Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Moldovan69
Cerberus
Level 52
God Stats
10W - 5L
1,577 SR
Queue Stats
127W - 92L
1,536 Elo+
Solo
Ishtar
Ishtar
RookRider
Ishtar
Level 119
God Stats
11W - 4L
1,581 SR
Queue Stats
222W - 229L
1,519 Elo+
Solo
Sol
Sol
damndaniel21420
Sol
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 140L
1,527 Elo+
Solo
Team Averages
Level 103
1,532 SR
1,516 Elo+

VS

Team Averages
Level 97
1,503 SR
1,489 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
RidiculouslyFly
Cliodhna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
Seismi270
Danzaburou
Level 82
God Stats
1W - 2L
1,345 SR
Queue Stats
127W - 136L
1,446 Elo+
Solo
Cerberus
Cerberus
Uniper73
Cerberus
Level 109
God Stats
9W - 6L
1,622 SR
Queue Stats
483W - 487L
1,510 Elo+
Solo
Scylla
Scylla
xQzmeHD
Scylla
Level 98
God Stats
22W - 19L
1,549 SR
Queue Stats
33W - 42L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
1 / 0 / 0
7,485
576
4,159
5,175
2,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tyr
 
Tyr
11
3 / 1 / 1
6,761
520
4,329
11,565
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Moldovan69
Cerberus
10
0 / 0 / 5
6,648
511
5,944
9,383
6,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
RookRider
Ishtar
12
2 / 0 / 0
6,996
538
5,308
7,182
2,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 0
6,640
511
4,333
6,651
2,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 1 / 0
6,131
472
1,962
7,781
4,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
10
0 / 1 / 0
5,844
450
1,459
7,882
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Seismi270
Danzaburou
13
1 / 0 / 0
7,290
561
5,916
8,710
3,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Uniper73
Cerberus
10
1 / 2 / 0
5,488
422
4,227
9,945
7,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
xQzmeHD
Scylla
10
0 / 2 / 1
5,819
448
5,256
5,265
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
1
0
0
1
W
Tyr
 
Tyr
3
1
1
3.5
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
Cerberus
Moldovan69
Cerberus
0
0
5
2.5
L
Cliodhna
0
1
0
0
W
Ishtar
RookRider
Ishtar
2
0
0
2
L
Danzaburou
Seismi270
Danzaburou
1
0
0
1
L
Cerberus
Uniper73
Cerberus
1
2
0
0.5
W
0
1
0
0
L
Scylla
xQzmeHD
Scylla
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,073
Damage
18,820
39,956
Taken
39,583
20,111
Mitigated
20,058
16,721
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,159
402
0
3,287
5,175
2,118
0
1,323
3,852
0
57,066
W
Tyr
 
Tyr
4,329
560
0
4,609
11,565
5,697
0
1,726
9,773
0
39,464
L
Kumbhakarna
 
Kumbhakarna
1,962
47
0
1,679
7,781
4,349
0
565
7,216
38,790
0
W
Cerberus
Moldovan69
Cerberus
5,944
481
350
1,988
9,383
6,866
0
4,098
5,023
23,350
0
L
Cliodhna
1,459
409
0
3,693
7,882
2,752
0
810
7,072
0
37,768
W
Ishtar
RookRider
Ishtar
5,308
3,792
0
2,604
7,182
2,903
624
3,383
3,673
0
53,638
L
Danzaburou
Seismi270
Danzaburou
5,916
3,629
0
4,228
8,710
3,542
0
4,598
4,112
0
68,849
L
Cerberus
Uniper73
Cerberus
4,227
282
0
2,484
9,945
7,709
0
3,878
6,067
27,868
0
W
4,333
1,017
0
3,883
6,651
2,527
0
461
6,190
49,541
6,531
L
Scylla
xQzmeHD
Scylla
5,256
329
0
998
5,265
1,706
0
128
5,137
36,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,530
Gold Earned
30,572
432
Minions Killed
402
0
Camps Cleared
0
1,282,672
Distance Traveled
1,233,726
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,485
576
100
8
0
260,558
3
W
Tyr
6,761
520
72
6
0
307,500
7
L
Kumbhakarna
6,131
472
69
5
0
193,217
4
W
Cerberus
6,648
511
40
3
0
249,124
5
L
Cliodhna
5,844
450
77
6
0
288,895
4
W
Ishtar
6,996
538
107
8
0
234,684
7
L
Danzaburou
7,290
561
112
9
0
239,501
1
L
Cerberus
5,488
422
63
5
0
249,403
2
W
Sol
6,640
511
113
9
0
230,806
0
L
Scylla
5,819
448
81
6
0
262,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role