Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Taylor61795
Bacchus
Level 59
God Stats
10W - 9L
1,425 SR
Queue Stats
39W - 50L
1,287 Elo+
Party 1
Neith
Neith
Undurwurld
Neith
Level 32
God Stats
6W - 4L
1,583 SR
Queue Stats
43W - 58L
1,356 Elo+
Solo
Team Averages
Level 82
1,503 SR
1,381 Elo+

VS

Team Averages
Level 70
1,351 SR
1,447 Elo+
Cernunnos
Cernunnos
TaKinLivess
Cernunnos
Level 55
God Stats
3W - 14L
1,258 SR
Queue Stats
49W - 84L
1,167 Elo+
Solo
Scylla
Scylla
ironheadp
Scylla
Level 86
God Stats
1W - 2L
1,663 SR
Queue Stats
96W - 65L
1,594 Elo+
Party 2
Fafnir
Fafnir
krisksi
Fafnir
Level 69
God Stats
1W - 3L
1,133 SR
Queue Stats
30W - 16L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 0 / 1
8,337
758
9,662
5,615
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Taylor61795
Bacchus
10
0 / 1 / 2
7,910
719
4,695
11,644
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
12
1 / 1 / 3
7,951
723
9,321
5,777
2,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TaKinLivess
Cernunnos
11
0 / 2 / 1
6,857
623
5,954
8,886
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
ironheadp
Scylla
12
2 / 2 / 0
7,225
657
6,996
7,722
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
krisksi
Fafnir
11
0 / 0 / 2
7,807
710
4,034
12,813
14,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
2
2
Deaths
4
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
1
3.5
L
Cernunnos
TaKinLivess
Cernunnos
0
2
1
0.25
W
Bacchus
Taylor61795
Bacchus
0
1
2
1
W
Neith
1
1
3
2.5
L
Scylla
ironheadp
Scylla
2
2
0
1
L
Fafnir
krisksi
Fafnir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,678
Damage
16,984
23,036
Taken
29,421
17,309
Mitigated
21,112
8,224
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,662
4,514
146
2,237
5,615
1,935
1,156
2,972
2,643
38,491
0
L
Cernunnos
TaKinLivess
Cernunnos
5,954
2,167
0
2,212
8,886
4,138
0
4,536
4,350
0
30,471
W
Bacchus
Taylor61795
Bacchus
4,695
639
0
3,054
11,644
13,126
185
5,956
5,688
11,110
0
W
Neith
9,321
3,039
710
2,077
5,777
2,248
1,218
2,445
3,332
0
21,270
L
Scylla
ironheadp
Scylla
6,996
766
0
0
7,722
2,895
0
3,913
3,809
24,265
0
L
Fafnir
krisksi
Fafnir
4,034
1,494
2,680
3,729
12,813
14,079
0
6,266
6,547
16,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,198
Gold Earned
21,889
113
Minions Killed
110
3
Camps Cleared
5
601,624
Distance Traveled
574,987
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,337
758
70
6
2
212,570
1
L
Cernunnos
6,857
623
59
5
4
183,186
1
W
Bacchus
7,910
719
12
1
1
202,866
4
W
Neith
7,951
723
31
3
0
186,188
1
L
Scylla
7,225
657
38
3
1
201,481
1
L
Fafnir
7,807
710
13
1
0
190,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role