Player Matchup

Amaterasu
Amaterasu
BachGitarre779
Amaterasu
Level 100
God Stats
2W - 1L
1,718 SR
Queue Stats
92W - 111L
1,371 Elo+
Party 2
Thanatos
Thanatos
Doom Slayer7027
Thanatos
Level 59
God Stats
1W - 3L
1,193 SR
Queue Stats
82W - 95L
1,353 Elo+
Party 2
Apollo
Apollo
JasonBlood1981
Apollo
Level 127
God Stats
5W - 0L
1,870 SR
Queue Stats
460W - 506L
1,439 Elo+
Solo
Terra
Terra
Streunami
Terra
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 85L
1,494 Elo+
Solo
Serqet
Serqet
crazymic01
Serqet
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,326 Elo+
Solo
Team Averages
Level 91
1,556 SR
1,396 Elo+

VS

Team Averages
Level 89
1,509 SR
1,403 Elo+
Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Fata diem
Terra
Level 116
God Stats
3W - 9L
1,388 SR
Queue Stats
651W - 690L
1,412 Elo+
Party 1
Cerberus
Cerberus
JaxonBarnett
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,272 Elo+
Solo
Nu Wa
Nu Wa
KarmaPouchkA
Nu Wa
Level 68
God Stats
3W - 5L
1,773 SR
Queue Stats
284W - 304L
1,427 Elo+
Solo
Janus
Janus
LiveGrenade08
Janus
Level 103
God Stats
10W - 19L
1,386 SR
Queue Stats
473W - 513L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BachGitarre779
Amaterasu
18
4 / 3 / 9
11,463
764
14,818
26,693
32,206
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
20
8 / 3 / 7
12,068
805
19,097
17,453
8,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 2 / 8
10,537
702
16,929
14,385
7,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Streunami
Terra
18
2 / 2 / 13
11,424
762
7,252
18,277
21,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
crazymic01
Serqet
16
2 / 4 / 9
9,833
656
9,643
17,801
9,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
4 / 2 / 9
11,321
755
13,928
25,686
32,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Terra
Fata diem
Terra
16
1 / 3 / 11
9,644
643
10,767
18,900
13,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
JaxonBarnett
Cerberus
13
0 / 6 / 9
9,000
600
4,631
22,328
19,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 4 / 8
9,991
666
25,117
13,840
5,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 5 / 7
10,754
717
22,352
10,738
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
58
20
Kills
14
14
Deaths
20
46
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
4
2
9
4.25
W
Amaterasu
BachGitarre779
Amaterasu
4
3
9
2.83
W
Thanatos
8
3
7
3.83
L
Terra
Fata diem
Terra
1
3
11
2.17
W
4
2
8
4
L
Cerberus
JaxonBarnett
Cerberus
0
6
9
0.75
L
4
4
8
2
L
5
5
7
1.7
W
Terra
Streunami
Terra
2
2
13
4.25
W
Serqet
crazymic01
Serqet
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,739
Damage
76,795
94,609
Taken
91,492
79,060
Mitigated
75,142
61,401
Healing
39,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
13,928
1,206
4,707
5,674
25,686
32,756
643
3,002
22,684
28,299
0
W
Amaterasu
BachGitarre779
Amaterasu
14,818
5,167
3,142
11,737
26,693
32,206
1,737
19,046
7,647
1,986
36,260
W
Thanatos
19,097
6,908
1,257
13,959
17,453
8,977
1,850
14,954
2,499
0
52,052
L
Terra
Fata diem
Terra
10,767
1,712
9,093
6,099
18,900
13,483
772
2,162
16,738
21,128
0
W
16,929
11,567
1,751
4,551
14,385
7,323
3,722
13,102
1,283
0
50,981
L
Cerberus
JaxonBarnett
Cerberus
4,631
347
274
6,982
22,328
19,461
551
1,316
21,012
10,939
0
L
25,117
11,073
1,961
2,949
13,840
5,172
166
916
12,204
41,011
0
L
22,352
1,081
1,353
495
10,738
4,270
720
616
9,993
33,841
0
W
Terra
Streunami
Terra
7,252
2,786
12,272
8,363
18,277
21,072
744
15,289
2,988
15,520
0
W
Serqet
crazymic01
Serqet
9,643
1,724
1,730
2,639
17,801
9,482
0
14,404
3,397
0
19,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,325
Gold Earned
50,710
211
Minions Killed
136
0
Camps Cleared
0
1,303,108
Distance Traveled
1,241,714
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,321
755
20
1
0
264,731
0
W
Amaterasu
11,463
764
34
2
0
240,666
0
W
Thanatos
12,068
805
77
5
0
276,746
1
L
Terra
9,644
643
28
2
0
267,551
1
W
Apollo
10,537
702
65
4
0
240,600
1
L
Cerberus
9,000
600
28
2
0
239,526
0
L
Nu Wa
9,991
666
35
2
0
230,631
0
L
Janus
10,754
717
25
2
0
239,275
0
W
Terra
11,424
762
15
1
0
265,606
1
W
Serqet
9,833
656
20
1
0
279,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role