Player Matchup

Chiron
Chiron
BrodysDope
Chiron
Level 117
God Stats
28W - 19L
1,423 SR
Queue Stats
59W - 66L
1,304 Elo+
Solo
Cthulhu
Cthulhu
ItsKyleTime
Cthulhu
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,161 Elo+
Party 2
Baron Samedi
Baron Samedi
hurdlexxchamp
Baron Samedi
Level 63
God Stats
8W - 10L
1,520 SR
Queue Stats
53W - 82L
1,246 Elo+
Party 2
Team Averages
Level 68
1,481 SR
1,237 Elo+

VS

Team Averages
Level 62
1,511 SR
1,435 Elo+
Set
Set
Icarodeo
Set
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,545 Elo+
Solo
Janus
Janus
TheRubyWitch949
Janus
Level 98
God Stats
0W - 2L
1,288 SR
Queue Stats
14W - 16L
1,416 Elo+
Party 1
Achilles
Achilles
ZEOREDHAWK
Achilles
Level 16
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 3L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BrodysDope
Chiron
18
8 / 0 / 2
11,994
750
18,354
18,371
11,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ItsKyleTime
Cthulhu
15
3 / 0 / 8
11,840
740
10,546
14,674
16,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
hurdlexxchamp
Baron Samedi
15
0 / 0 / 10
10,332
646
13,134
14,047
7,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,783
549
5,954
15,600
14,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 4 / 0
9,128
571
16,836
10,720
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
ZEOREDHAWK
Achilles
14
0 / 3 / 0
10,004
625
11,177
20,361
26,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
BrodysDope
Chiron
8
0
2
9
L
0
4
0
0
W
Cthulhu
ItsKyleTime
Cthulhu
3
0
8
7
L
0
4
0
0
L
Achilles
ZEOREDHAWK
Achilles
0
3
0
0
W
Baron Samedi
hurdlexxchamp
Baron Samedi
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,034
Damage
33,967
47,092
Taken
46,681
35,313
Mitigated
46,629
25,771
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BrodysDope
Chiron
18,354
9,505
1,227
9,605
18,371
11,136
2,390
5,949
12,068
0
60,954
L
5,954
1,952
150
2,465
15,600
14,732
0
7,884
7,716
0
23,725
W
Cthulhu
ItsKyleTime
Cthulhu
10,546
114
1,934
4,550
14,674
16,326
43
4,584
9,528
27,032
0
L
16,836
462
0
1,197
10,720
5,102
0
7,035
3,685
54,547
0
L
Achilles
ZEOREDHAWK
Achilles
11,177
1,504
0
2,823
20,361
26,795
0
9,367
10,994
0
17,878
W
Baron Samedi
hurdlexxchamp
Baron Samedi
13,134
838
2,977
5,478
14,047
7,851
471
5,700
8,009
44,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,166
Gold Earned
27,915
196
Minions Killed
153
7
Camps Cleared
6
828,672
Distance Traveled
898,671
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,994
750
88
6
3
280,274
2
L
Set
8,783
549
35
2
3
306,794
3
W
Cthulhu
11,840
740
31
2
1
301,731
8
L
Janus
9,128
571
109
7
1
281,375
6
L
Achilles
10,004
625
9
1
2
310,502
0
W
Baron Samedi
10,332
646
77
5
3
246,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role