Player Matchup

Bellona
Bellona
BigManeD24
Bellona
Level 42
God Stats
3W - 3L
1,598 SR
Queue Stats
37W - 36L
1,496 Elo+
Solo
Cernunnos
Cernunnos
JCAFgaming24
Cernunnos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
Wolfman0623
Thanatos
Level 29
God Stats
0W - 2L
1,504 SR
Queue Stats
77W - 61L
1,394 Elo+
Party 4
Geb
Geb
bobyto4321
Geb
Level 109
God Stats
1W - 1L
1,709 SR
Queue Stats
51W - 32L
1,632 Elo+
Party 2
Nu Wa
Nu Wa
partypancake101
Nu Wa
Level 126
God Stats
0W - 2L
1,773 SR
Queue Stats
114W - 97L
1,470 Elo+
Party 4
Team Averages
Level 63
1,617 SR
1,498 Elo+

VS

Team Averages
Level 61
1,427 SR
1,519 Elo+
Hades
Hades
AlteredWorld181
Hades
Level 108
God Stats
5W - 3L
1,334 SR
Queue Stats
262W - 218L
1,558 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LilKevVert_
Tsukuyomi
Level 42
God Stats
16W - 16L
1,514 SR
Queue Stats
76W - 80L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
TrapBoyUchiha
Heimdallr
Level 67
God Stats
4W - 7L
1,268 SR
Queue Stats
169W - 183L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
Tyreke_LOL
Kukulkan
Level 66
God Stats
2W - 0L
1,739 SR
Queue Stats
94W - 98L
1,411 Elo+
Party 1
Atlas
Atlas
UhhMoodyBoio
Atlas
Level 21
God Stats
1W - 4L
1,282 SR
Queue Stats
11W - 6L
1,784 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigManeD24
Bellona
15
1 / 3 / 1
8,976
449
8,386
17,222
18,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
JCAFgaming24
Cernunnos
14
0 / 5 / 1
8,540
427
6,208
10,339
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Wolfman0623
Thanatos
13
2 / 5 / 1
8,320
416
3,246
16,007
7,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 4 / 4
8,251
413
8,286
19,114
20,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 3 / 3
9,680
484
16,283
13,582
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 4
12,024
601
13,396
15,237
9,525
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
LilKevVert_
Tsukuyomi
16
8 / 2 / 6
10,699
535
11,100
16,974
8,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
TrapBoyUchiha
Heimdallr
17
7 / 1 / 6
10,729
536
14,698
11,375
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Tyreke_LOL
Kukulkan
15
0 / 4 / 7
9,546
477
7,679
13,058
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 1 / 9
9,408
470
10,205
17,827
18,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
8
Kills
20
20
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
Bellona
BigManeD24
Bellona
1
3
1
0.5
L
Cernunnos
JCAFgaming24
Cernunnos
0
5
1
0.1
W
Tsukuyomi
LilKevVert_
Tsukuyomi
8
2
6
5.5
W
Heimdallr
TrapBoyUchiha
Heimdallr
7
1
6
10
W
Kukulkan
Tyreke_LOL
Kukulkan
0
4
7
0.88
W
0
1
9
4.5
L
Thanatos
Wolfman0623
Thanatos
2
5
1
0.5
L
3
4
4
1.25
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,409
Damage
57,078
76,264
Taken
74,471
56,585
Mitigated
47,830
22,837
Healing
33,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,396
1,561
101
11,990
15,237
9,525
608
1,804
13,433
100,391
0
L
Bellona
BigManeD24
Bellona
8,386
2,818
0
4,944
17,222
18,054
0
8,408
8,814
0
66,756
L
Cernunnos
JCAFgaming24
Cernunnos
6,208
3,223
0
1,280
10,339
3,745
1,044
3,788
6,551
0
58,522
W
Tsukuyomi
LilKevVert_
Tsukuyomi
11,100
3,744
0
6,275
16,974
8,078
1,567
4,325
12,649
0
71,936
W
Heimdallr
TrapBoyUchiha
Heimdallr
14,698
8,572
0
6,937
11,375
5,680
3,016
3,624
7,751
0
87,915
W
Kukulkan
Tyreke_LOL
Kukulkan
7,679
1,837
0
4,706
13,058
5,859
213
7,478
5,580
83,097
0
W
10,205
3,986
0
3,396
17,827
18,688
117
7,338
10,489
33,982
0
L
Thanatos
Wolfman0623
Thanatos
3,246
690
0
11,807
16,007
7,874
0
2,754
13,253
0
60,416
L
8,286
1,484
837
1,502
19,114
20,249
0
8,407
10,707
23,496
0
L
16,283
3,242
64
2,403
13,582
6,663
0
7,923
5,659
90,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,767
Gold Earned
52,406
491
Minions Killed
624
0
Camps Cleared
0
1,782,313
Distance Traveled
1,852,988
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,024
601
213
11
0
352,760
3
L
Bellona
8,976
449
121
6
0
398,880
0
L
Cernunnos
8,540
427
98
5
0
310,711
2
W
Tsukuyomi
10,699
535
104
5
0
418,048
2
W
Heimdallr
10,729
536
124
6
0
339,888
5
W
Kukulkan
9,546
477
143
7
0
357,976
3
W
Atlas
9,408
470
40
2
0
384,316
3
L
Thanatos
8,320
416
83
4
0
380,967
0
L
Geb
8,251
413
28
1
0
351,320
2
L
Nu Wa
9,680
484
161
8
0
340,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role