Player Matchup

Horus
Horus
Dabsburgh
Horus
Level 86
God Stats
1W - 1L
1,718 SR
Queue Stats
378W - 382L
1,350 Elo+
Solo
Mercury
Mercury
SKiDZ XI
Mercury
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 125L
1,405 Elo+
Solo
Nu Wa
Nu Wa
big-k-drizzle
Nu Wa
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 100L
1,354 Elo+
Party 1
Discordia
Discordia
hippyoftheright
Discordia
Level 141
God Stats
2W - 4L
1,202 SR
Queue Stats
266W - 280L
1,426 Elo+
Solo
Cerberus
Cerberus
nemesis-theking4
Cerberus
Level 137
God Stats
6W - 11L
1,378 SR
Queue Stats
579W - 557L
1,410 Elo+
Party 1
Team Averages
Level 110
1,459 SR
1,389 Elo+

VS

Team Averages
Level 94
1,466 SR
1,364 Elo+
Sol
Sol
AxMo 88
Sol
Level 98
God Stats
4W - 1L
1,340 SR
Queue Stats
102W - 115L
1,360 Elo+
Solo
Artemis
Artemis
GhostlyAssass2n
Artemis
Level 107
God Stats
1W - 2L
1,177 SR
Queue Stats
103W - 106L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kanae_Noona
Cu Chulainn
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
440W - 444L
1,391 Elo+
Solo
Guan Yu
Guan Yu
MisChiefXJin6
Guan Yu
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 186L
1,324 Elo+
Solo
Amaterasu
Amaterasu
stonyxander
Amaterasu
Level 133
God Stats
4W - 0L
1,810 SR
Queue Stats
153W - 131L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dabsburgh
Horus
15
1 / 5 / 6
9,394
671
4,675
16,701
14,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
SKiDZ XI
Mercury
15
4 / 9 / 5
9,679
691
8,594
15,424
6,925
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 4 / 7
10,034
717
18,360
10,191
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
hippyoftheright
Discordia
16
4 / 5 / 4
9,222
659
20,625
12,585
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 8 / 8
9,204
657
14,905
38,687
25,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
8 / 1 / 16
12,065
862
20,354
11,770
4,974
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 3 / 14
11,629
831
25,094
13,449
5,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
Kanae_Noona
Cu Chulainn
17
1 / 3 / 26
10,456
747
15,833
28,051
15,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
16
4 / 5 / 19
10,293
735
11,459
18,601
18,421
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
stonyxander
Amaterasu
19
6 / 1 / 16
11,978
856
9,683
19,552
15,233
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
121
13
Kills
30
31
Deaths
13
30
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Sol
8
1
16
16
L
Horus
Dabsburgh
Horus
1
5
6
0.8
W
11
3
14
6
W
Cu Chulainn
Kanae_Noona
Cu Chulainn
1
3
26
4.67
W
Guan Yu
4
5
19
2.7
L
Mercury
SKiDZ XI
Mercury
4
9
5
0.72
L
2
4
7
1.38
L
Discordia
hippyoftheright
Discordia
4
5
4
1.2
L
2
8
8
0.75
W
Amaterasu
stonyxander
Amaterasu
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,159
Damage
82,423
93,588
Taken
91,423
57,894
Mitigated
59,444
28,060
Healing
48,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
20,354
4,976
3,422
4,349
11,770
4,974
2,421
8,750
3,020
51,189
0
L
Horus
Dabsburgh
Horus
4,675
1,849
2,692
4,128
16,701
14,540
0
1,908
14,793
0
14,664
W
25,094
13,968
2,492
4,971
13,449
5,359
2,381
9,312
4,137
0
53,304
W
Cu Chulainn
Kanae_Noona
Cu Chulainn
15,833
4,160
1,664
8,998
28,051
15,457
720
14,103
13,948
6,956
31,836
W
Guan Yu
11,459
3,329
3,417
4,893
18,601
18,421
1,094
9,490
9,111
0
20,751
L
Mercury
SKiDZ XI
Mercury
8,594
3,498
2,325
1,390
15,424
6,925
0
3,456
11,968
0
11,755
L
18,360
8,113
430
699
10,191
4,655
0
3,089
7,102
36,723
0
L
Discordia
hippyoftheright
Discordia
20,625
1,076
540
2,593
12,585
5,896
0
3,057
9,528
34,438
0
L
14,905
1,893
131
13,132
38,687
25,878
0
10,847
27,840
31,673
0
W
Amaterasu
stonyxander
Amaterasu
9,683
3,679
4,252
9,671
19,552
15,233
1,108
12,235
7,317
0
19,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,533
Gold Earned
56,421
149
Minions Killed
197
0
Camps Cleared
0
1,084,066
Distance Traveled
1,294,937
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,065
862
66
5
0
262,114
0
L
Horus
9,394
671
28
2
0
234,397
0
W
Artemis
11,629
831
57
4
0
229,984
0
W
Cu Chulainn
10,456
747
48
3
0
281,649
0
W
Guan Yu
10,293
735
11
1
0
221,705
1
L
Mercury
9,679
691
5
0
0
241,259
0
L
Nu Wa
10,034
717
41
3
0
195,401
0
L
Discordia
9,222
659
30
2
0
202,448
0
L
Cerberus
9,204
657
45
3
0
210,561
4
W
Amaterasu
11,978
856
15
1
0
299,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role