Player Matchup

Hades
Hades
BoundedJudd
Hades
Level 156
God Stats
5W - 3L
1,684 SR
Queue Stats
241W - 285L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
I Ophii I
Ao Kuang
Level 120
God Stats
2W - 4L
1,543 SR
Queue Stats
202W - 185L
1,507 Elo+
Solo
Atlas
Atlas
JustDoIt_415
Atlas
Level 87
God Stats
64W - 46L
1,733 SR
Queue Stats
204W - 192L
1,519 Elo+
Party 1
Jing Wei
Jing Wei
kruishmustang
Jing Wei
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 66L
1,440 Elo+
Solo
Bellona
Bellona
lnstakilI_
Bellona
Level 69
God Stats
2W - 3L
1,268 SR
Queue Stats
272W - 245L
1,459 Elo+
Party 1
Team Averages
Level 99
1,546 SR
1,480 Elo+

VS

Team Averages
Level 76
1,433 SR
1,360 Elo+
Heimdallr
Heimdallr
Asura_DemonWolf9
Heimdallr
Level 29
God Stats
2W - 8L
1,197 SR
Queue Stats
40W - 82L
1,212 Elo+
Party 2
Zeus
Zeus
DOWNHILLWAIF420
Zeus
Level 57
God Stats
1W - 3L
1,708 SR
Queue Stats
7W - 26L
1,369 Elo+
Solo
Ishtar
Ishtar
OGBlackReaper
Ishtar
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 89L
1,211 Elo+
Party 2
Nox
Nox
sugarplumxmari
Nox
Level 87
God Stats
44W - 37L
1,445 SR
Queue Stats
500W - 526L
1,488 Elo+
Solo
Achilles
Achilles
yungprince19
Achilles
Level 160
God Stats
3W - 9L
1,317 SR
Queue Stats
456W - 459L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 8
9,799
980
9,807
9,093
8,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
I Ophii I
Ao Kuang
16
4 / 0 / 8
10,586
1,059
8,564
12,270
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 0 / 10
11,273
1,127
6,929
9,249
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
kruishmustang
Jing Wei
17
2 / 0 / 13
11,055
1,106
14,865
5,682
2,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
lnstakilI_
Bellona
16
3 / 0 / 10
11,101
1,110
9,400
11,543
13,073
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

305

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
15
0 / 8 / 1
9,102
910
6,315
16,449
7,942
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 1
9,799
980
9,837
7,750
3,159
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 1
9,432
943
8,155
9,554
4,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 2
9,051
905
12,402
11,700
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
yungprince19
Achilles
15
0 / 0 / 2
10,066
1,007
5,460
11,178
18,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
17
Kills
3
3
Deaths
17
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
0
8
1
0.06
W
3
3
8
2.33
L
1
2
1
0.75
W
Ao Kuang
I Ophii I
Ao Kuang
4
0
8
8
W
5
0
10
10
L
2
2
1
1.25
W
Jing Wei
kruishmustang
Jing Wei
2
0
13
8.5
W
Bellona
lnstakilI_
Bellona
3
0
10
8
L
0
5
2
0.2
L
Achilles
yungprince19
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,565
Damage
42,169
47,837
Taken
56,631
43,246
Mitigated
39,466
11,825
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
6,315
1,376
0
0
16,449
7,942
0
6,637
9,812
0
17,885
W
9,807
343
441
2,428
9,093
8,190
0
4,425
4,668
16,186
0
L
9,837
1,009
0
217
7,750
3,159
0
1,673
6,077
42,542
0
W
Ao Kuang
I Ophii I
Ao Kuang
8,564
2,131
0
4,384
12,270
6,518
0
5,648
6,622
25,270
0
W
6,929
2,913
0
1,582
9,249
12,707
0
4,167
5,082
19,660
0
L
8,155
4,691
0
632
9,554
4,209
0
4,647
4,907
0
15,163
W
Jing Wei
kruishmustang
Jing Wei
14,865
10,510
354
78
5,682
2,758
0
3,188
2,494
0
41,896
W
Bellona
lnstakilI_
Bellona
9,400
3,351
1,320
1,238
11,543
13,073
0
4,811
6,732
1,280
23,280
L
12,402
1,429
525
509
11,700
5,758
0
6,643
5,057
23,323
0
L
Achilles
yungprince19
Achilles
5,460
815
0
1,632
11,178
18,398
0
5,980
5,198
0
10,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,814
Gold Earned
47,450
180
Minions Killed
159
12
Camps Cleared
5
1,015,397
Distance Traveled
875,063
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,102
910
24
2
2
169,841
0
W
Hades
9,799
980
21
2
0
195,489
3
L
Zeus
9,799
980
74
7
1
166,573
1
W
Ao Kuang
10,586
1,059
43
4
1
219,691
0
W
Atlas
11,273
1,127
25
3
1
191,117
0
L
Ishtar
9,432
943
16
2
2
177,140
0
W
Jing Wei
11,055
1,106
58
6
9
196,771
0
W
Bellona
11,101
1,110
33
3
1
212,329
0
L
Nox
9,051
905
33
3
0
168,082
0
L
Achilles
10,066
1,007
12
1
0
193,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role