Player Matchup

Chiron
Chiron
CrazyShampoo
Chiron
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,626 Elo+
Party 2
Chronos
Chronos
Lucifer7163
Chronos
Level 146
God Stats
2W - 0L
1,715 SR
Queue Stats
84W - 69L
1,429 Elo+
Solo
Jormungandr
Jormungandr
Not gayn8
Jormungandr
Level 117
God Stats
2W - 0L
1,516 SR
Queue Stats
92W - 93L
1,465 Elo+
Solo
Discordia
Discordia
Zeyor12
Discordia
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
iconiccash
Guan Yu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,430 Elo+
Solo
Team Averages
Level 116
1,546 SR
1,490 Elo+

VS

Team Averages
Level 71
1,485 SR
1,440 Elo+
Athena
Athena
Ent3E3nd
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,445 Elo+
Party 1
Horus
Horus
KrulDed
Horus
Level 46
God Stats
0W - 1L
1,502 SR
Queue Stats
30W - 42L
1,439 Elo+
Party 1
Khepri
Khepri
RoyalWolf4
Khepri
Level 120
God Stats
0W - 5L
1,273 SR
Queue Stats
60W - 52L
1,498 Elo+
Party 1
Merlin
Merlin
bokobinbabu
Merlin
Level 97
God Stats
6W - 13L
1,582 SR
Queue Stats
691W - 692L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
lDark654
Gilgamesh
Level 69
God Stats
1W - 2L
1,570 SR
Queue Stats
28W - 41L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
19 / 3 / 9
13,186
824
34,362
18,699
10,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Lucifer7163
Chronos
17
2 / 2 / 19
10,694
668
11,849
13,013
7,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Not gayn8
Jormungandr
17
4 / 4 / 20
11,318
707
14,158
23,399
20,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Zeyor12
Discordia
19
3 / 1 / 24
11,468
717
24,450
13,074
7,655
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
iconiccash
Guan Yu
18
6 / 4 / 23
12,021
751
13,382
27,180
43,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ent3E3nd
Athena
17
3 / 6 / 8
10,876
680
9,884
26,884
37,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
KrulDed
Horus
18
5 / 7 / 6
11,214
701
13,602
24,808
20,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
RoyalWolf4
Khepri
16
0 / 6 / 7
9,490
593
9,902
20,563
24,391
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
17
5 / 7 / 4
11,354
710
22,502
16,368
8,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
lDark654
Gilgamesh
16
1 / 8 / 6
9,665
604
15,983
23,481
21,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
45
34
Kills
14
14
Deaths
34
95
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
19
3
9
7.83
L
Athena
Ent3E3nd
Athena
3
6
8
1.17
L
Horus
KrulDed
Horus
5
7
6
1.14
W
Chronos
Lucifer7163
Chronos
2
2
19
5.75
W
Jormungandr
Not gayn8
Jormungandr
4
4
20
3.5
L
Khepri
RoyalWolf4
Khepri
0
6
7
0.58
W
Discordia
Zeyor12
Discordia
3
1
24
15
L
Merlin
5
7
4
1
W
Guan Yu
iconiccash
Guan Yu
6
4
23
4.38
L
Gilgamesh
lDark654
Gilgamesh
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,201
Damage
71,873
95,365
Taken
112,104
89,946
Mitigated
112,020
39,390
Healing
26,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
34,362
17,622
3,977
4,535
18,699
10,898
3,408
9,826
8,873
0
46,072
L
Athena
Ent3E3nd
Athena
9,884
4,112
869
2,701
26,884
37,490
252
15,164
11,720
20,405
0
L
Horus
KrulDed
Horus
13,602
7,890
6,657
6,782
24,808
20,090
568
11,314
13,494
562
21,619
W
Chronos
Lucifer7163
Chronos
11,849
3,508
4,920
2,957
13,013
7,385
3,003
4,323
8,690
29,095
0
W
Jormungandr
Not gayn8
Jormungandr
14,158
5,569
1,096
1,566
23,399
20,987
860
13,599
9,800
27,625
0
L
Khepri
RoyalWolf4
Khepri
9,902
816
1,498
1,291
20,563
24,391
233
7,266
13,297
23,262
0
W
Discordia
Zeyor12
Discordia
24,450
4,630
1,569
1,124
13,074
7,655
1,753
5,285
7,789
44,430
0
L
Merlin
22,502
1,812
981
929
16,368
8,968
303
6,776
9,592
43,133
0
W
Guan Yu
iconiccash
Guan Yu
13,382
2,791
8,810
8,836
27,180
43,021
474
10,183
16,997
514
21,372
L
Gilgamesh
lDark654
Gilgamesh
15,983
3,860
722
3,908
23,481
21,081
385
10,157
13,324
373
25,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,687
Gold Earned
52,599
149
Minions Killed
120
0
Camps Cleared
0
1,302,198
Distance Traveled
1,250,959
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,186
824
24
2
0
219,843
0
L
Athena
10,876
680
26
2
0
254,175
0
L
Horus
11,214
701
19
1
0
263,892
0
W
Chronos
10,694
668
31
2
0
234,751
2
W
Jormungandr
11,318
707
17
1
0
275,562
0
L
Khepri
9,490
593
29
2
0
227,180
1
W
Discordia
11,468
717
57
4
0
263,457
0
L
Merlin
11,354
710
22
1
0
231,761
0
W
Guan Yu
12,021
751
20
1
0
308,585
1
L
Gilgamesh
9,665
604
24
2
0
273,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role