049
28,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
Tirruk
Yemoja
20
1 / 2 / 16
13,126
656
16,063
18,733
24,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dejanater
Amaterasu
20
4 / 3 / 12
13,954
698
22,955
37,874
51,308
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
Mystxgon
Chiron
20
6 / 5 / 8
13,248
662
17,548
22,803
18,678
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Breastplate

Breastplate

+20
Physical Protection

Arachne
jajt
Arachne
17
1 / 6 / 7
11,396
570
8,777
23,178
14,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
thejaviZ
Yemoja
20
2 / 3 / 14
12,518
626
25,136
24,613
16,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
20
4 / 6 / 9
13,612
681
21,773
24,221
12,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
67
23
Kills
17
17
Deaths
23
58
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
5
10
1.8
L
Nike
8
2
10
6.5
W
Amaterasu
Dejanater
Amaterasu
4
3
12
3.33
L
Hou Yi
Michilada
Hou Yi
3
3
14
3.33
W
Chiron
Mystxgon
Chiron
6
5
8
2
L
7
5
8
2.2
L
Yemoja
Tirruk
Yemoja
1
2
16
4.5
W
Arachne
jajt
Arachne
1
6
7
0.75
W
Yemoja
thejaviZ
Yemoja
2
3
14
3
W
Ishtar
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,772
Damage
96,189
110,146
Taken
132,689
118,360
Mitigated
112,393
44,983
Healing
63,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
32,784
25,148
1,606
8,487
26,123
16,595
4,584
5,160
20,963
0
71,123
L
Nike
19,333
1,083
4,015
4,657
22,894
35,430
24
5,448
17,446
0
37,439
W
Amaterasu
Dejanater
Amaterasu
22,955
6,081
3,371
11,280
37,874
51,308
1,343
4,987
32,887
7,679
33,280
L
Hou Yi
Michilada
Hou Yi
21,123
7,027
169
2,261
19,347
13,469
2,110
5,917
13,430
0
48,339
W
Chiron
Mystxgon
Chiron
17,548
6,128
6,948
3,203
22,803
18,678
2,603
2,553
20,250
0
39,988
L
23,469
3,925
6,200
4,547
23,049
28,022
715
7,037
16,012
0
31,419
L
Yemoja
Tirruk
Yemoja
16,063
3,422
9,558
3,483
18,733
24,844
463
6,017
12,716
29,840
0
W
Arachne
jajt
Arachne
8,777
5,294
4,091
6,231
23,178
14,144
154
2,745
20,433
0
18,075
W
Yemoja
thejaviZ
Yemoja
25,136
5,307
18,239
5,402
24,613
16,021
1,808
3,839
20,774
54,362
0
W
Ishtar
21,773
12,984
1,602
3,295
24,221
12,242
2,484
1,939
22,282
0
52,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,036
Gold Earned
64,728
273
Minions Killed
207
0
Camps Cleared
0
1,687,293
Distance Traveled
1,705,322
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,010
651
107
5
0
307,273
1
L
Nike
13,872
694
46
2
0
352,530
5
W
Amaterasu
13,954
698
40
2
0
416,412
0
L
Hou Yi
12,536
627
77
4
0
330,638
3
W
Chiron
13,248
662
47
2
0
312,213
2
L
Da Ji
12,492
625
25
1
0
358,047
1
L
Yemoja
13,126
656
18
1
0
338,805
0
W
Arachne
11,396
570
18
1
0
323,096
2
W
Yemoja
12,518
626
33
2
0
307,014
0
W
Ishtar
13,612
681
69
3
0
346,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role