Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
CaioLeveling
Hades
Level 62
God Stats
9W - 2L
1,669 SR
Queue Stats
291W - 322L
1,489 Elo+
Solo
Neith
Neith
DariethWolf
Neith
Level 107
God Stats
26W - 29L
1,454 SR
Queue Stats
410W - 420L
1,461 Elo+
Solo
Pele
Pele
ScorpionSaibot
Pele
Level 116
God Stats
32W - 14L
1,588 SR
Queue Stats
179W - 151L
1,502 Elo+
Solo
Scylla
Scylla
SupremeHippo
Scylla
Level 86
God Stats
2W - 0L
1,709 SR
Queue Stats
17W - 12L
1,482 Elo+
Solo
Team Averages
Level 96
1,584 SR
1,487 Elo+

VS

Team Averages
Level 95
1,572 SR
1,448 Elo+
Apollo
Apollo
DirtyMT
Apollo
Level 67
God Stats
5W - 9L
1,341 SR
Queue Stats
273W - 334L
1,417 Elo+
Party 1
Hachiman
Hachiman
GoranStar
Hachiman
Level 78
God Stats
72W - 62L
1,478 SR
Queue Stats
133W - 147L
1,425 Elo+
Party 2
Bacchus
Bacchus
NuclearSalt
Bacchus
Level 159
God Stats
1W - 2L
1,560 SR
Queue Stats
178W - 197L
1,500 Elo+
Solo
Chang'e
Chang'e
WETvStraps
Chang'e
Level 108
God Stats
6W - 3L
1,634 SR
Queue Stats
266W - 308L
1,491 Elo+
Party 1
Serqet
Serqet
vhskasete
Serqet
Level 61
God Stats
4W - 6L
1,848 SR
Queue Stats
116W - 129L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 1 / 6
6,817
487
8,243
14,019
11,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 5
7,595
543
9,151
12,962
5,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
7 / 2 / 2
8,288
592
10,493
10,686
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 4 / 2
8,344
596
7,521
14,697
6,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
10
0 / 3 / 1
6,086
435
3,324
8,777
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DirtyMT
Apollo
12
4 / 6 / 0
7,768
555
6,789
12,565
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
GoranStar
Hachiman
13
0 / 2 / 2
7,245
518
5,798
7,577
2,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
NuclearSalt
Bacchus
11
2 / 3 / 3
7,090
506
8,494
11,848
10,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
WETvStraps
Chang'e
13
3 / 4 / 2
7,770
555
10,505
12,644
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Serqet
vhskasete
Serqet
13
4 / 3 / 4
8,519
609
6,754
10,816
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
18
Kills
13
13
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
6
5
W
2
3
5
1.5
W
7
2
2
4
L
Apollo
DirtyMT
Apollo
4
6
0
0.67
L
Hachiman
GoranStar
Hachiman
0
2
2
0.5
L
Bacchus
NuclearSalt
Bacchus
2
3
3
1.17
W
7
4
2
2
W
Scylla
0
3
1
0.17
L
Chang'e
WETvStraps
Chang'e
3
4
2
1
L
Serqet
vhskasete
Serqet
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,732
Damage
38,340
61,141
Taken
55,450
31,452
Mitigated
27,559
20,455
Healing
14,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,243
4,159
1,076
5,004
14,019
11,725
0
7,131
6,888
0
25,919
W
9,151
1,408
142
4,880
12,962
5,721
405
1,272
11,238
47,535
0
W
10,493
5,734
0
4,807
10,686
4,287
900
2,741
7,754
0
53,624
L
Apollo
DirtyMT
Apollo
6,789
4,641
0
3,054
12,565
5,426
956
6,008
6,557
0
43,038
L
Hachiman
GoranStar
Hachiman
5,798
3,395
0
2,760
7,577
2,488
0
171
7,406
0
59,695
L
Bacchus
NuclearSalt
Bacchus
8,494
1,589
0
1,294
11,848
10,220
0
1,392
10,456
38,203
0
W
7,521
1,995
0
3,796
14,697
6,170
0
3,152
11,545
0
67,643
W
Scylla
3,324
530
0
750
8,777
3,549
0
4,703
3,912
35,595
0
L
Chang'e
WETvStraps
Chang'e
10,505
1,191
785
3,845
12,644
5,079
136
3,029
9,615
59,222
0
L
Serqet
vhskasete
Serqet
6,754
2,206
0
2,926
10,816
4,346
636
1,875
8,768
0
41,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
38,392
364
Minions Killed
395
0
Camps Cleared
0
1,290,198
Distance Traveled
1,303,235
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,817
487
30
2
0
268,479
6
W
Hades
7,595
543
94
7
0
236,648
4
W
Neith
8,288
592
81
6
0
244,828
5
L
Apollo
7,768
555
66
5
0
226,310
0
L
Hachiman
7,245
518
97
7
0
265,244
3
L
Bacchus
7,090
506
46
3
0
265,017
2
W
Pele
8,344
596
100
7
0
304,768
3
W
Scylla
6,086
435
59
4
0
235,475
5
L
Chang'e
7,770
555
106
8
0
247,682
2
L
Serqet
8,519
609
80
6
0
298,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role