Player Matchup

Neith
Neith
Asorsis
Neith
Level 158
God Stats
2W - 0L
1,714 SR
Queue Stats
21W - 9L
1,647 Elo+
Party 1
Artio
Artio
Mithrilon
Artio
Level 73
God Stats
3W - 2L
1,323 SR
Queue Stats
222W - 225L
1,527 Elo+
Party 2
Lancelot
Lancelot
ProffessorBM
Lancelot
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 79L
1,468 Elo+
Party 1
Xing Tian
Xing Tian
RoZjeBunga
Xing Tian
Level 82
God Stats
13W - 5L
1,710 SR
Queue Stats
142W - 124L
1,530 Elo+
Party 2
Achilles
Achilles
Stasz3k
Achilles
Level 102
God Stats
3W - 2L
1,511 SR
Queue Stats
190W - 180L
1,526 Elo+
Party 2
Team Averages
Level 86
1,552 SR
1,539 Elo+

VS

Team Averages
Level 58
1,529 SR
1,386 Elo+
Neith
Neith
 
Neith
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Elpierna5
Xbalanque
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,300 Elo+
Party 3
Cthulhu
Cthulhu
RacSoR17
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 3
Erlang Shen
Erlang Shen
ShadowDeviI
Erlang Shen
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,422 Elo+
Solo
Agni
Agni
UNSTERBLICH1
Agni
Level 137
God Stats
0W - 2L
1,644 SR
Queue Stats
6W - 8L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asorsis
Neith
20
5 / 3 / 22
13,470
709
42,309
26,394
18,454
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artio
Mithrilon
Artio
19
1 / 3 / 25
13,069
688
6,936
27,828
35,626
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
ProffessorBM
Lancelot
20
16 / 8 / 13
15,126
796
29,186
31,484
21,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
RoZjeBunga
Xing Tian
20
3 / 1 / 24
12,741
671
14,070
29,802
51,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Stasz3k
Achilles
20
11 / 3 / 17
14,378
757
13,901
34,042
45,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
0 / 10 / 8
10,009
527
11,981
22,917
10,508
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
Elpierna5
Xbalanque
20
10 / 7 / 4
12,707
669
29,355
22,817
12,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RacSoR17
Cthulhu
19
0 / 7 / 10
12,006
632
25,747
25,388
37,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
ShadowDeviI
Erlang Shen
18
1 / 7 / 5
11,137
586
6,002
20,857
16,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
7 / 5 / 6
12,585
662
32,647
19,513
9,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
51
36
Kills
18
18
Deaths
36
101
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
10
8
0.4
W
Neith
Asorsis
Neith
5
3
22
5.33
L
Xbalanque
Elpierna5
Xbalanque
10
7
4
1.71
W
Artio
Mithrilon
Artio
1
3
25
4.5
W
Lancelot
ProffessorBM
Lancelot
16
8
13
2.81
L
Cthulhu
RacSoR17
Cthulhu
0
7
10
0.71
W
Xing Tian
RoZjeBunga
Xing Tian
3
1
24
15
L
Erlang Shen
ShadowDeviI
Erlang Shen
1
7
5
0.5
W
Achilles
Stasz3k
Achilles
11
3
17
6.5
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,402
Damage
105,732
149,550
Taken
111,492
173,492
Mitigated
86,580
61,815
Healing
24,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,981
3,693
875
2,683
22,917
10,508
0
3,433
19,484
0
29,549
W
Neith
Asorsis
Neith
42,309
13,632
3,630
9,704
26,394
18,454
3,499
10,277
16,117
0
81,427
L
Xbalanque
Elpierna5
Xbalanque
29,355
18,699
242
4,176
22,817
12,487
0
2,561
20,256
0
44,069
W
Artio
Mithrilon
Artio
6,936
1,089
10,137
7,842
27,828
35,626
209
15,008
12,820
16,602
0
W
Lancelot
ProffessorBM
Lancelot
29,186
6,635
2,430
9,652
31,484
21,991
2,455
9,691
21,793
0
50,294
L
Cthulhu
RacSoR17
Cthulhu
25,747
938
1,416
1,568
25,388
37,986
0
9,816
15,572
48,892
0
W
Xing Tian
RoZjeBunga
Xing Tian
14,070
797
3,492
4,132
29,802
51,643
1,111
9,627
20,175
26,622
0
L
Erlang Shen
ShadowDeviI
Erlang Shen
6,002
2,208
2,720
3,525
20,857
16,372
0
3,233
17,624
0
8,608
W
Achilles
Stasz3k
Achilles
13,901
3,335
5,121
5,675
34,042
45,778
1,302
13,791
20,251
0
35,796
L
32,647
1,874
2,116
4,798
19,513
9,227
0
1,963
17,550
53,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,784
Gold Earned
58,444
206
Minions Killed
184
0
Camps Cleared
0
1,822,437
Distance Traveled
1,424,894
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,009
527
46
2
0
263,251
0
W
Neith
13,470
709
75
4
0
329,136
0
L
Xbalanque
12,707
669
27
1
0
267,165
2
W
Artio
13,069
688
18
1
0
349,883
0
W
Lancelot
15,126
796
55
3
0
370,162
1
L
Cthulhu
12,006
632
51
3
0
301,017
1
W
Xing Tian
12,741
671
22
1
0
400,244
0
L
Erlang Shen
11,137
586
7
0
0
284,874
0
W
Achilles
14,378
757
36
2
0
373,012
0
L
Agni
12,585
662
53
3
0
308,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role