Player Matchup

Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ganondulf
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,407 Elo+
Solo
Janus
Janus
Smitestoxic
Janus
Level 152
God Stats
5W - 16L
1,275 SR
Queue Stats
371W - 449L
1,438 Elo+
Solo
Fafnir
Fafnir
SrChiNexMax
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,262 Elo+
Solo
Thoth
Thoth
qjay255
Thoth
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 119L
1,483 Elo+
Solo
Team Averages
Level 88
1,455 SR
1,418 Elo+

VS

Team Averages
Level 35
1,453 SR
1,418 Elo+
Shiva
Shiva
AmethystMoonWolf
Shiva
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 44L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Likimine
Xbalanque
Level 24
God Stats
2W - 3L
1,265 SR
Queue Stats
78W - 91L
1,396 Elo+
Solo
Ne Zha
Ne Zha
PaleLion1566
Ne Zha
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 44L
1,500 Elo+
Party 1
Cerberus
Cerberus
crazymic01
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,351 Elo+
Solo
Ravana
Ravana
reficwerD
Ravana
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 183L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
7 / 1 / 15
9,116
912
10,035
6,469
3,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Ganondulf
Izanami
14
5 / 1 / 13
8,059
806
9,415
6,578
3,245
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 1 / 13
9,704
970
18,344
7,569
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
15
3 / 2 / 22
9,300
930
5,712
13,855
22,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
qjay255
Thoth
15
1 / 1 / 17
8,277
828
6,244
4,605
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,718
672
3,296
11,977
9,285
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
Likimine
Xbalanque
14
2 / 6 / 1
7,686
769
5,865
11,483
5,955
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
12
1 / 7 / 2
7,346
735
4,746
10,761
6,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
crazymic01
Cerberus
15
2 / 4 / 3
8,081
808
7,227
15,451
15,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
reficwerD
Ravana
12
0 / 5 / 3
6,407
641
3,086
10,296
7,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
17
27
Kills
5
6
Deaths
28
80
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
15
14.5
L
0
6
3
0.25
W
Izanami
Ganondulf
Izanami
5
1
13
11.5
L
Xbalanque
Likimine
Xbalanque
2
6
1
0.42
L
Ne Zha
1
7
2
0.29
W
11
1
13
17.5
W
Fafnir
3
2
22
7
L
Cerberus
crazymic01
Cerberus
2
4
3
0.88
W
Thoth
qjay255
Thoth
1
1
17
9.5
L
Ravana
reficwerD
Ravana
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,750
Damage
24,220
39,076
Taken
59,968
34,491
Mitigated
44,762
13,217
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,035
3,996
3,876
1,861
6,469
3,274
2,412
1,041
5,428
0
23,067
L
3,296
485
334
1,157
11,977
9,285
0
6,378
5,599
0
7,130
W
Izanami
Ganondulf
Izanami
9,415
5,277
883
941
6,578
3,245
25
1,567
5,011
0
13,698
L
Xbalanque
Likimine
Xbalanque
5,865
1,905
294
2,094
11,483
5,955
536
7,149
4,334
0
18,478
L
Ne Zha
4,746
773
0
857
10,761
6,523
269
3,995
6,766
0
9,266
W
18,344
1,758
593
1,734
7,569
3,670
426
1,790
5,779
33,353
0
W
Fafnir
5,712
1,770
83
2,736
13,855
22,492
85
1,079
12,776
8,385
0
L
Cerberus
crazymic01
Cerberus
7,227
592
826
4,680
15,451
15,634
0
6,760
8,691
20,274
0
W
Thoth
qjay255
Thoth
6,244
622
106
404
4,605
1,810
740
1,750
2,855
17,776
0
L
Ravana
reficwerD
Ravana
3,086
231
864
1,074
10,296
7,365
0
6,018
4,278
0
8,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,456
Gold Earned
36,238
116
Minions Killed
86
0
Camps Cleared
0
909,852
Distance Traveled
834,090
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,116
912
32
3
0
189,952
1
L
Shiva
6,718
672
11
1
0
171,639
0
W
Izanami
8,059
806
11
1
0
166,004
3
L
Xbalanque
7,686
769
31
3
0
157,746
2
L
Ne Zha
7,346
735
8
1
0
148,763
4
W
Janus
9,704
970
37
4
0
196,645
0
W
Fafnir
9,300
930
7
1
0
191,943
4
L
Cerberus
8,081
808
29
3
0
178,273
0
W
Thoth
8,277
828
29
3
0
165,308
0
L
Ravana
6,407
641
7
1
0
177,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role