Player Matchup

Rama
Rama
MaxPainda007
Rama
Level 47
God Stats
2W - 0L
1,762 SR
Queue Stats
52W - 64L
1,367 Elo+
Solo
Jormungandr
Jormungandr
abhjbeh55
Jormungandr
Level 29
God Stats
64W - 75L
1,451 SR
Queue Stats
96W - 125L
1,341 Elo+
Party 2
Fafnir
Fafnir
sovetskiy_krolik
Fafnir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 216L
1,388 Elo+
Party 2
Baron Samedi
Baron Samedi
spintrap1
Baron Samedi
Level 72
God Stats
12W - 6L
1,603 SR
Queue Stats
300W - 323L
1,390 Elo+
Party 2
Mercury
Mercury
xWolfSik--
Mercury
Level 143
God Stats
3W - 2L
1,795 SR
Queue Stats
290W - 305L
1,372 Elo+
Party 2
Team Averages
Level 73
1,622 SR
1,372 Elo+

VS

Team Averages
Level 54
1,356 SR
1,348 Elo+
Ishtar
Ishtar
M-I-B_10
Ishtar
Level 102
God Stats
21W - 14L
1,381 SR
Queue Stats
763W - 834L
1,401 Elo+
Party 3
Yemoja
Yemoja
Nuk3-flambeaux54
Yemoja
Level 82
God Stats
4W - 5L
1,412 SR
Queue Stats
244W - 253L
1,436 Elo+
Party 1
Susano
Susano
Nuk3-hoiz54
Susano
Level 63
God Stats
1W - 2L
1,293 SR
Queue Stats
191W - 223L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
OSR_alf
Cthulhu
Level 8
God Stats
5W - 5L
1,506 SR
Queue Stats
7W - 10L
1,360 Elo+
Party 1
Sun Wukong
Sun Wukong
hemo4444x
Sun Wukong
Level 13
God Stats
95W - 107L
1,187 SR
Queue Stats
223W - 263L
1,105 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 5
12,387
459
19,320
26,265
11,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
abhjbeh55
Jormungandr
20
3 / 1 / 5
16,704
619
13,053
16,692
23,068
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
1 / 4 / 7
12,525
464
8,466
29,562
41,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
spintrap1
Baron Samedi
20
21 / 2 / 3
17,187
637
55,818
26,585
16,566
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
xWolfSik--
Mercury
20
7 / 4 / 6
14,059
521
19,621
25,199
12,380
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
M-I-B_10
Ishtar
19
9 / 5 / 1
12,329
457
23,249
28,149
15,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 11 / 2
11,075
410
15,959
33,556
19,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
19
5 / 4 / 3
12,322
456
13,231
23,838
13,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
OSR_alf
Cthulhu
15
0 / 8 / 6
10,653
395
16,079
35,479
54,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
hemo4444x
Sun Wukong
16
0 / 6 / 2
10,061
373
5,795
28,511
25,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
34
Kills
17
18
Deaths
34
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
M-I-B_10
Ishtar
9
5
1
1.9
W
2
7
5
0.64
L
3
11
2
0.36
L
Susano
5
4
3
1.63
L
Cthulhu
OSR_alf
Cthulhu
0
8
6
0.38
W
Jormungandr
abhjbeh55
Jormungandr
3
1
5
5.5
L
Sun Wukong
hemo4444x
Sun Wukong
0
6
2
0.17
W
1
4
7
1.13
W
Baron Samedi
spintrap1
Baron Samedi
21
2
3
11.25
W
Mercury
xWolfSik--
Mercury
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,278
Damage
74,313
124,303
Taken
149,533
105,397
Mitigated
127,622
37,244
Healing
34,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
M-I-B_10
Ishtar
23,249
15,366
0
7,656
28,149
15,355
723
10,964
17,185
0
116,334
W
19,320
15,878
527
9,804
26,265
11,499
804
5,594
20,671
0
105,114
L
15,959
2,939
1,135
4,940
33,556
19,029
0
25,728
7,828
81,836
0
L
Susano
13,231
4,091
0
8,580
23,838
13,215
0
6,160
17,678
0
114,243
L
Cthulhu
OSR_alf
Cthulhu
16,079
2,167
1,471
5,776
35,479
54,033
135
16,899
18,580
59,346
0
W
Jormungandr
abhjbeh55
Jormungandr
13,053
3,984
0
253
16,692
23,068
2,360
952
15,740
146,499
0
L
Sun Wukong
hemo4444x
Sun Wukong
5,795
1,308
0
4,728
28,511
25,990
0
17,732
10,779
0
56,887
W
8,466
3,363
396
8,230
29,562
41,884
127
7,321
22,241
41,896
0
W
Baron Samedi
spintrap1
Baron Samedi
55,818
5,216
1,685
12,738
26,585
16,566
894
13,391
13,194
151,654
0
W
Mercury
xWolfSik--
Mercury
19,621
13,317
0
3,611
25,199
12,380
1,924
4,858
20,341
0
159,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,862
Gold Earned
56,440
806
Minions Killed
576
0
Camps Cleared
0
2,413,909
Distance Traveled
2,311,071
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,329
457
164
6
0
422,067
7
W
Rama
12,387
459
129
5
0
441,975
0
L
Yemoja
11,075
410
122
5
0
394,617
4
L
Susano
12,322
456
119
4
0
565,999
0
L
Cthulhu
10,653
395
82
3
0
449,528
4
W
Jormungandr
16,704
619
282
10
0
472,176
2
L
Sun Wukong
10,061
373
89
3
0
478,860
1
W
Fafnir
12,525
464
55
2
0
466,189
2
W
Baron Samedi
17,187
637
179
7
0
489,037
0
W
Mercury
14,059
521
161
6
0
544,532
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role