Player Matchup

Gilgamesh
Gilgamesh
HePays2Win
Gilgamesh
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 2
Ishtar
Ishtar
IxDilu95xI
Ishtar
Level 153
God Stats
0W - 3L
1,133 SR
Queue Stats
6W - 11L
1,428 Elo+
Party 2
Anubis
Anubis
castech
Anubis
Level 24
God Stats
1W - 1L
1,552 SR
Queue Stats
3W - 1L
1,835 Elo+
Party 2
Team Averages
Level 111
1,395 SR
1,588 Elo+

VS

Team Averages
Level 55
1,495 SR
1,277 Elo+
Achilles
Achilles
Bear D Jogi
Achilles
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 1
Sol
Sol
HappyHippo188
Sol
Level 63
God Stats
1W - 3L
1,437 SR
Queue Stats
4W - 11L
1,252 Elo+
Party 1
Cernunnos
Cernunnos
Pandadkylar
Cernunnos
Level 71
God Stats
1W - 0L
1,548 SR
Queue Stats
1W - 2L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HePays2Win
Gilgamesh
8
1 / 0 / 2
7,978
532
3,400
5,198
3,082
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
IxDilu95xI
Ishtar
9
1 / 1 / 1
7,879
525
4,055
5,015
1,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
castech
Anubis
16
4 / 1 / 1
10,326
688
17,319
17,692
11,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bear D Jogi
Achilles
15
1 / 2 / 1
9,873
658
3,654
14,844
11,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 1 / 1
9,983
666
13,409
13,572
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Pandadkylar
Cernunnos
13
0 / 3 / 1
8,707
580
5,499
13,851
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
2
2
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bear D Jogi
Achilles
1
2
1
0.75
W
1
1
1
1.5
L
Gilgamesh
HePays2Win
Gilgamesh
1
0
2
2
L
Ishtar
IxDilu95xI
Ishtar
1
1
1
1.5
W
Cernunnos
Pandadkylar
Cernunnos
0
3
1
0.17
L
Anubis
castech
Anubis
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,774
Damage
22,562
27,905
Taken
42,267
16,113
Mitigated
20,709
12,549
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bear D Jogi
Achilles
3,654
962
0
3,400
14,844
11,507
1,057
5,438
9,406
0
22,298
W
13,409
5,810
0
7,567
13,572
4,518
1,607
6,915
6,657
55,936
0
L
Gilgamesh
HePays2Win
Gilgamesh
3,400
461
240
1,026
5,198
3,082
0
2,088
3,110
0
6,845
L
Ishtar
IxDilu95xI
Ishtar
4,055
3,035
0
698
5,015
1,889
0
2,424
2,591
0
15,053
W
Cernunnos
Pandadkylar
Cernunnos
5,499
2,341
0
2,484
13,851
4,684
242
5,960
7,891
0
34,789
L
Anubis
castech
Anubis
17,319
386
0
10,585
17,692
11,142
0
9,119
8,573
52,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,183
Gold Earned
28,563
112
Minions Killed
181
2
Camps Cleared
8
459,574
Distance Traveled
715,120
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,873
658
44
3
0
233,417
0
W
Sol
9,983
666
83
6
3
250,286
2
L
Gilgamesh
7,978
532
7
0
1
125,074
0
L
Ishtar
7,879
525
34
2
1
119,834
0
W
Cernunnos
8,707
580
54
4
5
231,417
0
L
Anubis
10,326
688
71
5
0
214,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role