Player Matchup

Chiron
Chiron
Gold II
JutsteBeste
Chiron
Gold II
Level 37
God Stats
1W - 2L
1,141 SR
Queue Stats
22W - 11L
1,751 MMR
Party 1
Ares
Ares
Platinum IV
JutsterBester
Ares
Platinum IV
Level 42
God Stats
4W - 1L
1,641 SR
Queue Stats
39W - 27L
1,928 MMR
Party 1
Chang'e
Chang'e
Gold I
psys_x
Chang'e
Gold I
Level 146
God Stats
12W - 9L
1,688 SR
Queue Stats
171W - 167L
1,777 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 75
1,490 SR
1,818 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,564 SR
1,611 MMR
Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Gold III
Mxyas RaykN
Baron Samedi
Gold III
Level 120
God Stats
11W - 3L
1,849 SR
Queue Stats
81W - 90L
1,531 MMR
Party 2
Achilles
Achilles
Gold IV
zXDzReMiiX
Achilles
Gold IV
Level 125
God Stats
0W - 2L
1,342 SR
Queue Stats
35W - 48L
1,802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
2 / 1 / 4
9,990
714
14,989
17,507
9,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 6
10,067
719
10,928
20,261
25,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
psys_x
Chang'e
16
5 / 0 / 2
10,277
734
15,225
8,719
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ShivaBastetThothHorusAtlas

VS

Bans
Ah Muzen CabMedusaHou YiIzanamiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 1 / 4
8,982
642
7,734
20,431
25,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Mxyas RaykN
Baron Samedi
12
1 / 5 / 3
8,702
622
13,818
13,881
8,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
zXDzReMiiX
Achilles
13
3 / 1 / 1
9,784
699
12,349
16,609
19,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
7
Kills
4
4
Deaths
7
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
4
2
W
Chiron
2
1
4
4
W
0
3
6
1
L
Baron Samedi
Mxyas RaykN
Baron Samedi
1
5
3
0.5
W
Chang'e
psys_x
Chang'e
5
0
2
6
L
Achilles
zXDzReMiiX
Achilles
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,142
Damage
33,901
46,487
Taken
50,921
38,773
Mitigated
53,117
23,419
Healing
16,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,734
998
0
3,500
20,431
25,328
0
10,923
9,508
21,254
0
W
Chiron
14,989
6,033
1,163
5,566
17,507
9,300
2,076
7,695
9,489
0
60,961
W
10,928
624
0
3,832
20,261
25,037
382
8,565
11,089
19,945
0
L
Baron Samedi
Mxyas RaykN
Baron Samedi
13,818
768
2,813
3,152
13,881
8,086
0
7,967
5,914
39,151
0
W
Chang'e
psys_x
Chang'e
15,225
518
6,381
6,477
8,719
4,436
448
4,357
4,142
42,740
0
L
Achilles
zXDzReMiiX
Achilles
12,349
1,817
2,199
4,752
16,609
19,703
0
7,490
9,119
0
27,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
27,468
157
Minions Killed
119
9
Camps Cleared
1
832,946
Distance Traveled
786,127
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,982
642
22
2
0
288,314
2
W
Chiron
9,990
714
78
6
3
267,704
3
W
Ares
10,067
719
20
1
0
257,475
5
L
Baron Samedi
8,702
622
70
5
1
224,278
2
W
Chang'e
10,277
734
59
4
6
307,767
3
L
Achilles
9,784
699
27
2
0
273,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role