Player Matchup

Neith
Neith
DivineDragon171
Neith
Level 26
God Stats
1W - 4L
1,386 SR
Queue Stats
1W - 7L
1,158 Elo+
Party 3
Rama
Rama
EchoAztec
Rama
Level 156
God Stats
1W - 2L
1,764 SR
Queue Stats
6W - 7L
1,516 Elo+
Party 3
Chronos
Chronos
Egor1707
Chronos
Level 69
God Stats
1W - 1L
1,665 SR
Queue Stats
208W - 203L
1,404 Elo+
Party 1
Cliodhna
Cliodhna
FlaxenPillow Za
Cliodhna
Level 132
God Stats
0W - 1L
1,511 SR
Queue Stats
26W - 19L
1,506 Elo+
Party 3
Ares
Ares
VIP_6a6ka
Ares
Level 16
God Stats
29W - 26L
1,492 SR
Queue Stats
46W - 39L
1,464 Elo+
Party 1
Team Averages
Level 80
1,564 SR
1,410 Elo+

VS

Team Averages
Level 54
1,477 SR
1,364 Elo+
Lancelot
Lancelot
Dark-Cookiizz
Lancelot
Level 67
God Stats
20W - 15L
1,389 SR
Queue Stats
85W - 92L
1,404 Elo+
Party 2
Nike
Nike
EIPoIlo__
Nike
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 94L
1,428 Elo+
Party 4
Vulcan
Vulcan
Luk__Play
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 34L
1,318 Elo+
Party 2
Cthulhu
Cthulhu
TifaBiH
Cthulhu
Level 27
God Stats
1W - 2L
1,285 SR
Queue Stats
22W - 36L
1,253 Elo+
Party 2
Ishtar
Ishtar
ga_kl004
Ishtar
Level 27
God Stats
17W - 15L
1,712 SR
Queue Stats
62W - 65L
1,418 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,787
371
2,067
7,750
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
16
0 / 0 / 1
9,115
434
5,517
14,124
6,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
Egor1707
Chronos
12
2 / 4 / 2
8,248
393
6,260
15,139
7,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
16
2 / 0 / 1
9,627
458
9,687
15,417
7,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ares
13
2 / 3 / 1
8,562
408
5,258
19,727
21,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dark-Cookiizz
Lancelot
18
4 / 3 / 2
11,367
541
15,640
14,064
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
20
6 / 1 / 1
12,836
611
13,331
13,500
10,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Vulcan
Luk__Play
Vulcan
16
0 / 2 / 5
10,004
476
10,005
13,555
6,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TifaBiH
Cthulhu
16
1 / 0 / 1
10,087
480
5,001
12,489
13,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
ga_kl004
Ishtar
16
0 / 0 / 1
9,603
457
5,255
6,835
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
11
11
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Dark-Cookiizz
Lancelot
4
3
2
1.67
L
0
4
1
0.13
W
Nike
6
1
1
6.5
L
Rama
0
0
1
0.5
L
Chronos
Egor1707
Chronos
2
4
2
0.75
L
Cliodhna
2
0
1
2.5
W
Vulcan
Luk__Play
Vulcan
0
2
5
1.25
W
Cthulhu
TifaBiH
Cthulhu
1
0
1
1.5
L
Ares
2
3
1
0.83
W
Ishtar
ga_kl004
Ishtar
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,789
Damage
49,232
72,157
Taken
60,443
44,851
Mitigated
40,191
23,929
Healing
22,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Dark-Cookiizz
Lancelot
15,640
3,401
0
5,590
14,064
6,737
760
2,913
11,151
0
118,542
L
2,067
600
0
2,133
7,750
2,502
770
0
7,750
0
38,837
W
Nike
13,331
1,135
0
6,104
13,500
10,905
3,159
1,168
12,332
0
105,592
L
Rama
5,517
4,591
0
8,169
14,124
6,100
0
3,315
10,799
0
81,592
L
Chronos
Egor1707
Chronos
6,260
1,314
0
2,964
15,139
7,705
735
2,467
12,386
54,657
0
L
Cliodhna
9,687
455
0
7,884
15,417
7,437
0
818
14,509
0
86,356
W
Vulcan
Luk__Play
Vulcan
10,005
4,126
0
2,465
13,555
6,374
1,582
4,764
8,791
70,668
0
W
Cthulhu
TifaBiH
Cthulhu
5,001
687
249
4,118
12,489
13,162
717
2,138
10,351
45,118
0
L
Ares
5,258
645
387
2,392
19,727
21,107
135
7,734
11,707
21,744
0
W
Ishtar
ga_kl004
Ishtar
5,255
2,744
0
3,950
6,835
3,013
2,565
535
6,300
0
76,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,339
Gold Earned
53,897
482
Minions Killed
650
0
Camps Cleared
0
1,811,312
Distance Traveled
2,041,889
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,367
541
164
8
0
493,198
1
L
Neith
7,787
371
72
3
0
356,322
0
W
Nike
12,836
611
185
9
0
402,129
0
L
Rama
9,115
434
156
7
0
343,021
0
L
Chronos
8,248
393
85
4
0
290,900
1
L
Cliodhna
9,627
458
127
6
0
431,609
2
W
Vulcan
10,004
476
109
5
0
392,792
0
W
Cthulhu
10,087
480
39
2
0
389,069
2
L
Ares
8,562
408
42
2
0
389,460
0
W
Ishtar
9,603
457
153
7
0
364,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role