Player Matchup

Loki
Loki
Am surprised
Loki
Level 65
God Stats
5W - 3L
1,531 SR
Queue Stats
56W - 78L
1,329 Elo+
Solo
Cerberus
Cerberus
Critikal07
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,239 Elo+
Party 2
Nu Wa
Nu Wa
T0xicDesirez
Nu Wa
Level 24
God Stats
7W - 11L
1,308 SR
Queue Stats
18W - 37L
1,099 Elo+
Party 2
Team Averages
Level 72
1,447 SR
1,222 Elo+

VS

Team Averages
Level 38
1,398 SR
1,309 Elo+
Ah Muzen Cab
Ah Muzen Cab
Abezethibouu
Ah Muzen Cab
Level 60
God Stats
75W - 65L
1,515 SR
Queue Stats
89W - 95L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
NUGGETS9589
Sun Wukong
Level 5
God Stats
1W - 7L
1,475 SR
Queue Stats
3W - 10L
1,412 Elo+
Party 1
Thoth
Thoth
dwthree
Thoth
Level 48
God Stats
0W - 3L
1,205 SR
Queue Stats
10W - 15L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 6
12,589
787
17,638
17,005
8,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Critikal07
Cerberus
15
4 / 4 / 11
10,995
687
17,351
25,972
28,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 2 / 8
10,862
679
9,854
11,013
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abezethibouu
Ah Muzen Cab
16
7 / 4 / 1
11,817
739
25,590
20,092
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
NUGGETS9589
Sun Wukong
13
1 / 4 / 5
9,751
609
8,152
19,606
17,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
dwthree
Thoth
14
1 / 9 / 4
9,495
593
8,436
13,693
3,674
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
9
9
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Abezethibouu
Ah Muzen Cab
7
4
1
1.88
W
9
3
6
4
W
Cerberus
Critikal07
Cerberus
4
4
11
2.38
L
Sun Wukong
NUGGETS9589
Sun Wukong
1
4
5
0.88
W
4
2
8
4
L
Thoth
dwthree
Thoth
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,843
Damage
42,178
53,990
Taken
53,391
41,188
Mitigated
28,632
19,619
Healing
8,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Abezethibouu
Ah Muzen Cab
25,590
13,433
20
7,351
20,092
7,120
850
9,450
10,341
0
68,100
W
17,638
3,905
0
7,706
17,005
8,104
841
3,038
13,967
0
65,201
W
Cerberus
Critikal07
Cerberus
17,351
1,654
97
10,366
25,972
28,293
485
3,636
22,336
37,946
0
L
Sun Wukong
NUGGETS9589
Sun Wukong
8,152
2,438
0
1,066
19,606
17,838
101
8,052
11,084
107
22,346
W
9,854
2,978
0
1,450
11,013
4,791
1,319
2,302
8,711
38,385
0
L
Thoth
dwthree
Thoth
8,436
916
0
161
13,693
3,674
0
8,679
4,689
21,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,446
Gold Earned
31,063
221
Minions Killed
155
7
Camps Cleared
5
839,001
Distance Traveled
763,983
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,817
739
97
6
5
244,110
2
W
Loki
12,589
787
92
6
5
309,621
3
W
Cerberus
10,995
687
68
4
1
273,431
0
L
Sun Wukong
9,751
609
26
2
0
292,516
3
W
Nu Wa
10,862
679
61
4
1
255,949
0
L
Thoth
9,495
593
32
2
0
227,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role