Player Matchup

Terra
Terra
Basileuszeus
Terra
Level 125
God Stats
9W - 9L
1,622 SR
Queue Stats
166W - 180L
1,566 Elo+
Party 4
Chaac
Chaac
CuRRuPtedRaiN
Chaac
Level 89
God Stats
2W - 4L
1,725 SR
Queue Stats
42W - 22L
1,619 Elo+
Party 3
Awilix
Awilix
Gaulivant
Awilix
Level 109
God Stats
0W - 1L
1,854 SR
Queue Stats
306W - 270L
1,651 Elo+
Party 3
Ishtar
Ishtar
SCUTTLEBUTTJOE
Ishtar
Level 43
God Stats
3W - 14L
1,257 SR
Queue Stats
98W - 129L
1,453 Elo+
Party 4
Scylla
Scylla
asphaltLicker
Scylla
Level 38
God Stats
1W - 1L
1,816 SR
Queue Stats
160W - 106L
1,673 Elo+
Party 3
Team Averages
Level 81
1,655 SR
1,592 Elo+

VS

Team Averages
Level 74
1,625 SR
1,576 Elo+
Mercury
Mercury
 
Mercury
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
ChokeGod1999
Ishtar
Level 77
God Stats
6W - 2L
1,476 SR
Queue Stats
262W - 244L
1,526 Elo+
Party 1
Thanatos
Thanatos
JonBoneJones
Thanatos
Level 89
God Stats
1W - 0L
1,653 SR
Queue Stats
220W - 193L
1,484 Elo+
Party 1
Cerberus
Cerberus
TheFireant
Cerberus
Level 158
God Stats
2W - 3L
1,583 SR
Queue Stats
170W - 151L
1,648 Elo+
Party 2
Kukulkan
Kukulkan
betterfireant
Kukulkan
Level 26
God Stats
5W - 0L
1,912 SR
Queue Stats
54W - 33L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
9,574
416
8,214
24,930
30,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

18
1 / 4 / 4
11,251
489
16,661
24,339
20,455
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Gaulivant
Awilix
16
3 / 7 / 5
10,665
464
12,124
20,125
8,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
1 / 1 / 1
11,797
513
5,607
11,598
5,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 2 / 2
10,903
474
9,610
12,655
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
0 / 1 / 4
11,728
510
5,581
14,901
6,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
20
2 / 1 / 4
13,341
580
6,022
15,049
7,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
JonBoneJones
Thanatos
20
5 / 3 / 3
13,622
592
20,270
24,427
20,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
TheFireant
Cerberus
16
3 / 2 / 11
11,540
502
13,312
20,303
24,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
betterfireant
Kukulkan
20
8 / 3 / 3
13,205
574
23,338
15,812
8,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
10
Kills
18
18
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
1
4
2
L
1
4
6
1
W
Ishtar
2
1
4
4
L
1
4
4
0.75
L
Awilix
Gaulivant
Awilix
3
7
5
0.79
W
Thanatos
JonBoneJones
Thanatos
5
3
3
2.17
L
1
1
1
1.5
W
Cerberus
TheFireant
Cerberus
3
2
11
4.25
L
4
2
2
2.5
W
Kukulkan
betterfireant
Kukulkan
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,216
Damage
68,523
93,647
Taken
90,492
70,496
Mitigated
67,748
26,380
Healing
44,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,581
4,146
0
663
14,901
6,943
0
3,160
11,700
0
131,161
L
8,214
1,570
2,554
6,365
24,930
30,564
0
10,959
13,971
24,705
0
W
Ishtar
6,022
4,400
0
6,658
15,049
7,488
1,573
2,370
12,679
0
134,605
L
16,661
5,047
0
9,232
24,339
20,455
564
6,276
18,063
0
87,814
L
Awilix
Gaulivant
Awilix
12,124
4,015
0
4,838
20,125
8,245
0
7,943
12,182
46
92,283
W
Thanatos
JonBoneJones
Thanatos
20,270
6,467
0
26,896
24,427
20,204
0
3,179
21,208
0
125,778
L
5,607
2,638
0
3,391
11,598
5,896
606
2,841
8,757
0
124,223
W
Cerberus
TheFireant
Cerberus
13,312
799
0
6,478
20,303
24,979
268
5,591
14,500
50,555
0
L
9,610
456
0
0
12,655
5,336
910
9,303
3,352
68,989
0
W
Kukulkan
betterfireant
Kukulkan
23,338
2,410
0
3,860
15,812
8,134
540
4,974
10,594
133,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,190
Gold Earned
63,436
623
Minions Killed
875
0
Camps Cleared
0
2,255,154
Distance Traveled
2,337,352
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,728
510
187
8
0
577,460
1
L
Terra
9,574
416
28
1
0
466,965
10
W
Ishtar
13,341
580
235
10
0
397,139
8
L
Chaac
11,251
489
160
7
0
443,871
4
L
Awilix
10,665
464
98
4
0
490,975
5
W
Thanatos
13,622
592
176
8
0
472,638
0
L
Ishtar
11,797
513
201
9
0
415,725
10
W
Cerberus
11,540
502
81
4
0
452,873
7
L
Scylla
10,903
474
136
6
0
437,618
2
W
Kukulkan
13,205
574
196
9
0
437,242
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role