Player Matchup

King Arthur
King Arthur
Hydracoop
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Party 1
Baron Samedi
Baron Samedi
Manuelnbg
Baron Samedi
Level 59
God Stats
0W - 1L
1,449 SR
Queue Stats
2W - 9L
1,228 Elo+
Solo
Nu Wa
Nu Wa
Mazmimi
Nu Wa
Level 5
God Stats
0W - 3L
1,141 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 2
Neith
Neith
MrLiriC
Neith
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,516 Elo+
Party 1
Medusa
Medusa
SchagaKhan
Medusa
Level 106
God Stats
1W - 1L
1,250 SR
Queue Stats
8W - 7L
1,450 Elo+
Party 2
Team Averages
Level 52
1,368 SR
1,410 Elo+

VS

Team Averages
Level 76
1,504 SR
1,423 Elo+
Chang'e
Chang'e
BappoAkira
Chang'e
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,318 Elo+
Party 3
Hades
Hades
DonBard
Hades
Level 106
God Stats
4W - 2L
1,482 SR
Queue Stats
41W - 44L
1,445 Elo+
Party 3
Bacchus
Bacchus
Rainglock
Bacchus
Level 88
God Stats
10W - 6L
1,668 SR
Queue Stats
96W - 81L
1,506 Elo+
Party 3
Sun Wukong
Sun Wukong
diamondworior
Sun Wukong
Level 65
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 14L
1,434 Elo+
Solo
Hou Yi
Hou Yi
twiinleaf
Hou Yi
Level 22
God Stats
9W - 11L
1,372 SR
Queue Stats
20W - 25L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hydracoop
King Arthur
16
2 / 6 / 1
11,473
956
12,142
26,219
23,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Manuelnbg
Baron Samedi
16
0 / 11 / 2
10,417
868
15,135
25,640
13,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Mazmimi
Nu Wa
17
1 / 11 / 2
11,149
929
4,553
19,751
9,271
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
MrLiriC
Neith
16
1 / 4 / 2
10,944
912
21,324
19,119
9,131
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
SchagaKhan
Medusa
16
0 / 5 / 1
10,202
850
13,443
18,407
8,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BappoAkira
Chang'e
19
12 / 1 / 15
13,566
1,131
24,523
16,464
8,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
DonBard
Hades
19
7 / 2 / 22
12,689
1,057
22,558
17,585
18,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Rainglock
Bacchus
18
3 / 1 / 20
12,444
1,037
13,659
13,682
25,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
diamondworior
Sun Wukong
19
9 / 0 / 20
13,729
1,144
18,406
21,299
22,880
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
twiinleaf
Hou Yi
19
6 / 0 / 26
12,641
1,053
23,895
7,935
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
140
4
Kills
37
37
Deaths
4
8
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BappoAkira
Chang'e
12
1
15
19.5
W
Hades
DonBard
Hades
7
2
22
9
L
King Arthur
Hydracoop
King Arthur
2
6
1
0.42
L
Baron Samedi
Manuelnbg
Baron Samedi
0
11
2
0.09
L
Nu Wa
Mazmimi
Nu Wa
1
11
2
0.18
L
Neith
MrLiriC
Neith
1
4
2
0.5
W
Bacchus
Rainglock
Bacchus
3
1
20
13
L
Medusa
SchagaKhan
Medusa
0
5
1
0.1
W
Sun Wukong
diamondworior
Sun Wukong
9
0
20
19
W
Hou Yi
twiinleaf
Hou Yi
6
0
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,597
Damage
103,041
109,136
Taken
76,965
64,609
Mitigated
79,878
10,289
Healing
34,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BappoAkira
Chang'e
24,523
2,386
3,952
9,650
16,464
8,733
0
6,303
10,161
36,923
0
W
Hades
DonBard
Hades
22,558
1,327
1,266
6,690
17,585
18,634
0
3,592
13,993
46,467
0
L
King Arthur
Hydracoop
King Arthur
12,142
2,646
0
1,060
26,219
23,767
0
14,660
11,559
0
20,944
L
Baron Samedi
Manuelnbg
Baron Samedi
15,135
732
3,503
3,331
25,640
13,497
0
17,145
8,495
35,058
0
L
Nu Wa
Mazmimi
Nu Wa
4,553
2,273
0
440
19,751
9,271
0
8,115
11,636
20,054
0
L
Neith
MrLiriC
Neith
21,324
14,833
0
1,487
19,119
9,131
0
11,995
7,124
0
49,389
W
Bacchus
Rainglock
Bacchus
13,659
707
0
1,038
13,682
25,331
0
2,691
10,991
19,378
0
L
Medusa
SchagaKhan
Medusa
13,443
7,736
0
468
18,407
8,943
0
8,825
9,582
0
34,629
W
Sun Wukong
diamondworior
Sun Wukong
18,406
2,816
0
7,319
21,299
22,880
0
4,159
16,959
0
56,277
W
Hou Yi
twiinleaf
Hou Yi
23,895
18,916
0
4,441
7,935
4,300
0
2,943
4,992
0
43,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,185
Gold Earned
65,069
171
Minions Killed
246
8
Camps Cleared
8
1,006,938
Distance Traveled
1,139,343
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,566
1,131
25
2
1
200,614
2
W
Hades
12,689
1,057
84
7
4
211,752
0
L
King Arthur
11,473
956
12
1
1
229,686
0
L
Baron Samedi
10,417
868
38
3
0
208,101
0
L
Nu Wa
11,149
929
29
2
4
166,501
1
L
Neith
10,944
912
45
4
3
204,020
0
W
Bacchus
12,444
1,037
7
1
0
225,925
0
L
Medusa
10,202
850
47
4
0
198,630
0
W
Sun Wukong
13,729
1,144
91
8
2
278,070
0
W
Hou Yi
12,641
1,053
39
3
1
222,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role