Player Matchup

Arachne
Arachne
CoolSteelersKid
Arachne
Level 81
God Stats
4W - 1L
1,543 SR
Queue Stats
36W - 35L
1,436 Elo+
Solo
Geb
Geb
GordonF12345
Geb
Level 123
God Stats
13W - 6L
1,579 SR
Queue Stats
125W - 108L
1,453 Elo+
Party 2
Ra
Ra
dative-nova8
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,339 Elo+
Party 2
Team Averages
Level 75
1,541 SR
1,409 Elo+

VS

Team Averages
Level 72
1,425 SR
1,290 Elo+
Chaac
Chaac
TMB Spooky
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 31L
1,131 Elo+
Party 1
Nu Wa
Nu Wa
albinoburrito22
Nu Wa
Level 122
God Stats
6W - 4L
1,473 SR
Queue Stats
73W - 87L
1,450 Elo+
Solo
Ishtar
Ishtar
lts wired
Ishtar
Level 67
God Stats
0W - 2L
1,301 SR
Queue Stats
77W - 101L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 4
10,239
853
13,171
14,104
8,630
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 9
9,934
828
8,142
15,412
17,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
1 / 5 / 9
8,495
708
7,300
8,049
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 6 / 4
7,898
658
7,316
18,813
11,416
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 3 / 2
8,916
743
13,144
7,771
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
lts wired
Ishtar
12
3 / 5 / 4
8,486
707
10,753
11,740
5,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
14
Kills
8
8
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
W
3
1
9
7.5
L
Chaac
1
6
4
0.5
L
4
3
2
1.67
W
1
5
9
1.1
L
Ishtar
lts wired
Ishtar
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,613
Damage
31,213
37,565
Taken
38,324
29,981
Mitigated
19,748
9,169
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,171
10,293
0
5,722
14,104
8,630
81
4,963
9,141
0
35,073
W
8,142
1,144
262
1,341
15,412
17,975
0
5,375
10,037
21,949
0
L
Chaac
7,316
2,060
83
3,964
18,813
11,416
0
6,310
12,205
0
19,439
L
13,144
4,588
0
931
7,771
3,070
316
4,187
3,376
48,183
0
W
7,300
762
1,289
555
8,049
3,376
0
3,190
4,859
36,340
0
L
Ishtar
lts wired
Ishtar
10,753
7,126
0
2,331
11,740
5,262
627
4,569
7,099
0
30,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,668
Gold Earned
25,300
142
Minions Killed
165
6
Camps Cleared
5
672,857
Distance Traveled
602,811
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,239
853
47
4
6
250,317
0
W
Geb
9,934
828
18
2
0
219,393
5
L
Chaac
7,898
658
24
2
0
212,217
1
L
Nu Wa
8,916
743
88
7
2
203,049
3
W
Ra
8,495
708
77
6
0
203,147
2
L
Ishtar
8,486
707
53
4
3
187,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role