Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChaiMochi
Danzaburou
Level 104
God Stats
17W - 20L
1,523 SR
Queue Stats
374W - 366L
1,524 Elo+
Party 2
Hades
Hades
CringeComp
Hades
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
592W - 544L
1,530 Elo+
Party 2
Hel
Hel
Granio
Hel
Level 69
God Stats
7W - 9L
1,705 SR
Queue Stats
303W - 304L
1,498 Elo+
Solo
Ishtar
Ishtar
HaydoThePotato
Ishtar
Level 86
God Stats
4W - 4L
1,431 SR
Queue Stats
39W - 30L
1,563 Elo+
Party 2
Team Averages
Level 100
1,532 SR
1,523 Elo+

VS

Team Averages
Level 116
1,552 SR
1,533 Elo+
Apollo
Apollo
CyberRising
Apollo
Level 85
God Stats
0W - 1L
1,684 SR
Queue Stats
14W - 11L
1,678 Elo+
Party 1
Hercules
Hercules
Misfortunℯ
Hercules
Level 126
God Stats
36W - 43L
1,467 SR
Queue Stats
537W - 518L
1,508 Elo+
Solo
Raijin
Raijin
Senzubun
Raijin
Level 126
God Stats
3W - 3L
1,374 SR
Queue Stats
424W - 461L
1,458 Elo+
Solo
Mulan
Mulan
TheSpookiNut
Mulan
Level 139
God Stats
18W - 18L
1,598 SR
Queue Stats
236W - 218L
1,546 Elo+
Party 1
Chronos
Chronos
vigilsus
Chronos
Level 106
God Stats
4W - 4L
1,638 SR
Queue Stats
56W - 61L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 1 / 6
6,338
576
5,541
9,415
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
ChaiMochi
Danzaburou
11
2 / 1 / 2
6,177
562
5,105
7,182
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
12
5 / 1 / 3
7,340
667
8,194
13,507
6,376
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hel
Granio
Hel
9
2 / 2 / 2
5,325
484
2,232
6,920
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 2 / 1
5,836
531
6,392
8,202
2,977
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
1 / 4 / 0
5,154
469
2,963
7,519
2,119
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Misfortunℯ
Hercules
9
2 / 2 / 1
5,652
514
3,950
9,387
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
Senzubun
Raijin
10
3 / 3 / 1
6,199
564
6,423
9,125
3,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 0
6,220
565
11,188
13,554
8,167
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
vigilsus
Chronos
10
0 / 1 / 2
5,653
514
6,561
4,669
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
15
Kills
7
7
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
6
6
W
Danzaburou
ChaiMochi
Danzaburou
2
1
2
3
W
Hades
5
1
3
6.5
L
Apollo
1
4
0
0.25
W
Hel
Granio
Hel
2
2
2
1.5
W
3
2
1
1.75
L
Hercules
Misfortunℯ
Hercules
2
2
1
1.25
L
Raijin
Senzubun
Raijin
3
3
1
1.17
L
1
5
0
0.2
L
Chronos
vigilsus
Chronos
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
31,085
45,226
Taken
44,254
18,175
Mitigated
19,186
19,195
Healing
9,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,541
2,133
0
1,870
9,415
3,475
0
3,074
6,341
0
36,656
W
Danzaburou
ChaiMochi
Danzaburou
5,105
1,729
0
1,863
7,182
2,822
207
3,518
3,664
0
36,646
W
Hades
8,194
1,747
73
9,323
13,507
6,376
0
670
12,837
52,350
0
L
Apollo
2,963
1,763
0
695
7,519
2,119
0
532
6,987
0
24,894
W
Hel
Granio
Hel
2,232
401
1,954
2,581
6,920
2,525
72
2,862
4,058
21,853
0
W
6,392
3,892
0
1,531
8,202
2,977
0
2,860
5,342
0
41,762
L
Hercules
Misfortunℯ
Hercules
3,950
1,289
0
1,328
9,387
3,820
0
1,886
6,859
0
35,100
L
Raijin
Senzubun
Raijin
6,423
632
0
2,471
9,125
3,472
0
1,205
7,920
40,675
0
L
11,188
1,766
0
4,456
13,554
8,167
0
5,736
7,818
0
51,071
L
Chronos
vigilsus
Chronos
6,561
1,729
0
455
4,669
1,608
0
1,067
3,602
37,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
28,878
332
Minions Killed
325
0
Camps Cleared
0
1,115,031
Distance Traveled
1,053,557
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,338
576
61
6
0
248,776
0
W
Danzaburou
6,177
562
62
6
0
217,741
4
W
Hades
7,340
667
103
9
0
224,589
5
L
Apollo
5,154
469
49
4
0
196,957
0
W
Hel
5,325
484
40
4
0
213,760
0
W
Ishtar
5,836
531
66
6
0
210,165
4
L
Hercules
5,652
514
57
5
0
244,725
5
L
Raijin
6,199
564
61
6
0
169,059
0
L
Mulan
6,220
565
88
8
0
209,861
0
L
Chronos
5,653
514
70
6
0
232,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role