Player Matchup

Guan Yu
Guan Yu
Exploding-S-Tier
Guan Yu
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
Hunter_RWBY
Ishtar
Level 144
God Stats
4W - 4L
1,277 SR
Queue Stats
542W - 453L
1,625 Elo+
Party 2
Osiris
Osiris
Tombsa_
Osiris
Level 126
God Stats
8W - 1L
1,654 SR
Queue Stats
78W - 75L
1,499 Elo+
Party 3
Mercury
Mercury
Trodmurcury8
Mercury
Level 129
God Stats
13W - 7L
1,791 SR
Queue Stats
662W - 561L
1,628 Elo+
Party 2
Merlin
Merlin
ma7estic
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,666 Elo+
Party 3
Team Averages
Level 90
1,544 SR
1,584 Elo+

VS

Team Averages
Level 73
1,598 SR
1,435 Elo+
Thoth
Thoth
 
Thoth
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
ElLetosk8
Bastet
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,205 Elo+
Solo
Bacchus
Bacchus
Ikonik5085
Bacchus
Level 27
God Stats
8W - 3L
1,801 SR
Queue Stats
66W - 50L
1,484 Elo+
Party 1
Cupid
Cupid
Micandria12
Cupid
Level 24
God Stats
2W - 2L
1,689 SR
Queue Stats
74W - 40L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,755
646
7,337
6,588
7,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
11
2 / 1 / 3
6,515
543
3,046
6,474
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Tombsa_
Osiris
11
0 / 2 / 3
6,141
512
4,052
8,765
7,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Trodmurcury8
Mercury
14
6 / 0 / 5
8,037
670
8,268
7,899
2,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ma7estic
Merlin
11
2 / 4 / 0
6,619
552
2,720
5,159
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 3 / 1
6,715
560
1,845
6,773
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Da Ji
 
Da Ji
12
0 / 2 / 0
6,512
543
4,362
11,406
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
ElLetosk8
Bastet
9
0 / 3 / 3
5,640
470
3,652
9,665
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Bacchus
Ikonik5085
Bacchus
10
3 / 3 / 2
6,627
552
5,575
7,447
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
1 / 4 / 2
5,884
490
3,413
7,642
2,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
6
7
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
1
0.83
L
Da Ji
 
Da Ji
0
2
0
0
L
Bastet
ElLetosk8
Bastet
0
3
3
0.5
W
4
0
0
4
W
Ishtar
2
1
3
3.5
L
Bacchus
Ikonik5085
Bacchus
3
3
2
1.33
L
1
4
2
0.5
W
Osiris
Tombsa_
Osiris
0
2
3
0.75
W
Mercury
Trodmurcury8
Mercury
6
0
5
8.5
W
Merlin
ma7estic
Merlin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,423
Damage
18,847
34,885
Taken
42,933
22,507
Mitigated
16,331
8,537
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,845
40
0
570
6,773
2,298
0
2,357
4,140
44,020
0
L
Da Ji
 
Da Ji
4,362
547
0
6,415
11,406
3,406
0
0
10,892
0
48,759
L
Bastet
ElLetosk8
Bastet
3,652
858
95
3,799
9,665
2,994
0
67
9,514
0
28,219
W
7,337
1,438
195
3,546
6,588
7,311
0
0
6,588
0
46,427
W
Ishtar
3,046
1,646
0
2,165
6,474
2,561
1,314
1,848
4,626
0
42,716
L
Bacchus
Ikonik5085
Bacchus
5,575
1,472
0
1,242
7,447
5,213
0
0
7,418
18,578
0
L
3,413
2,491
123
2,191
7,642
2,420
0
0
7,642
0
31,933
W
Osiris
Tombsa_
Osiris
4,052
1,306
214
1,376
8,765
7,778
0
2,464
6,301
0
31,929
W
Mercury
Trodmurcury8
Mercury
8,268
5,225
0
979
7,899
2,825
0
1,082
6,785
0
62,939
W
Merlin
ma7estic
Merlin
2,720
0
0
62
5,159
2,032
1,218
1,858
3,165
33,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,067
Gold Earned
31,378
380
Minions Killed
323
0
Camps Cleared
0
1,177,127
Distance Traveled
1,136,538
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,715
560
89
7
0
225,634
4
L
Da Ji
6,512
543
97
8
0
209,754
3
L
Bastet
5,640
470
54
5
0
238,515
0
W
Guan Yu
7,755
646
89
7
0
250,449
4
W
Ishtar
6,515
543
88
7
0
228,827
0
L
Bacchus
6,627
552
37
3
0
234,812
4
L
Cupid
5,884
490
46
4
0
227,823
6
W
Osiris
6,141
512
38
3
0
230,558
0
W
Mercury
8,037
670
103
9
0
303,008
1
W
Merlin
6,619
552
62
5
0
164,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role