Player Matchup

Sol
Sol
BossLoki420
Sol
Level 84
God Stats
5W - 3L
1,799 SR
Queue Stats
48W - 56L
1,446 Elo+
Party 1
Xing Tian
Xing Tian
JotaMishima1
Xing Tian
Level 108
God Stats
10W - 10L
1,715 SR
Queue Stats
279W - 296L
1,372 Elo+
Solo
Ishtar
Ishtar
LilOzzie
Ishtar
Level 109
God Stats
12W - 9L
1,680 SR
Queue Stats
31W - 26L
1,529 Elo+
Solo
Artemis
Artemis
SorryYouAreBad
Artemis
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 58L
1,382 Elo+
Party 1
Anubis
Anubis
carnagereport
Anubis
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
103W - 116L
1,490 Elo+
Party 1
Team Averages
Level 82
1,639 SR
1,444 Elo+

VS

Team Averages
Level 63
1,496 SR
1,481 Elo+
Skadi
Skadi
 
Skadi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
ApocalypticSyrup
Ishtar
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 57L
1,416 Elo+
Solo
Thanatos
Thanatos
MysteryK99
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Piggy520
Nu Wa
Level 44
God Stats
0W - 1L
1,789 SR
Queue Stats
32W - 29L
1,541 Elo+
Solo
Jormungandr
Jormungandr
iRaTe BoBCaT
Jormungandr
Level 96
God Stats
0W - 1L
1,192 SR
Queue Stats
19W - 22L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 8
12,161
811
15,226
14,755
6,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
JotaMishima1
Xing Tian
18
5 / 0 / 16
12,220
815
10,068
22,619
37,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
LilOzzie
Ishtar
19
7 / 2 / 17
11,710
781
17,936
13,885
6,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 1 / 8
11,259
751
16,464
11,376
5,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 4 / 13
11,902
793
21,146
16,666
9,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
2 / 4 / 1
10,843
723
11,868
14,296
6,166
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
0 / 7 / 3
9,008
601
6,819
19,405
8,831
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
MysteryK99
Thanatos
14
1 / 11 / 1
8,629
575
3,242
14,765
10,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
Piggy520
Nu Wa
16
1 / 3 / 4
9,652
643
18,591
14,176
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
iRaTe BoBCaT
Jormungandr
17
3 / 7 / 3
10,554
704
14,118
27,001
28,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
19
32
Kills
7
7
Deaths
32
62
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
1
0.63
L
0
7
3
0.21
W
7
0
8
11
W
Xing Tian
JotaMishima1
Xing Tian
5
0
16
13
W
Ishtar
LilOzzie
Ishtar
7
2
17
7.75
L
Thanatos
MysteryK99
Thanatos
1
11
1
0.14
L
Nu Wa
Piggy520
Nu Wa
1
3
4
1
W
5
1
8
9
W
8
4
13
3.63
L
Jormungandr
iRaTe BoBCaT
Jormungandr
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,840
Damage
54,638
79,301
Taken
89,643
65,540
Mitigated
58,764
22,403
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
11,868
3,315
0
0
14,296
6,166
794
6,281
8,015
0
55,439
L
6,819
3,822
355
3,677
19,405
8,831
312
8,995
10,302
0
26,372
W
15,226
6,089
0
7,510
14,755
6,815
6,115
5,787
8,968
81,467
0
W
Xing Tian
JotaMishima1
Xing Tian
10,068
936
0
2,575
22,619
37,342
31
6,761
15,858
33,695
0
W
Ishtar
LilOzzie
Ishtar
17,936
11,326
0
4,123
13,885
6,497
2,889
5,582
8,303
0
47,921
L
Thanatos
MysteryK99
Thanatos
3,242
411
0
1,659
14,765
10,006
412
6,528
8,165
0
5,691
L
Nu Wa
Piggy520
Nu Wa
18,591
4,577
0
500
14,176
5,743
0
9,481
4,587
42,098
0
W
16,464
9,297
0
920
11,376
5,224
2,754
5,703
5,673
0
38,463
W
21,146
2,620
0
7,275
16,666
9,662
1,358
8,876
7,790
51,236
0
L
Jormungandr
iRaTe BoBCaT
Jormungandr
14,118
4,169
0
360
27,001
28,018
0
14,719
12,037
45,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,252
Gold Earned
48,686
319
Minions Killed
256
0
Camps Cleared
0
1,455,700
Distance Traveled
1,232,017
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,843
723
92
6
0
280,588
1
L
Ishtar
9,008
601
33
2
0
206,231
2
W
Sol
12,161
811
106
7
0
309,753
2
W
Xing Tian
12,220
815
27
2
0
340,478
4
W
Ishtar
11,710
781
64
4
0
292,823
1
L
Thanatos
8,629
575
8
1
0
217,301
0
L
Nu Wa
9,652
643
66
4
0
264,242
2
W
Artemis
11,259
751
68
5
0
266,206
0
W
Anubis
11,902
793
54
4
0
246,440
0
L
Jormungandr
10,554
704
57
4
0
263,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role